Clarify multi-block tiles
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@ -118,6 +118,7 @@ namespace TShockAPI
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// The following section is based off Player.PlaceThing_Tiles_PlaceIt and Player.PlaceThing_Tiles_PlaceIt_GetLegacyTileStyle.
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// The following section is based off Player.PlaceThing_Tiles_PlaceIt and Player.PlaceThing_Tiles_PlaceIt_GetLegacyTileStyle.
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// Multi-block tiles are intentionally ignored because they don't pass through OnTileEdit.
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PlaceStyleCorrectors.Add(TileID.Torches,
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PlaceStyleCorrectors.Add(TileID.Torches,
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(player, requestedPlaceStyle, actualItemPlaceStyle) =>
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(player, requestedPlaceStyle, actualItemPlaceStyle) =>
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{
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{
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