/kill - Suicide or if admin, kill other people.
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parent
eea8afdcf2
commit
00ce4ff2c4
2 changed files with 64 additions and 19 deletions
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@ -215,25 +215,16 @@ namespace TShockAPI
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if (msg.StartsWith("/"))
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{
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Commands.CommandArgs args = new Commands.CommandArgs(msg, x, y, ply);
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if (msg.StartsWith("/help"))
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{
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commandList["help"].Invoke(args);
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handler.Handled = true;
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}
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else if (Tools.IsAdmin(ply))
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{
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Commands.CommandDelegate command;
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if (admincommandList.TryGetValue(msg.Split(' ')[0].TrimStart('/'), out command))
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command.Invoke(args);
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else
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Tools.SendMessage(ply, "Invalid command! Try /help.", new float[] { 255f, 0f, 0f });
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handler.Handled = true;
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}
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else if (!Tools.IsAdmin(ply) && msg != "/help")
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{
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Tools.SendMessage(ply, "You don't have permissions to do that!", new float[] { 255f, 0f, 0f });
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handler.Handled = true;
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}
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var commands = commandList;
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if (Tools.IsAdmin(ply))
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commands = admincommandList;
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Commands.CommandDelegate command;
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if (commands.TryGetValue(msg.Split(' ')[0].TrimStart('/'), out command))
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command.Invoke(args);
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else
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Tools.SendMessage(ply, "Invalid command or no permissions! Try /help.", new float[] { 255f, 0f, 0f });
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handler.Handled = true;
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}
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}
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@ -284,6 +275,7 @@ namespace TShockAPI
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tileThreshold[i] = 0;
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}
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}
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//writestuff();
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}
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/*
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@ -422,6 +414,12 @@ namespace TShockAPI
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}
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}
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public static void KillMe(int plr)
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{
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for (int i = 0; i < Main.player.Length; i++)
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NetMessage.SendData(44, i, -1, "", plr, (float)1, (float)9999999, (float)0);
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}
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//TODO : Notify the player if there is more than one match. (or do we want a First() kinda thing?)
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public static int GetNPCID(string name, bool exact = false)
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{
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@ -469,5 +467,29 @@ namespace TShockAPI
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}
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return false;
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}
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public static void writestuff()
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{
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NPC npc = new NPC();
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string[] npclist = new string[44];
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int h = 0;
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for (int i = 1; i < 44; i++)
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{
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npc.SetDefaults(i);
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//npclist[h++] = string.Format("{0} - {1} - {2} - {3} - {4} - {5} - {6} - {7}", i, npc.name, npc.townNPC, npc.boss, npc.noGravity, npc.lifeMax, npc.damage, npc.defense);
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npclist[h++] = string.Format("{0}\t-\t{1}\t-\t{2}\t-\t{3}\t-\t{4}\t-\t{5}\t-\t{6}\t-\t{7}", i, npc.name, npc.townNPC, npc.boss, npc.noGravity, npc.lifeMax, npc.damage, npc.defense);
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}
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File.WriteAllLines("npclist.txt", npclist);
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Item item = new Item();
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string[] itemlist = new string[236];
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h = 0;
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for (int i = 1; i < 236; i++)
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{
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item.SetDefaults(i);
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//itemlist[h++] = string.Format("{0} - {1} - {2} - {3}", i, item.name, item.maxStack, item.rare);
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itemlist[h++] = string.Format("{0}\t-\t{1}\t-\t{2}\t-\t{3}", i, item.name, item.maxStack, item.rare);
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}
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File.WriteAllLines("itemlist.txt", itemlist);
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}
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}
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}
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