fix snake rope thingy

This commit is contained in:
Rustly 2020-06-15 12:37:49 -05:00
parent 35a3125891
commit 013ef4ce98

View file

@ -467,7 +467,7 @@ namespace TShockAPI
if (!args.Player.IsInRange(tileX, tileY))
{
if (action == EditAction.PlaceTile && (editData == TileID.Rope || editData == TileID.SilkRope || editData == TileID.VineRope || editData == TileID.WebRope))
if (action == EditAction.PlaceTile && (editData == TileID.Rope || editData == TileID.SilkRope || editData == TileID.VineRope || editData == TileID.WebRope || editData == TileID.MysticSnakeRope))
{
args.Handled = false;
return;
@ -1644,7 +1644,8 @@ namespace TShockAPI
if ((type != TileID.Rope
|| type != TileID.SilkRope
|| type != TileID.VineRope
|| type != TileID.WebRope)
|| type != TileID.WebRope
|| type != TileID.MysticSnakeRope)
&& !args.Player.IsInRange(x, y))
{
TShock.Log.ConsoleDebug("Bouncer / OnPlaceObject rejected range checks from {0}", args.Player.Name);