diff --git a/CHANGELOG.md b/CHANGELOG.md
index d4268cad..b45395da 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -106,6 +106,8 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* GameCulture no longer has static fields to get local language. Using methods to return/compare language.
* Added permission "tshock.npc.spawnpets" which restricts pet spawns. This can cause high network load, so it's restricted. (@hakusaro)
* Updated OnTeleport to support new args per protocol changes. (@hakusaro)
+ * Disabled anticheat checks for projectile updates due to issues with game changes. (@hakusaro)
+ * This update has been brought to you by: Patrikkk, Icy, Chris, Death, Axeel, Zaicon, hakusaro, and Yoraiz0r! <3
## TShock 4.3.26
* Removed the stat tracking system. (@hakusaro)
diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs
index d3d4dd95..b7543a30 100644
--- a/TShockAPI/TShock.cs
+++ b/TShockAPI/TShock.cs
@@ -57,7 +57,7 @@ namespace TShockAPI
/// VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.
public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
/// VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions.
- public static readonly string VersionCodename = "Zombie";
+ public static readonly string VersionCodename = "Go to sleep Patrikkk, Icy, Chris, Death, Axeel, Zaicon, hakusaro, and Yoraiz0r <3";
/// SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins).
public static string SavePath = "tshock";