Clarify multi-block tiles

This commit is contained in:
Arthri 2021-08-18 18:39:53 +08:00
parent 3eaf86ba04
commit 01d551aa30

View file

@ -118,6 +118,7 @@ namespace TShockAPI
// The following section is based off Player.PlaceThing_Tiles_PlaceIt and Player.PlaceThing_Tiles_PlaceIt_GetLegacyTileStyle.
// Multi-block tiles are intentionally ignored because they don't pass through OnTileEdit.
PlaceStyleCorrectors.Add(TileID.Torches,
(player, requestedPlaceStyle, actualItemPlaceStyle) =>
{