Fix tile square checking in Bouncer
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@ -1786,7 +1786,7 @@ namespace TShockAPI
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{
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{
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args.Player.SendTileSquare(tileX, tileY, size);
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args.Player.SendTileSquare(tileX, tileY, size);
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}
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}
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args.Handled = false;
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args.Handled = true;
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return;
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return;
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}
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}
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