remove some more region stuff.

This commit is contained in:
Zack Piispanen 2012-05-31 17:47:01 -04:00
parent efbf6615c8
commit 0536fe5775
2 changed files with 3 additions and 41 deletions

View file

@ -522,6 +522,8 @@ namespace TShockAPI
StatTracker.CheckIn();
FixChestStacks();
}
private void FixChestStacks()
@ -1318,17 +1320,7 @@ namespace TShockAPI
return true;
}
//todo: Replace with calls to the new region plugin.
/*if (!player.Group.HasPermission(Permissions.editspawn) && !Regions.CanBuild(tileX, tileY, player) &&
Regions.InArea(tileX, tileY))
{
if (((DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond) - player.RPm) > 2000){
player.SendMessage("Region protected from changes.", Color.Red);
player.RPm=DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond;
}
return true;
}*/
if (Config.DisableBuild)
{
if (!player.Group.HasPermission(Permissions.editspawn))
@ -1370,19 +1362,7 @@ namespace TShockAPI
}
return true;
}
//todo: Replace with calls to the new region plugin.
/*if (!player.Group.HasPermission(Permissions.editspawn) && !Regions.CanBuild(tileX, tileY, player) &&
Regions.InArea(tileX, tileY))
{
if (((DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond) - player.RPm) > 2000){
player.SendMessage("Region protected from changes.", Color.Red);
player.RPm=DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond;
}
return true;
}*/
if (Config.DisableBuild)
{
if (!player.Group.HasPermission(Permissions.editspawn))