Hey Zidonuke, a tile isn't two types at the same time
This commit is contained in:
parent
18e322d9a1
commit
030f4ab074
1 changed files with 1 additions and 1 deletions
|
|
@ -1682,7 +1682,7 @@ namespace TShockAPI
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (tiletype == 29 && tiletype == 97 && TShock.Config.ServerSideInventory)
|
if ((tiletype == 29 || tiletype == 97) && TShock.Config.ServerSideInventory)
|
||||||
{
|
{
|
||||||
args.Player.SendMessage("You cannot place this tile, server side inventory is enabled.", Color.Red);
|
args.Player.SendMessage("You cannot place this tile, server side inventory is enabled.", Color.Red);
|
||||||
args.Player.SendTileSquare(tileX, tileY);
|
args.Player.SendTileSquare(tileX, tileY);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue