Added the Registered property to REST's players/read endpoints
This commit is contained in:
parent
66f5f9f540
commit
05a4e025f7
3 changed files with 272 additions and 262 deletions
|
|
@ -6,6 +6,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
|
||||||
|
|
||||||
* API: Fixed chat line breaks when using chat tags and long strings of text (@ProfessorXZ)
|
* API: Fixed chat line breaks when using chat tags and long strings of text (@ProfessorXZ)
|
||||||
* API: Added ItemForceIntoChest hook (@WhiteXZ)
|
* API: Added ItemForceIntoChest hook (@WhiteXZ)
|
||||||
|
* API: Included the player's registration date in REST's players/read endpoints (@ProfessorXZ)
|
||||||
* The setdungeon command correctly uses tshock.world.setdungeon as its permission (@OnsenManju)
|
* The setdungeon command correctly uses tshock.world.setdungeon as its permission (@OnsenManju)
|
||||||
* Fixed clients being able to "Catch" and remove NPCs (@ProfessorXZ)
|
* Fixed clients being able to "Catch" and remove NPCs (@ProfessorXZ)
|
||||||
* Fixed clients being able to remove other players' portals (@ProfessorXZ)
|
* Fixed clients being able to remove other players' portals (@ProfessorXZ)
|
||||||
|
|
|
||||||
|
|
@ -1808,7 +1808,8 @@ namespace TShockAPI
|
||||||
restUsersTokens.Select(ut => string.Format("{0} ({1} tokens)", ut.Key, ut.Value)));
|
restUsersTokens.Select(ut => string.Format("{0} ({1} tokens)", ut.Key, ut.Value)));
|
||||||
|
|
||||||
PaginationTools.SendPage(
|
PaginationTools.SendPage(
|
||||||
args.Player, pageNumber, PaginationTools.BuildLinesFromTerms(restUsers), new PaginationTools.Settings {
|
args.Player, pageNumber, PaginationTools.BuildLinesFromTerms(restUsers), new PaginationTools.Settings
|
||||||
|
{
|
||||||
NothingToDisplayString = "There are currently no active REST users.",
|
NothingToDisplayString = "There are currently no active REST users.",
|
||||||
HeaderFormat = "Active REST Users ({0}/{1}):",
|
HeaderFormat = "Active REST Users ({0}/{1}):",
|
||||||
FooterFormat = "Type {0}rest listusers {{0}} for more.".SFormat(Specifier)
|
FooterFormat = "Type {0}rest listusers {{0}} for more.".SFormat(Specifier)
|
||||||
|
|
@ -3681,7 +3682,8 @@ namespace TShockAPI
|
||||||
{
|
{
|
||||||
args.Player.SendInfoMessage("Changed the maximum spawns to 5.");
|
args.Player.SendInfoMessage("Changed the maximum spawns to 5.");
|
||||||
}
|
}
|
||||||
else {
|
else
|
||||||
|
{
|
||||||
TSPlayer.All.SendInfoMessage("{0} changed the maximum spawns to 5.", args.Player.Name);
|
TSPlayer.All.SendInfoMessage("{0} changed the maximum spawns to 5.", args.Player.Name);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
|
|
@ -3699,7 +3701,8 @@ namespace TShockAPI
|
||||||
{
|
{
|
||||||
args.Player.SendInfoMessage("Changed the maximum spawns to {0}.", maxSpawns);
|
args.Player.SendInfoMessage("Changed the maximum spawns to {0}.", maxSpawns);
|
||||||
}
|
}
|
||||||
else {
|
else
|
||||||
|
{
|
||||||
TSPlayer.All.SendInfoMessage("{0} changed the maximum spawns to {1}.", args.Player.Name, maxSpawns);
|
TSPlayer.All.SendInfoMessage("{0} changed the maximum spawns to {1}.", args.Player.Name, maxSpawns);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -3719,7 +3722,8 @@ namespace TShockAPI
|
||||||
{
|
{
|
||||||
args.Player.SendInfoMessage("Changed the spawn rate to 600.");
|
args.Player.SendInfoMessage("Changed the spawn rate to 600.");
|
||||||
}
|
}
|
||||||
else {
|
else
|
||||||
|
{
|
||||||
TSPlayer.All.SendInfoMessage("{0} changed the spawn rate to 600.", args.Player.Name);
|
TSPlayer.All.SendInfoMessage("{0} changed the spawn rate to 600.", args.Player.Name);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
|
|
@ -3736,7 +3740,8 @@ namespace TShockAPI
|
||||||
{
|
{
|
||||||
args.Player.SendInfoMessage("Changed the spawn rate to {0}.", spawnRate);
|
args.Player.SendInfoMessage("Changed the spawn rate to {0}.", spawnRate);
|
||||||
}
|
}
|
||||||
else {
|
else
|
||||||
|
{
|
||||||
TSPlayer.All.SendInfoMessage("{0} changed the spawn rate to {1}.", args.Player.Name, spawnRate);
|
TSPlayer.All.SendInfoMessage("{0} changed the spawn rate to {1}.", args.Player.Name, spawnRate);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -3911,8 +3916,8 @@ namespace TShockAPI
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
float speed;
|
int speed;
|
||||||
if (!float.TryParse(args.Parameters[0], out speed))
|
if (!int.TryParse(args.Parameters[0], out speed))
|
||||||
{
|
{
|
||||||
args.Player.SendErrorMessage("Invalid wind speed!");
|
args.Player.SendErrorMessage("Invalid wind speed!");
|
||||||
return;
|
return;
|
||||||
|
|
@ -4892,7 +4897,8 @@ namespace TShockAPI
|
||||||
}
|
}
|
||||||
|
|
||||||
string givenCommandName = string.Join(" ", args.Parameters);
|
string givenCommandName = string.Join(" ", args.Parameters);
|
||||||
if (string.IsNullOrWhiteSpace(givenCommandName)) {
|
if (string.IsNullOrWhiteSpace(givenCommandName))
|
||||||
|
{
|
||||||
args.Player.SendErrorMessage("Please enter a proper command name or alias.");
|
args.Player.SendErrorMessage("Please enter a proper command name or alias.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
@ -4904,7 +4910,8 @@ namespace TShockAPI
|
||||||
commandName = givenCommandName;
|
commandName = givenCommandName;
|
||||||
|
|
||||||
bool didMatch = false;
|
bool didMatch = false;
|
||||||
foreach (Command matchingCommand in ChatCommands.Where(cmd => cmd.Names.IndexOf(commandName) != -1)) {
|
foreach (Command matchingCommand in ChatCommands.Where(cmd => cmd.Names.IndexOf(commandName) != -1))
|
||||||
|
{
|
||||||
if (matchingCommand.Names.Count > 1)
|
if (matchingCommand.Names.Count > 1)
|
||||||
args.Player.SendInfoMessage(
|
args.Player.SendInfoMessage(
|
||||||
"Aliases of {0}{1}: {0}{2}", Specifier, matchingCommand.Name, string.Join(", {0}".SFormat(Specifier), matchingCommand.Names.Skip(1)));
|
"Aliases of {0}{1}: {0}{2}", Specifier, matchingCommand.Name, string.Join(", {0}".SFormat(Specifier), matchingCommand.Names.Skip(1)));
|
||||||
|
|
|
||||||
|
|
@ -810,6 +810,7 @@ namespace TShockAPI
|
||||||
{"username", null == player.User ? "" : player.User.Name},
|
{"username", null == player.User ? "" : player.User.Name},
|
||||||
{"ip", player.IP},
|
{"ip", player.IP},
|
||||||
{"group", player.Group.Name},
|
{"group", player.Group.Name},
|
||||||
|
{"registered", null == player.User ? "" : player.User.Registered},
|
||||||
{"position", player.TileX + "," + player.TileY},
|
{"position", player.TileX + "," + player.TileY},
|
||||||
{"inventory", string.Join(", ", activeItems.Select(p => (p.name + ":" + p.stack)))},
|
{"inventory", string.Join(", ", activeItems.Select(p => (p.name + ":" + p.stack)))},
|
||||||
{"buffs", string.Join(", ", player.TPlayer.buffType)}
|
{"buffs", string.Join(", ", player.TPlayer.buffType)}
|
||||||
|
|
@ -837,6 +838,7 @@ namespace TShockAPI
|
||||||
{"username", null == player.User ? "" : player.User.Name},
|
{"username", null == player.User ? "" : player.User.Name},
|
||||||
{"ip", player.IP},
|
{"ip", player.IP},
|
||||||
{"group", player.Group.Name},
|
{"group", player.Group.Name},
|
||||||
|
{"registered", null == player.User ? "" : player.User.Registered},
|
||||||
{"position", player.TileX + "," + player.TileY},
|
{"position", player.TileX + "," + player.TileY},
|
||||||
{"inventory", string.Join(", ", inventory.Select(p => (p.name + ":" + p.stack)))},
|
{"inventory", string.Join(", ", inventory.Select(p => (p.name + ":" + p.stack)))},
|
||||||
{"armor", string.Join(", ", equipment.Select(p => (p.netID + ":" + p.prefix)))},
|
{"armor", string.Join(", ", equipment.Select(p => (p.netID + ":" + p.prefix)))},
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue