From 048aaf6f0c3b503c921cdc73bc4e524eaa107274 Mon Sep 17 00:00:00 2001 From: quake1337 <3310937+bartico6@users.noreply.github.com> Date: Tue, 13 Jul 2021 21:47:27 +0200 Subject: [PATCH] /login kick -> error, add XML doc to Utils method. --- TShockAPI/Commands.cs | 5 ++++- TShockAPI/Utils.cs | 6 ++++++ 2 files changed, 10 insertions(+), 1 deletion(-) diff --git a/TShockAPI/Commands.cs b/TShockAPI/Commands.cs index 80e710ad..d0c3b48a 100644 --- a/TShockAPI/Commands.cs +++ b/TShockAPI/Commands.cs @@ -825,8 +825,11 @@ namespace TShockAPI { var group = TShock.Groups.GetGroupByName(account.Group); - if (!TShock.Utils.AssertGroupValid(args.Player, group)) + if (group == null) + { + args.Player.SendErrorMessage("Login failed: The account references a group that doesn't exist."); return; + } args.Player.PlayerData = TShock.CharacterDB.GetPlayerData(args.Player, account.ID); diff --git a/TShockAPI/Utils.cs b/TShockAPI/Utils.cs index 36a6d348..be3722df 100644 --- a/TShockAPI/Utils.cs +++ b/TShockAPI/Utils.cs @@ -212,6 +212,12 @@ namespace TShockAPI } while (TilePlacementValid(tileX, tileY) && TileSolid(tileX, tileY)); } + /// + /// Asserts that the group reference can be safely assigned to the player object. + /// + /// + /// + /// public bool AssertGroupValid(TSPlayer player, Group group) { if (group == null)