diff --git a/.gitignore b/.gitignore
index 5a43ff85..c7755a6d 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,6 +1,6 @@
# Sublime Text #
*.sublime-*
-
+releases/
# Compiled source #
###################
*.com
@@ -67,4 +67,4 @@ _ReSharper.*
packages/*
# Private key files #
-scripts/ssh_private_key
\ No newline at end of file
+scripts/ssh_private_key
diff --git a/.travis.yml b/.travis.yml
index e7d8daa7..5e74512c 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -6,4 +6,6 @@ install:
script: python ./scripts/create_release.py
notifications:
slack:
- secure: O4Nibe2fdaUa2ZxuETUg6WEoQKvNM2CotnfaIVgm3fjfe61dfE1P+EgTpbwDG8646jSmpTqMDw8Z6I/WJwGTlXV/ZQsbwu63Cps4MgOTvPHZ0Lsye5azySlJZs1iI4ItYSj2czXfcnJ+qAl1SOOkXJrjB5uyTMWtDpCrSCFB3MA=
\ No newline at end of file
+ secure: O4Nibe2fdaUa2ZxuETUg6WEoQKvNM2CotnfaIVgm3fjfe61dfE1P+EgTpbwDG8646jSmpTqMDw8Z6I/WJwGTlXV/ZQsbwu63Cps4MgOTvPHZ0Lsye5azySlJZs1iI4ItYSj2czXfcnJ+qAl1SOOkXJrjB5uyTMWtDpCrSCFB3MA=
+ webhooks:
+ secure: dbTvcMtts5hSgV3DvlHPh36LTOvSPzQbVRUrgN9j0M/MlCm1QlBVt1vDLzN8VbkSYXiJYVWGMDpSHApL6SBu7sEQaXeC4zZyTMX76PeKw5a5xh0mIdDyg8Ls9WVA+QDVGes5DA1CZWbVRBDto3U0c+Ob8iza3o01sEFWpm7wQg4=
\ No newline at end of file
diff --git a/CHANGELOG.md b/CHANGELOG.md
index fd540a7d..aa42a2aa 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -4,6 +4,16 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
## Upcoming Changes
+* Updated OpenTerraria API to 1.3.5.3 (@DeathCradle)
+* Updated Terraria Server API to 1.3.5.3 (@WhiteXZ, @hakusaro)
+* Updated TShock core components to 1.3.5.3 (@hakusaro)
+* Terraria Server API version tick: 2.1
+* Added OnNpcKilled hook to Server API: 2.2 (@tylerjwatson)
+* Added CreateCombatTextExtended to PacketTypes. This packet allows for the same functionality that packet 82 (CreateCombatText) used to have. (@WhiteXZ)
+* Updated ServerBroadcast hook to provide a NetworkText object. (@tylerjwatson)
+* Fixed levers and things not updating properly. (@deathcradle)
+* Deprecated PacketTypes.ChatText. Chat is now handled using the NetTextModule and packet 82. (@WhiteXZ, @Hakusaro)
+* Removed the -lang command-line flag from TShock. It is now a vanilla feature. (@Hakusaro)
## TShock 4.3.23
* Added evil type option during world creation (@mistzzt)
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md
index 6382cc88..01735e16 100644
--- a/CONTRIBUTING.md
+++ b/CONTRIBUTING.md
@@ -18,7 +18,7 @@ Note: This includes the API by default. If you need only the API, you need to cd
- Run ```msbuild TShock.sln``` in the root of the cloned folder on Windows in a 'Developer Command Prompt' OR
- Run ```xbuild TShock.sln``` in the root of the cloned folder on Unix.
-Need help? Drop by Slack and we'll be happy to explain it with more words, step by step.
+Need help? Drop by Discord and we'll be happy to explain it with more words, step by step.
### TShock Additions
@@ -26,7 +26,7 @@ If something is better suited to be a plugin for TShock, rather than a TShock co
_If you are confused, make a suggestion. We will determine scope and relevance for you._
-_If a person makes a suggestion in Slack, capture the suggestion as a Github issue. If a suggestion crops up on the forums, make a Github issue to capture it. If you want, direct the user to make a suggestion on Github, but set an alarm/timer/reminder so that if they don't know how to use Github or they don't have an account, an issue is still made and discussed. Make it clear that the issue is a surrogate issue for a suggestion from Slack/the forums too._
+_If a person makes a suggestion in Discord, capture the suggestion as a Github issue. If a suggestion crops up on the forums, make a Github issue to capture it. If you want, direct the user to make a suggestion on Github, but set an alarm/timer/reminder so that if they don't know how to use Github or they don't have an account, an issue is still made and discussed. Make it clear that the issue is a surrogate issue for a suggestion from Discord/the forums too._
### Pull Request Dev Guidelines
diff --git a/README.md b/README.md
index da702579..2d024912 100644
--- a/README.md
+++ b/README.md
@@ -1,6 +1,6 @@
-
+
@@ -33,6 +33,12 @@ Feeling like helping out? Want to find an awesome server? Some awesome plugins?
* [Contribute to our docs on readme.io](https://tshock.readme.io/)
* [Join our Discord chat (supports Android, iOS, Web, Mac, and Windows)](https://discord.gg/XUJdH58)
+### Code of Conduct
+
+> By participating in the TShock for Terraria community, all members will adhere to maintaining decorum with respect to all humans, in and out of the community. Members will not engage in discussion that inappropriately disparages or marginalizes any group of people or any individual. Members will not attempt to further or advance an agenda to the point of being overbearing or close minded (such as through spreading FUD). Members will not abuse services provided to them and will follow the guidance of community leaders on a situational basis about what abuse consists of. Members will adhere to United States and international law. If members notice a violation of this code of conduct, they will not engage but will instead contact the leadership team on either the forums or Discord.
+
+> Do not attempt to circumvent or bypass the code of conduct by using clever logic or reasoning (e.g., insulting Facepunch members, because they weren't directly mentioned here).
+
Please see the contributing file before sending pull requests.
## Download
diff --git a/TShockAPI/Commands.cs b/TShockAPI/Commands.cs
index 04d19f70..3b07ca75 100644
--- a/TShockAPI/Commands.cs
+++ b/TShockAPI/Commands.cs
@@ -27,12 +27,14 @@ using System.Text;
using System.Threading;
using Terraria;
using Terraria.ID;
+using Terraria.Localization;
using TShockAPI.DB;
using TerrariaApi.Server;
using TShockAPI.Hooks;
using Terraria.GameContent.Events;
using Microsoft.Xna.Framework;
using OTAPI.Tile;
+using TShockAPI.Localization;
namespace TShockAPI
{
@@ -2156,83 +2158,83 @@ namespace TShockAPI
foreach (int i in npcIds)
{
npc.SetDefaults(i);
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
+ TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
}
TSPlayer.All.SendSuccessMessage("{0} has spawned all bosses {1} time(s).", args.Player.Name, amount);
return;
case "brain":
case "brain of cthulhu":
npc.SetDefaults(266);
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
+ TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
TSPlayer.All.SendSuccessMessage("{0} has spawned the Brain of Cthulhu {1} time(s).", args.Player.Name, amount);
return;
case "destroyer":
npc.SetDefaults(134);
TSPlayer.Server.SetTime(false, 0.0);
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
+ TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
TSPlayer.All.SendSuccessMessage("{0} has spawned the Destroyer {1} time(s).", args.Player.Name, amount);
return;
case "duke":
case "duke fishron":
case "fishron":
npc.SetDefaults(370);
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
+ TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
TSPlayer.All.SendSuccessMessage("{0} has spawned Duke Fishron {1} time(s).", args.Player.Name, amount);
return;
case "eater":
case "eater of worlds":
npc.SetDefaults(13);
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
+ TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
TSPlayer.All.SendSuccessMessage("{0} has spawned the Eater of Worlds {1} time(s).", args.Player.Name, amount);
return;
case "eye":
case "eye of cthulhu":
npc.SetDefaults(4);
TSPlayer.Server.SetTime(false, 0.0);
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
+ TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
TSPlayer.All.SendSuccessMessage("{0} has spawned the Eye of Cthulhu {1} time(s).", args.Player.Name, amount);
return;
case "golem":
npc.SetDefaults(245);
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
+ TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
TSPlayer.All.SendSuccessMessage("{0} has spawned Golem {1} time(s).", args.Player.Name, amount);
return;
case "king":
case "king slime":
npc.SetDefaults(50);
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
+ TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
TSPlayer.All.SendSuccessMessage("{0} has spawned King Slime {1} time(s).", args.Player.Name, amount);
return;
case "plantera":
npc.SetDefaults(262);
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
+ TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
TSPlayer.All.SendSuccessMessage("{0} has spawned Plantera {1} time(s).", args.Player.Name, amount);
return;
case "prime":
case "skeletron prime":
npc.SetDefaults(127);
TSPlayer.Server.SetTime(false, 0.0);
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
+ TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
TSPlayer.All.SendSuccessMessage("{0} has spawned Skeletron Prime {1} time(s).", args.Player.Name, amount);
return;
case "queen":
case "queen bee":
npc.SetDefaults(222);
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
+ TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
TSPlayer.All.SendSuccessMessage("{0} has spawned Queen Bee {1} time(s).", args.Player.Name, amount);
return;
case "skeletron":
npc.SetDefaults(35);
TSPlayer.Server.SetTime(false, 0.0);
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
+ TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
TSPlayer.All.SendSuccessMessage("{0} has spawned Skeletron {1} time(s).", args.Player.Name, amount);
return;
case "twins":
TSPlayer.Server.SetTime(false, 0.0);
npc.SetDefaults(125);
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
+ TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
npc.SetDefaults(126);
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
+ TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
TSPlayer.All.SendSuccessMessage("{0} has spawned the Twins {1} time(s).", args.Player.Name, amount);
return;
case "wof":
@@ -2253,7 +2255,7 @@ namespace TShockAPI
case "moon":
case "moon lord":
npc.SetDefaults(398);
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
+ TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
TSPlayer.All.SendSuccessMessage("{0} has spawned the Moon Lord {1} time(s).", args.Player.Name, amount);
return;
default:
@@ -2291,21 +2293,21 @@ namespace TShockAPI
}
else if (npcs.Count > 1)
{
- TShock.Utils.SendMultipleMatchError(args.Player, npcs.Select(n => n.name));
+ TShock.Utils.SendMultipleMatchError(args.Player, npcs.Select(n => $"{n.FullName}({n.type})"));
}
else
{
var npc = npcs[0];
if (npc.type >= 1 && npc.type < Main.maxNPCTypes && npc.type != 113)
{
- TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY, 50, 20);
+ TSPlayer.Server.SpawnNPC(npc.netID, npc.FullName, amount, args.Player.TileX, args.Player.TileY, 50, 20);
if (args.Silent)
{
- args.Player.SendSuccessMessage("Spawned {0} {1} time(s).", npc.name, amount);
+ args.Player.SendSuccessMessage("Spawned {0} {1} time(s).", npc.FullName, amount);
}
else
{
- TSPlayer.All.SendSuccessMessage("{0} has spawned {1} {2} time(s).", args.Player.Name, npc.name, amount);
+ TSPlayer.All.SendSuccessMessage("{0} has spawned {1} {2} time(s).", args.Player.Name, npc.FullName, amount);
}
}
else if (npc.type == 113)
@@ -2533,18 +2535,22 @@ namespace TShockAPI
var matches = new List();
foreach (var npc in Main.npc.Where(npc => npc.active))
{
- if (string.Equals(npc.name, npcStr, StringComparison.CurrentCultureIgnoreCase))
+ var englishName = EnglishLanguage.GetNpcNameById(npc.netID);
+
+ if (string.Equals(npc.FullName, npcStr, StringComparison.InvariantCultureIgnoreCase) ||
+ string.Equals(englishName, npcStr, StringComparison.InvariantCultureIgnoreCase))
{
matches = new List { npc };
break;
}
- if (npc.name.ToLower().StartsWith(npcStr.ToLower()))
+ if (npc.FullName.ToLowerInvariant().StartsWith(npcStr.ToLowerInvariant()) ||
+ englishName?.StartsWith(npcStr, StringComparison.InvariantCultureIgnoreCase) == true)
matches.Add(npc);
}
if (matches.Count > 1)
{
- TShock.Utils.SendMultipleMatchError(args.Player, matches.Select(n => n.name));
+ TShock.Utils.SendMultipleMatchError(args.Player, matches.Select(n => $"{n.FullName}({n.whoAmI})"));
return;
}
if (matches.Count == 0)
@@ -2555,7 +2561,7 @@ namespace TShockAPI
var target = matches[0];
args.Player.Teleport(target.position.X, target.position.Y);
- args.Player.SendSuccessMessage("Teleported to the '{0}'.", target.name);
+ args.Player.SendSuccessMessage("Teleported to the '{0}'.", target.FullName);
}
private static void GetPos(CommandArgs args)
@@ -3202,12 +3208,12 @@ namespace TShockAPI
}
else if (items.Count > 1)
{
- TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => i.name));
+ TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => $"{i.Name}({i.netID})"));
}
else
{
- TShock.Itembans.AddNewBan(items[0].name);
- args.Player.SendSuccessMessage("Banned " + items[0].name + ".");
+ TShock.Itembans.AddNewBan(EnglishLanguage.GetItemNameById(items[0].type));
+ args.Player.SendSuccessMessage("Banned " + items[0].Name + ".");
}
}
#endregion
@@ -3228,7 +3234,7 @@ namespace TShockAPI
}
else if (items.Count > 1)
{
- TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => i.name));
+ TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => $"{i.Name}({i.netID})"));
}
else
{
@@ -3238,20 +3244,20 @@ namespace TShockAPI
return;
}
- ItemBan ban = TShock.Itembans.GetItemBanByName(items[0].name);
+ ItemBan ban = TShock.Itembans.GetItemBanByName(EnglishLanguage.GetItemNameById(items[0].type));
if (ban == null)
{
- args.Player.SendErrorMessage("{0} is not banned.", items[0].name);
+ args.Player.SendErrorMessage("{0} is not banned.", items[0].Name);
return;
}
if (!ban.AllowedGroups.Contains(args.Parameters[2]))
{
- TShock.Itembans.AllowGroup(items[0].name, args.Parameters[2]);
- args.Player.SendSuccessMessage("{0} has been allowed to use {1}.", args.Parameters[2], items[0].name);
+ TShock.Itembans.AllowGroup(EnglishLanguage.GetItemNameById(items[0].type), args.Parameters[2]);
+ args.Player.SendSuccessMessage("{0} has been allowed to use {1}.", args.Parameters[2], items[0].Name);
}
else
{
- args.Player.SendWarningMessage("{0} is already allowed to use {1}.", args.Parameters[2], items[0].name);
+ args.Player.SendWarningMessage("{0} is already allowed to use {1}.", args.Parameters[2], items[0].Name);
}
}
}
@@ -3273,12 +3279,12 @@ namespace TShockAPI
}
else if (items.Count > 1)
{
- TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => i.name));
+ TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => $"{i.Name}({i.netID})"));
}
else
{
- TShock.Itembans.RemoveBan(items[0].name);
- args.Player.SendSuccessMessage("Unbanned " + items[0].name + ".");
+ TShock.Itembans.RemoveBan(EnglishLanguage.GetItemNameById(items[0].type));
+ args.Player.SendSuccessMessage("Unbanned " + items[0].Name + ".");
}
}
#endregion
@@ -3299,7 +3305,7 @@ namespace TShockAPI
}
else if (items.Count > 1)
{
- TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => i.name));
+ TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => $"{i.Name}({i.netID})"));
}
else
{
@@ -3309,20 +3315,20 @@ namespace TShockAPI
return;
}
- ItemBan ban = TShock.Itembans.GetItemBanByName(items[0].name);
+ ItemBan ban = TShock.Itembans.GetItemBanByName(EnglishLanguage.GetItemNameById(items[0].type));
if (ban == null)
{
- args.Player.SendErrorMessage("{0} is not banned.", items[0].name);
+ args.Player.SendErrorMessage("{0} is not banned.", items[0].Name);
return;
}
if (ban.AllowedGroups.Contains(args.Parameters[2]))
{
- TShock.Itembans.RemoveGroup(items[0].name, args.Parameters[2]);
- args.Player.SendSuccessMessage("{0} has been disallowed to use {1}.", args.Parameters[2], items[0].name);
+ TShock.Itembans.RemoveGroup(EnglishLanguage.GetItemNameById(items[0].type), args.Parameters[2]);
+ args.Player.SendSuccessMessage("{0} has been disallowed to use {1}.", args.Parameters[2], items[0].Name);
}
else
{
- args.Player.SendWarningMessage("{0} is already disallowed to use {1}.", args.Parameters[2], items[0].name);
+ args.Player.SendWarningMessage("{0} is already disallowed to use {1}.", args.Parameters[2], items[0].Name);
}
}
}
@@ -5187,7 +5193,7 @@ namespace TShockAPI
}
else if (npcs.Count > 1)
{
- TShock.Utils.SendMultipleMatchError(args.Player, npcs.Select(n => n.name));
+ TShock.Utils.SendMultipleMatchError(args.Player, npcs.Select(n => $"{n.FullName}({n.type})"));
return;
}
else
@@ -5201,7 +5207,7 @@ namespace TShockAPI
{
if (Main.npc[i].active && ((npcId == 0 && !Main.npc[i].townNPC && Main.npc[i].netID != NPCID.TargetDummy) || Main.npc[i].netID == npcId))
{
- TSPlayer.Server.StrikeNPC(i, (int)(Main.npc[i].life + (Main.npc[i].defense * 0.5)), 0, 0);
+ TSPlayer.Server.StrikeNPC(i, (int)(Main.npc[i].life + (Main.npc[i].defense * 0.6)), 0, 0);
kills++;
}
}
@@ -5242,7 +5248,7 @@ namespace TShockAPI
}
else if (matchedItems.Count > 1)
{
- TShock.Utils.SendMultipleMatchError(args.Player, matchedItems.Select(i => i.name));
+ TShock.Utils.SendMultipleMatchError(args.Player, matchedItems.Select(i => $"{i.Name}({i.netID})"));
return;
}
else
@@ -5261,14 +5267,14 @@ namespace TShockAPI
string prefixidOrName = args.Parameters[amountParamIndex + 1];
var prefixIds = TShock.Utils.GetPrefixByIdOrName(prefixidOrName);
- if (item.accessory && prefixIds.Contains(42))
+ if (item.accessory && prefixIds.Contains(PrefixID.Quick))
{
- prefixIds.Remove(42);
- prefixIds.Remove(76);
- prefixIds.Add(76);
+ prefixIds.Remove(PrefixID.Quick);
+ prefixIds.Remove(PrefixID.Quick2);
+ prefixIds.Add(PrefixID.Quick2);
}
- else if (!item.accessory && prefixIds.Contains(42))
- prefixIds.Remove(76);
+ else if (!item.accessory && prefixIds.Contains(PrefixID.Quick))
+ prefixIds.Remove(PrefixID.Quick2);
if (prefixIds.Count > 1)
{
@@ -5291,7 +5297,7 @@ namespace TShockAPI
if (itemAmount == 0 || itemAmount > item.maxStack)
itemAmount = item.maxStack;
- if (args.Player.GiveItemCheck(item.type, item.name, item.width, item.height, itemAmount, prefixId))
+ if (args.Player.GiveItemCheck(item.type, EnglishLanguage.GetItemNameById(item.type), item.width, item.height, itemAmount, prefixId))
{
item.prefix = (byte)prefixId;
args.Player.SendSuccessMessage("Gave {0} {1}(s).", itemAmount, item.AffixName());
@@ -5325,7 +5331,7 @@ namespace TShockAPI
}
else if (npcs.Count > 1)
{
- TShock.Utils.SendMultipleMatchError(args.Player, npcs.Select(n => n.name));
+ TShock.Utils.SendMultipleMatchError(args.Player, npcs.Select(n => $"{n.FullName}({n.type})"));
return;
}
else if (args.Parameters[1].Length > 200)
@@ -5343,8 +5349,8 @@ namespace TShockAPI
{
if (Main.npc[i].active && ((npcId == 0 && !Main.npc[i].townNPC) || (Main.npc[i].netID == npcId && Main.npc[i].townNPC)))
{
- Main.npc[i].displayName = args.Parameters[1];
- NetMessage.SendData(56, -1, -1, args.Parameters[1], i, 0f, 0f, 0f, 0);
+ Main.npc[i].GivenName = args.Parameters[1];
+ NetMessage.SendData(56, -1, -1, NetworkText.FromLiteral(args.Parameters[1]), i, 0f, 0f, 0f, 0);
done++;
}
}
@@ -5390,7 +5396,7 @@ namespace TShockAPI
}
else if (items.Count > 1)
{
- TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => i.name));
+ TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => $"{i.Name}({i.netID})"));
}
else
{
@@ -5400,14 +5406,14 @@ namespace TShockAPI
{
int.TryParse(args.Parameters[0], out itemAmount);
var prefixIds = TShock.Utils.GetPrefixByIdOrName(args.Parameters[1]);
- if (item.accessory && prefixIds.Contains(42))
+ if (item.accessory && prefixIds.Contains(PrefixID.Quick))
{
- prefixIds.Remove(42);
- prefixIds.Remove(76);
- prefixIds.Add(76);
+ prefixIds.Remove(PrefixID.Quick);
+ prefixIds.Remove(PrefixID.Quick2);
+ prefixIds.Add(PrefixID.Quick2);
}
- else if (!item.accessory && prefixIds.Contains(42))
- prefixIds.Remove(76);
+ else if (!item.accessory && prefixIds.Contains(PrefixID.Quick))
+ prefixIds.Remove(PrefixID.Quick2);
if (prefixIds.Count == 1)
prefix = prefixIds[0];
}
@@ -5430,10 +5436,10 @@ namespace TShockAPI
{
if (itemAmount == 0 || itemAmount > item.maxStack)
itemAmount = item.maxStack;
- if (plr.GiveItemCheck(item.type, item.name, item.width, item.height, itemAmount, prefix))
+ if (plr.GiveItemCheck(item.type, EnglishLanguage.GetItemNameById(item.type), item.width, item.height, itemAmount, prefix))
{
- args.Player.SendSuccessMessage(string.Format("Gave {0} {1} {2}(s).", plr.Name, itemAmount, item.name));
- plr.SendSuccessMessage(string.Format("{0} gave you {1} {2}(s).", args.Player.Name, itemAmount, item.name));
+ args.Player.SendSuccessMessage(string.Format("Gave {0} {1} {2}(s).", plr.Name, itemAmount, item.Name));
+ plr.SendSuccessMessage(string.Format("{0} gave you {1} {2}(s).", args.Player.Name, itemAmount, item.Name));
}
else
{
@@ -5517,7 +5523,7 @@ namespace TShockAPI
}
else if (found.Count > 1)
{
- TShock.Utils.SendMultipleMatchError(args.Player, found.Select(f => Main.buffName[f]));
+ TShock.Utils.SendMultipleMatchError(args.Player, found.Select(f => Lang.GetBuffName(f)));
return;
}
id = found[0];
@@ -5568,7 +5574,7 @@ namespace TShockAPI
}
else if (found.Count > 1)
{
- TShock.Utils.SendMultipleMatchError(args.Player, found.Select(b => Main.buffName[b]));
+ TShock.Utils.SendMultipleMatchError(args.Player, found.Select(b => Lang.GetBuffName(b)));
return;
}
id = found[0];
diff --git a/TShockAPI/DB/ItemManager.cs b/TShockAPI/DB/ItemManager.cs
index 75a6028f..0ff89b40 100644
--- a/TShockAPI/DB/ItemManager.cs
+++ b/TShockAPI/DB/ItemManager.cs
@@ -21,6 +21,7 @@ using System.Collections.Generic;
using System.Data;
using System.Linq;
using MySql.Data.MySqlClient;
+using TShockAPI.Hooks;
namespace TShockAPI.DB
{
@@ -65,7 +66,7 @@ namespace TShockAPI.DB
try
{
database.Query("INSERT INTO ItemBans (ItemName, AllowedGroups) VALUES (@0, @1);",
- TShock.Utils.GetItemByName(itemname)[0].name, "");
+ itemname, "");
if (!ItemIsBanned(itemname, null))
ItemBans.Add(new ItemBan(itemname));
}
@@ -81,7 +82,7 @@ namespace TShockAPI.DB
return;
try
{
- database.Query("DELETE FROM ItemBans WHERE ItemName=@0;", TShock.Utils.GetItemByName(itemname)[0].name);
+ database.Query("DELETE FROM ItemBans WHERE ItemName=@0;", itemname);
ItemBans.Remove(new ItemBan(itemname));
}
catch (Exception ex)
@@ -200,6 +201,9 @@ namespace TShockAPI.DB
if (ply.HasPermission(Permissions.usebanneditem))
return true;
+ if (PlayerHooks.OnPlayerItembanPermission(ply, this))
+ return true;
+
var cur = ply.Group;
var traversed = new List();
while (cur != null)
diff --git a/TShockAPI/DB/ProjectileManager.cs b/TShockAPI/DB/ProjectileManager.cs
index 3f736c9b..79bf9a37 100644
--- a/TShockAPI/DB/ProjectileManager.cs
+++ b/TShockAPI/DB/ProjectileManager.cs
@@ -21,6 +21,7 @@ using System.Collections.Generic;
using System.Data;
using System.Linq;
using MySql.Data.MySqlClient;
+using TShockAPI.Hooks;
namespace TShockAPI.DB
{
@@ -205,6 +206,9 @@ namespace TShockAPI.DB
if (ply.HasPermission(Permissions.canusebannedprojectiles))
return true;
+ if (PlayerHooks.OnPlayerProjbanPermission(ply, this))
+ return true;
+
var cur = ply.Group;
var traversed = new List();
while (cur != null)
diff --git a/TShockAPI/DB/TileManager.cs b/TShockAPI/DB/TileManager.cs
index 911bf27b..90a235f8 100644
--- a/TShockAPI/DB/TileManager.cs
+++ b/TShockAPI/DB/TileManager.cs
@@ -21,6 +21,7 @@ using System.Collections.Generic;
using System.Data;
using System.Linq;
using MySql.Data.MySqlClient;
+using TShockAPI.Hooks;
namespace TShockAPI.DB
{
@@ -205,6 +206,9 @@ namespace TShockAPI.DB
if (ply.HasPermission(Permissions.canusebannedtiles))
return true;
+ if (PlayerHooks.OnPlayerTilebanPermission(ply, this))
+ return true;
+
var cur = ply.Group;
var traversed = new List();
while (cur != null)
diff --git a/TShockAPI/DB/WarpsManager.cs b/TShockAPI/DB/WarpsManager.cs
index d48ba40e..6ed72f4e 100644
--- a/TShockAPI/DB/WarpsManager.cs
+++ b/TShockAPI/DB/WarpsManager.cs
@@ -61,7 +61,7 @@ namespace TShockAPI.DB
/// The X position.
/// The Y position.
/// The name.
- /// Whether the opration succeeded.
+ /// Whether the operation succeeded.
public bool Add(int x, int y, string name)
{
try
diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs
index a1677ae3..2a7ddd00 100644
--- a/TShockAPI/GetDataHandlers.cs
+++ b/TShockAPI/GetDataHandlers.cs
@@ -32,8 +32,10 @@ using Terraria;
using Terraria.ObjectData;
using Terraria.DataStructures;
using Terraria.GameContent.Tile_Entities;
+using Terraria.Localization;
using Microsoft.Xna.Framework;
using OTAPI.Tile;
+using TShockAPI.Localization;
namespace TShockAPI
{
@@ -1494,7 +1496,7 @@ namespace TShockAPI
args.Player.TPlayer.hideVisual[i] = hideVisual2[i];
args.Player.TPlayer.hideMisc = hideMisc;
args.Player.TPlayer.extraAccessory = extraSlot;
- NetMessage.SendData((int)PacketTypes.PlayerInfo, -1, args.Player.Index, args.Player.Name, args.Player.Index);
+ NetMessage.SendData((int)PacketTypes.PlayerInfo, -1, args.Player.Index, NetworkText.FromLiteral(args.Player.Name), args.Player.Index);
return true;
}
if (TShock.Config.MediumcoreOnly && difficulty < 1)
@@ -1678,7 +1680,7 @@ namespace TShockAPI
return true;
}
- NetMessage.SendData((int)PacketTypes.TimeSet, -1, -1, "", Main.dayTime ? 1 : 0, (int)Main.time, Main.sunModY, Main.moonModY);
+ NetMessage.SendData((int)PacketTypes.TimeSet, -1, -1, NetworkText.Empty, Main.dayTime ? 1 : 0, (int)Main.time, Main.sunModY, Main.moonModY);
return false;
}
@@ -1907,7 +1909,10 @@ namespace TShockAPI
KillWire2,
PlaceWire3,
KillWire3,
- SlopeTile
+ SlopeTile,
+ FrameTrack,
+ PlaceWire4,
+ KillWire4
}
public enum EditType
{
@@ -2149,7 +2154,7 @@ namespace TShockAPI
args.Player.SendErrorMessage("You do not have permission to place actuators.");
return true;
}
- if (TShock.Itembans.ItemIsBanned(selectedItem.name, args.Player) || editData >= (action == EditAction.PlaceTile ? Main.maxTileSets : Main.maxWallTypes))
+ if (TShock.Itembans.ItemIsBanned(EnglishLanguage.GetItemNameById(selectedItem.netID), args.Player) || editData >= (action == EditAction.PlaceTile ? Main.maxTileSets : Main.maxWallTypes))
{
args.Player.SendTileSquare(tileX, tileY, 4);
return true;
@@ -2160,7 +2165,7 @@ namespace TShockAPI
args.Player.SendTileSquare(tileX, tileY, 3);
return true;
}
- if (action == EditAction.PlaceTile && editData == TileID.Containers)
+ if (action == EditAction.PlaceTile && (editData == TileID.Containers || editData == TileID.Containers2))
{
if (TShock.Utils.MaxChests())
{
@@ -2608,27 +2613,27 @@ namespace TShockAPI
if (control[5])
{
- string itemName = args.TPlayer.inventory[item].name;
- if (TShock.Itembans.ItemIsBanned(itemName, args.Player))
+ string itemName = args.TPlayer.inventory[item].Name;
+ if (TShock.Itembans.ItemIsBanned(EnglishLanguage.GetItemNameById(args.TPlayer.inventory[item].netID), args.Player))
{
control[5] = false;
args.Player.Disable("using a banned item ({0})".SFormat(itemName), DisableFlags.WriteToLogAndConsole);
args.Player.SendErrorMessage("You cannot use {0} on this server. Your actions are being ignored.", itemName);
}
- if (args.TPlayer.inventory[item].name == "Mana Crystal" && args.Player.TPlayer.statManaMax <= 180)
+ if (args.TPlayer.inventory[item].Name == "Mana Crystal" && args.Player.TPlayer.statManaMax <= 180)
{
args.Player.TPlayer.statMana += 20;
args.Player.TPlayer.statManaMax += 20;
args.Player.PlayerData.maxMana += 20;
}
- else if (args.TPlayer.inventory[item].name == "Life Crystal" && args.Player.TPlayer.statLifeMax <= 380)
+ else if (args.TPlayer.inventory[item].Name == "Life Crystal" && args.Player.TPlayer.statLifeMax <= 380)
{
args.TPlayer.statLife += 20;
args.TPlayer.statLifeMax += 20;
args.Player.PlayerData.maxHealth += 20;
}
- else if (args.TPlayer.inventory[item].name == "Life Fruit" && args.Player.TPlayer.statLifeMax >= 400 && args.Player.TPlayer.statLifeMax <= 495)
+ else if (args.TPlayer.inventory[item].Name == "Life Fruit" && args.Player.TPlayer.statLifeMax >= 400 && args.Player.TPlayer.statLifeMax <= 495)
{
args.TPlayer.statLife += 5;
args.TPlayer.statLifeMax += 5;
@@ -2719,13 +2724,11 @@ namespace TShockAPI
args.TPlayer.Update(args.TPlayer.whoAmI);
- NetMessage.SendData((int)PacketTypes.PlayerUpdate, -1, -1, "", args.Player.Index);
+ NetMessage.SendData((int)PacketTypes.PlayerUpdate, -1, -1, NetworkText.Empty, args.Player.Index);
return true;
}
-
-
- NetMessage.SendData((int)PacketTypes.PlayerUpdate, -1, args.Player.Index, "", args.Player.Index);
+ NetMessage.SendData((int)PacketTypes.PlayerUpdate, -1, args.Player.Index, NetworkText.Empty, args.Player.Index);
return true;
}
@@ -2981,7 +2984,7 @@ namespace TShockAPI
if (OnKillMe(id, direction, dmg, pvp))
return true;
- if (playerDeathReason.GetDeathText().Length > 500)
+ if (playerDeathReason.GetDeathText(TShock.Players[id].Name).ToString().Length > 500)
{
TShock.Utils.Kick(TShock.Players[id], "Crash attempt", true);
return true;
@@ -3167,9 +3170,10 @@ namespace TShockAPI
return true;
}
- if (flag != 0
+ if (flag != 0 && flag != 4 // if no container or container2 placement
&& Main.tile[tileX, tileY].type != TileID.Containers
&& Main.tile[tileX, tileY].type != TileID.Dressers
+ && Main.tile[tileX, tileY].type != TileID.Containers2
&& (!TShock.Utils.MaxChests() && Main.tile[tileX, tileY].type != TileID.Dirt)) //Chest
{
args.Player.SendTileSquare(tileX, tileY, 3);
@@ -3330,7 +3334,7 @@ namespace TShockAPI
Item item = new Item();
item.netDefaults(type);
- if (stacks > item.maxStack || TShock.Itembans.ItemIsBanned(item.name, args.Player))
+ if (stacks > item.maxStack || TShock.Itembans.ItemIsBanned(EnglishLanguage.GetItemNameById(item.type), args.Player))
{
return false;
}
@@ -3478,7 +3482,7 @@ namespace TShockAPI
return true;
}
- if (prefix > Item.maxPrefixes) //make sure the prefix is a legit value
+ if (prefix > PrefixID.Count) //make sure the prefix is a legit value
{
args.Player.SendData(PacketTypes.ItemDrop, "", id);
return true;
@@ -3510,7 +3514,7 @@ namespace TShockAPI
Item item = new Item();
item.netDefaults(type);
- if ((stacks > item.maxStack || stacks <= 0) || (TShock.Itembans.ItemIsBanned(item.name, args.Player) && !args.Player.HasPermission(Permissions.allowdroppingbanneditems)))
+ if ((stacks > item.maxStack || stacks <= 0) || (TShock.Itembans.ItemIsBanned(EnglishLanguage.GetItemNameById(item.type), args.Player) && !args.Player.HasPermission(Permissions.allowdroppingbanneditems)))
{
args.Player.SendData(PacketTypes.ItemDrop, "", id);
return true;
@@ -3518,7 +3522,7 @@ namespace TShockAPI
if ((Main.ServerSideCharacter) && (DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond - args.Player.LoginMS < TShock.ServerSideCharacterConfig.LogonDiscardThreshold))
{
//Player is probably trying to sneak items onto the server in their hands!!!
- TShock.Log.ConsoleInfo("Player {0} tried to sneak {1} onto the server!", args.Player.Name, item.name);
+ TShock.Log.ConsoleInfo("Player {0} tried to sneak {1} onto the server!", args.Player.Name, item.Name);
args.Player.SendData(PacketTypes.ItemDrop, "", id);
return true;
@@ -3830,7 +3834,7 @@ namespace TShockAPI
}
- NetMessage.SendData((int)PacketTypes.PlayerBuff, -1, args.Player.Index, "", args.Player.Index);
+ NetMessage.SendData((int)PacketTypes.PlayerBuff, -1, args.Player.Index, NetworkText.Empty, args.Player.Index);
return true;
}
@@ -3932,7 +3936,7 @@ namespace TShockAPI
boss = "a Goblin Invasion";
break;
default:
- boss = String.Format("the {0}", npc.name);
+ boss = String.Format("the {0}", npc.FullName);
break;
}
if (TShock.Config.AnonymousBossInvasions)
@@ -4259,7 +4263,7 @@ namespace TShockAPI
if (Main.npc[npcID]?.catchItem == 0)
{
Main.npc[npcID].active = true;
- NetMessage.SendData((int)PacketTypes.NpcUpdate, -1, -1, "", npcID);
+ NetMessage.SendData((int)PacketTypes.NpcUpdate, -1, -1, NetworkText.Empty, npcID);
return true;
}
@@ -4276,13 +4280,13 @@ namespace TShockAPI
if (projectile == null || !projectile.active)
{
- NetMessage.SendData((int)PacketTypes.NpcUpdate, -1, -1, "", npcIndex);
+ NetMessage.SendData((int)PacketTypes.NpcUpdate, -1, -1, NetworkText.Empty, npcIndex);
return true;
}
if (projectile.type != ProjectileID.PortalGunGate)
{
- NetMessage.SendData((int)PacketTypes.NpcUpdate, -1, -1, "", npcIndex);
+ NetMessage.SendData((int)PacketTypes.NpcUpdate, -1, -1, NetworkText.Empty, npcIndex);
return true;
}
@@ -4347,25 +4351,25 @@ namespace TShockAPI
if (TShock.CheckIgnores(args.Player))
{
- NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, "", itemFrame.ID, 0, 1);
+ NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, NetworkText.Empty, itemFrame.ID, 0, 1);
return true;
}
if (TShock.CheckTilePermission(args.Player, x, y))
{
- NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, "", itemFrame.ID, 0, 1);
+ NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, NetworkText.Empty, itemFrame.ID, 0, 1);
return true;
}
if (TShock.CheckRangePermission(args.Player, x, y))
{
- NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, "", itemFrame.ID, 0, 1);
+ NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, NetworkText.Empty, itemFrame.ID, 0, 1);
return true;
}
if (itemFrame.item?.netID == args.TPlayer.inventory[args.TPlayer.selectedItem]?.netID)
{
- NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, "", itemFrame.ID, 0, 1);
+ NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, NetworkText.Empty, itemFrame.ID, 0, 1);
return true;
}
@@ -4419,7 +4423,7 @@ namespace TShockAPI
{
return true;
}
-
+
if (!args.Player.HasPermission(Permissions.startdd2))
{
args.Player.SendErrorMessage("You don't have permission to start the Old One's Army event.");
diff --git a/TShockAPI/Hooks/PlayerHooks.cs b/TShockAPI/Hooks/PlayerHooks.cs
index 43684387..062a78b8 100644
--- a/TShockAPI/Hooks/PlayerHooks.cs
+++ b/TShockAPI/Hooks/PlayerHooks.cs
@@ -18,6 +18,7 @@ along with this program. If not, see .
using System.Collections.Generic;
using System.ComponentModel;
+using TShockAPI.DB;
namespace TShockAPI.Hooks
{
@@ -166,6 +167,87 @@ namespace TShockAPI.Hooks
}
}
+ ///
+ /// EventArgs used for the event.
+ ///
+ public class PlayerItembanPermissionEventArgs : HandledEventArgs
+ {
+ ///
+ /// The player who fired the event.
+ ///
+ public TSPlayer Player { get; set; }
+
+ ///
+ /// The banned item being checked.
+ ///
+ public ItemBan BannedItem { get; set; }
+
+ ///
+ /// Initializes a new instance of the PlayerItembanPermissionEventArgs class.
+ ///
+ /// The player who fired the event.
+ /// The permission being checked.
+ public PlayerItembanPermissionEventArgs(TSPlayer player, ItemBan bannedItem)
+ {
+ Player = player;
+ BannedItem = bannedItem;
+ }
+ }
+
+ ///
+ /// EventArgs used for the event.
+ ///
+ public class PlayerProjbanPermissionEventArgs : HandledEventArgs
+ {
+ ///
+ /// The player who fired the event.
+ ///
+ public TSPlayer Player { get; set; }
+
+ ///
+ /// The banned projectile being checked.
+ ///
+ public ProjectileBan BannedProjectile { get; set; }
+
+ ///
+ /// Initializes a new instance of the PlayerProjbanPermissionEventArgs class.
+ ///
+ /// The player who fired the event.
+ /// The banned projectile being checked.
+ public PlayerProjbanPermissionEventArgs(TSPlayer player, ProjectileBan checkedProjectile)
+ {
+ Player = player;
+ BannedProjectile = checkedProjectile;
+ }
+ }
+
+ ///
+ /// EventArgs used for the event.
+ ///
+ public class PlayerTilebanPermissionEventArgs : HandledEventArgs
+ {
+ ///
+ /// The player who fired the event.
+ ///
+ public TSPlayer Player { get; set; }
+
+ ///
+ /// The banned tile being checked.
+ ///
+ public TileBan BannedTile { get; set; }
+
+ ///
+ /// Initializes a new instance of the PlayerTilebanPermissionEventArgs class.
+ ///
+ /// The player who fired the event.
+ /// The banned tile being checked.
+ public PlayerTilebanPermissionEventArgs(TSPlayer player, TileBan checkedTile)
+ {
+ Player = player;
+ BannedTile = checkedTile;
+ }
+ }
+
///
/// A collection of events fired by players that can be hooked to.
///
@@ -232,6 +314,37 @@ namespace TShockAPI.Hooks
///
public static event PlayerPermissionD PlayerPermission;
+ ///
+ /// The delegate of the event.
+ ///
+ /// The EventArgs for this event.
+ public delegate void PlayerItembanPermissionD(PlayerItembanPermissionEventArgs e);
+ ///
+ /// Fired by players every time a permission check on banned items involving them occurs.
+ ///
+ public static event PlayerItembanPermissionD PlayerItembanPermission;
+
+ ///
+ /// The delegate of the event.
+ ///
+ /// The EventArgs for this event.
+ public delegate void PlayerProjbanPermissionD(PlayerProjbanPermissionEventArgs e);
+ ///
+ /// Fired by players every time a permission check on banned projectiles involving them occurs.
+ ///
+ public static event PlayerProjbanPermissionD PlayerProjbanPermission;
+
+ ///
+ /// The delegate of the event.
+ ///
+ /// The EventArgs for this event.
+ public delegate void PlayerTilebanPermissionD(PlayerTilebanPermissionEventArgs e);
+ ///
+ /// Fired by players every time a permission check on banned tiles involving them occurs.
+ ///
+ public static event PlayerTilebanPermissionD PlayerTilebanPermission;
+
+
///
/// Fires the event.
///
@@ -336,5 +449,50 @@ namespace TShockAPI.Hooks
PlayerPermission(args);
return args.Handled;
}
+
+ ///
+ /// Fires the event.
+ ///
+ /// The player firing the event.
+ /// True if the event has been handled.
+ public static bool OnPlayerItembanPermission(TSPlayer player, ItemBan bannedItem)
+ {
+ if (PlayerItembanPermission == null)
+ return false;
+
+ var args = new PlayerItembanPermissionEventArgs(player, bannedItem);
+ PlayerItembanPermission(args);
+ return args.Handled;
+ }
+
+ ///
+ /// Fires the event.
+ ///
+ /// The player firing the event.
+ /// True if the event has been handled.
+ public static bool OnPlayerProjbanPermission(TSPlayer player, ProjectileBan bannedProj)
+ {
+ if (PlayerProjbanPermission == null)
+ return false;
+
+ var args = new PlayerProjbanPermissionEventArgs(player, bannedProj);
+ PlayerProjbanPermission(args);
+ return args.Handled;
+ }
+
+ ///
+ /// Fires the event.
+ ///
+ /// The player firing the event.
+ /// True if the event has been handled.
+ public static bool OnPlayerTilebanPermission(TSPlayer player, TileBan bannedTile)
+ {
+ if (PlayerTilebanPermission == null)
+ return false;
+
+ var args = new PlayerTilebanPermissionEventArgs(player, bannedTile);
+ PlayerTilebanPermission(args);
+ return args.Handled;
+ }
}
}
diff --git a/TShockAPI/Localization/EnglishLanguage.cs b/TShockAPI/Localization/EnglishLanguage.cs
new file mode 100644
index 00000000..11852e36
--- /dev/null
+++ b/TShockAPI/Localization/EnglishLanguage.cs
@@ -0,0 +1,100 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using Terraria;
+using Terraria.Localization;
+
+namespace TShockAPI.Localization
+{
+ ///
+ /// Provides a series of methods that give English texts
+ ///
+ public static class EnglishLanguage
+ {
+ private static readonly Dictionary ItemNames = new Dictionary();
+
+ private static readonly Dictionary NpcNames = new Dictionary();
+
+ private static readonly Dictionary Prefixs = new Dictionary();
+
+ internal static void Initialize()
+ {
+ var culture = Language.ActiveCulture;
+
+ var skip = culture == GameCulture.English;
+
+ try
+ {
+ if (!skip)
+ {
+ LanguageManager.Instance.SetLanguage(GameCulture.English);
+ }
+
+ for (var i = -48; i < Main.maxItemTypes; i++)
+ {
+ ItemNames.Add(i, Lang.GetItemNameValue(i));
+ }
+
+ for (var i = -17; i < Main.maxNPCTypes; i++)
+ {
+ NpcNames.Add(i, Lang.GetNPCNameValue(i));
+ }
+
+ foreach (var field in typeof(Main).Assembly.GetType("Terraria.ID.PrefixID")
+ .GetFields().Where(f => !f.Name.Equals("Count", StringComparison.Ordinal)))
+ {
+ Prefixs.Add((int) field.GetValue(null), field.Name);
+ }
+ }
+ finally
+ {
+ if (!skip)
+ {
+ LanguageManager.Instance.SetLanguage(culture);
+ }
+ }
+ }
+
+ ///
+ /// Get the english name of an item
+ ///
+ /// Id of the item
+ /// Item name in English
+ public static string GetItemNameById(int id)
+ {
+ string itemName;
+ if (ItemNames.TryGetValue(id, out itemName))
+ return itemName;
+
+ return null;
+ }
+
+ ///
+ /// Get the english name of a npc
+ ///
+ /// Id of the npc
+ /// Npc name in English
+ public static string GetNpcNameById(int id)
+ {
+ string npcName;
+ if (NpcNames.TryGetValue(id, out npcName))
+ return npcName;
+
+ return null;
+ }
+
+ ///
+ /// Get prefix in English
+ ///
+ /// Prefix Id
+ /// Prefix in English
+ public static string GetPrefixById(int id)
+ {
+ string prefix;
+ if (Prefixs.TryGetValue(id, out prefix))
+ return prefix;
+
+ return null;
+ }
+ }
+}
diff --git a/TShockAPI/PlayerData.cs b/TShockAPI/PlayerData.cs
index 0b6c1ae0..01be0f14 100644
--- a/TShockAPI/PlayerData.cs
+++ b/TShockAPI/PlayerData.cs
@@ -19,6 +19,7 @@ along with this program. If not, see .
using Microsoft.Xna.Framework;
using Terraria;
using TShockAPI;
+using Terraria.Localization;
namespace TShockAPI
{
@@ -340,99 +341,99 @@ namespace TShockAPI
float slot = 0f;
for (int k = 0; k < NetItem.InventorySlots; k++)
{
- NetMessage.SendData(5, -1, -1, Main.player[player.Index].inventory[k].name, player.Index, slot, (float)Main.player[player.Index].inventory[k].prefix);
+ NetMessage.SendData(5, -1, -1, NetworkText.FromLiteral(Main.player[player.Index].inventory[k].Name), player.Index, slot, (float)Main.player[player.Index].inventory[k].prefix);
slot++;
}
for (int k = 0; k < NetItem.ArmorSlots; k++)
{
- NetMessage.SendData(5, -1, -1, Main.player[player.Index].armor[k].name, player.Index, slot, (float)Main.player[player.Index].armor[k].prefix);
+ NetMessage.SendData(5, -1, -1, NetworkText.FromLiteral(Main.player[player.Index].armor[k].Name), player.Index, slot, (float)Main.player[player.Index].armor[k].prefix);
slot++;
}
for (int k = 0; k < NetItem.DyeSlots; k++)
{
- NetMessage.SendData(5, -1, -1, Main.player[player.Index].dye[k].name, player.Index, slot, (float)Main.player[player.Index].dye[k].prefix);
+ NetMessage.SendData(5, -1, -1, NetworkText.FromLiteral(Main.player[player.Index].dye[k].Name), player.Index, slot, (float)Main.player[player.Index].dye[k].prefix);
slot++;
}
for (int k = 0; k < NetItem.MiscEquipSlots; k++)
{
- NetMessage.SendData(5, -1, -1, Main.player[player.Index].miscEquips[k].name, player.Index, slot, (float)Main.player[player.Index].miscEquips[k].prefix);
+ NetMessage.SendData(5, -1, -1, NetworkText.FromLiteral(Main.player[player.Index].miscEquips[k].Name), player.Index, slot, (float)Main.player[player.Index].miscEquips[k].prefix);
slot++;
}
for (int k = 0; k < NetItem.MiscDyeSlots; k++)
{
- NetMessage.SendData(5, -1, -1, Main.player[player.Index].miscDyes[k].name, player.Index, slot, (float)Main.player[player.Index].miscDyes[k].prefix);
+ NetMessage.SendData(5, -1, -1, NetworkText.FromLiteral(Main.player[player.Index].miscDyes[k].Name), player.Index, slot, (float)Main.player[player.Index].miscDyes[k].prefix);
slot++;
}
for (int k = 0; k < NetItem.PiggySlots; k++)
{
- NetMessage.SendData(5, -1, -1, Main.player[player.Index].bank.item[k].name, player.Index, slot, (float)Main.player[player.Index].bank.item[k].prefix);
+ NetMessage.SendData(5, -1, -1, NetworkText.FromLiteral(Main.player[player.Index].bank.item[k].Name), player.Index, slot, (float)Main.player[player.Index].bank.item[k].prefix);
slot++;
}
for (int k = 0; k < NetItem.SafeSlots; k++)
{
- NetMessage.SendData(5, -1, -1, Main.player[player.Index].bank2.item[k].name, player.Index, slot, (float)Main.player[player.Index].bank2.item[k].prefix);
+ NetMessage.SendData(5, -1, -1, NetworkText.FromLiteral(Main.player[player.Index].bank2.item[k].Name), player.Index, slot, (float)Main.player[player.Index].bank2.item[k].prefix);
slot++;
}
- NetMessage.SendData(5, -1, -1, Main.player[player.Index].trashItem.name, player.Index, slot++, (float)Main.player[player.Index].trashItem.prefix);
+ NetMessage.SendData(5, -1, -1, NetworkText.FromLiteral(Main.player[player.Index].trashItem.Name), player.Index, slot++, (float)Main.player[player.Index].trashItem.prefix);
for (int k = 0; k < NetItem.ForgeSlots; k++)
{
- NetMessage.SendData(5, -1, -1, Main.player[player.Index].bank3.item[k].name, player.Index, slot, (float)Main.player[player.Index].bank3.item[k].prefix);
+ NetMessage.SendData(5, -1, -1, NetworkText.FromLiteral(Main.player[player.Index].bank3.item[k].Name), player.Index, slot, (float)Main.player[player.Index].bank3.item[k].prefix);
slot++;
}
- NetMessage.SendData(4, -1, -1, player.Name, player.Index, 0f, 0f, 0f, 0);
- NetMessage.SendData(42, -1, -1, "", player.Index, 0f, 0f, 0f, 0);
- NetMessage.SendData(16, -1, -1, "", player.Index, 0f, 0f, 0f, 0);
+ NetMessage.SendData(4, -1, -1, NetworkText.FromLiteral(player.Name), player.Index, 0f, 0f, 0f, 0);
+ NetMessage.SendData(42, -1, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
+ NetMessage.SendData(16, -1, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
slot = 0f;
for (int k = 0; k < NetItem.InventorySlots; k++)
{
- NetMessage.SendData(5, player.Index, -1, Main.player[player.Index].inventory[k].name, player.Index, slot, (float)Main.player[player.Index].inventory[k].prefix);
+ NetMessage.SendData(5, player.Index, -1, NetworkText.FromLiteral(Main.player[player.Index].inventory[k].Name), player.Index, slot, (float)Main.player[player.Index].inventory[k].prefix);
slot++;
}
for (int k = 0; k < NetItem.ArmorSlots; k++)
{
- NetMessage.SendData(5, player.Index, -1, Main.player[player.Index].armor[k].name, player.Index, slot, (float)Main.player[player.Index].armor[k].prefix);
+ NetMessage.SendData(5, player.Index, -1, NetworkText.FromLiteral(Main.player[player.Index].armor[k].Name), player.Index, slot, (float)Main.player[player.Index].armor[k].prefix);
slot++;
}
for (int k = 0; k < NetItem.DyeSlots; k++)
{
- NetMessage.SendData(5, player.Index, -1, Main.player[player.Index].dye[k].name, player.Index, slot, (float)Main.player[player.Index].dye[k].prefix);
+ NetMessage.SendData(5, player.Index, -1, NetworkText.FromLiteral(Main.player[player.Index].dye[k].Name), player.Index, slot, (float)Main.player[player.Index].dye[k].prefix);
slot++;
}
for (int k = 0; k < NetItem.MiscEquipSlots; k++)
{
- NetMessage.SendData(5, player.Index, -1, Main.player[player.Index].miscEquips[k].name, player.Index, slot, (float)Main.player[player.Index].miscEquips[k].prefix);
+ NetMessage.SendData(5, player.Index, -1, NetworkText.FromLiteral(Main.player[player.Index].miscEquips[k].Name), player.Index, slot, (float)Main.player[player.Index].miscEquips[k].prefix);
slot++;
}
for (int k = 0; k < NetItem.MiscDyeSlots; k++)
{
- NetMessage.SendData(5, player.Index, -1, Main.player[player.Index].miscDyes[k].name, player.Index, slot, (float)Main.player[player.Index].miscDyes[k].prefix);
+ NetMessage.SendData(5, player.Index, -1, NetworkText.FromLiteral(Main.player[player.Index].miscDyes[k].Name), player.Index, slot, (float)Main.player[player.Index].miscDyes[k].prefix);
slot++;
}
for (int k = 0; k < NetItem.PiggySlots; k++)
{
- NetMessage.SendData(5, player.Index, -1, Main.player[player.Index].bank.item[k].name, player.Index, slot, (float)Main.player[player.Index].bank.item[k].prefix);
+ NetMessage.SendData(5, player.Index, -1, NetworkText.FromLiteral(Main.player[player.Index].bank.item[k].Name), player.Index, slot, (float)Main.player[player.Index].bank.item[k].prefix);
slot++;
}
for (int k = 0; k < NetItem.SafeSlots; k++)
{
- NetMessage.SendData(5, player.Index, -1, Main.player[player.Index].bank2.item[k].name, player.Index, slot, (float)Main.player[player.Index].bank2.item[k].prefix);
+ NetMessage.SendData(5, player.Index, -1, NetworkText.FromLiteral(Main.player[player.Index].bank2.item[k].Name), player.Index, slot, (float)Main.player[player.Index].bank2.item[k].prefix);
slot++;
}
- NetMessage.SendData(5, player.Index, -1, Main.player[player.Index].trashItem.name, player.Index, slot++, (float)Main.player[player.Index].trashItem.prefix);
+ NetMessage.SendData(5, player.Index, -1, NetworkText.FromLiteral(Main.player[player.Index].trashItem.Name), player.Index, slot++, (float)Main.player[player.Index].trashItem.prefix);
for (int k = 0; k < NetItem.ForgeSlots; k++)
{
- NetMessage.SendData(5, player.Index, -1, Main.player[player.Index].bank3.item[k].name, player.Index, slot, (float)Main.player[player.Index].bank3.item[k].prefix);
+ NetMessage.SendData(5, player.Index, -1, NetworkText.FromLiteral(Main.player[player.Index].bank3.item[k].Name), player.Index, slot, (float)Main.player[player.Index].bank3.item[k].prefix);
slot++;
}
- NetMessage.SendData(4, player.Index, -1, player.Name, player.Index, 0f, 0f, 0f, 0);
- NetMessage.SendData(42, player.Index, -1, "", player.Index, 0f, 0f, 0f, 0);
- NetMessage.SendData(16, player.Index, -1, "", player.Index, 0f, 0f, 0f, 0);
+ NetMessage.SendData(4, player.Index, -1, NetworkText.FromLiteral(player.Name), player.Index, 0f, 0f, 0f, 0);
+ NetMessage.SendData(42, player.Index, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
+ NetMessage.SendData(16, player.Index, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
for (int k = 0; k < 22; k++)
{
@@ -445,13 +446,13 @@ namespace TShockAPI
* This is for when players login via uuid or serverpassword instead of via
* the login command.
*/
- NetMessage.SendData(50, -1, -1, "", player.Index, 0f, 0f, 0f, 0);
- NetMessage.SendData(50, player.Index, -1, "", player.Index, 0f, 0f, 0f, 0);
+ NetMessage.SendData(50, -1, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
+ NetMessage.SendData(50, player.Index, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
- NetMessage.SendData(76, player.Index, -1, "", player.Index);
- NetMessage.SendData(76, -1, -1, "", player.Index);
+ NetMessage.SendData(76, player.Index, -1, NetworkText.Empty, player.Index);
+ NetMessage.SendData(76, -1, -1, NetworkText.Empty, player.Index);
- NetMessage.SendData(39, player.Index, -1, "", 400);
+ NetMessage.SendData(39, player.Index, -1, NetworkText.Empty, 400);
}
}
}
diff --git a/TShockAPI/Properties/AssemblyInfo.cs b/TShockAPI/Properties/AssemblyInfo.cs
index 91251a07..c5fc1426 100644
--- a/TShockAPI/Properties/AssemblyInfo.cs
+++ b/TShockAPI/Properties/AssemblyInfo.cs
@@ -53,5 +53,5 @@ using System.Runtime.InteropServices;
// Also, be sure to release on github with the exact assembly version tag as below
// so that the update manager works correctly (via the Github releases api and mimic)
-[assembly: AssemblyVersion("4.3.23")]
-[assembly: AssemblyFileVersion("4.3.23")]
+[assembly: AssemblyVersion("4.3.24")]
+[assembly: AssemblyFileVersion("4.3.24")]
diff --git a/TShockAPI/Rest/RestManager.cs b/TShockAPI/Rest/RestManager.cs
index dfae9256..eace08ee 100644
--- a/TShockAPI/Rest/RestManager.cs
+++ b/TShockAPI/Rest/RestManager.cs
@@ -28,6 +28,7 @@ using HttpServer;
using Rests;
using Terraria;
using TShockAPI.DB;
+using Newtonsoft.Json;
namespace TShockAPI
{
@@ -196,6 +197,7 @@ namespace TShockAPI
}
Rest.RegisterRedirect("/status", "/v2/server/status");
+ Rest.RegisterRedirect("/token/create", "/v2/token/create");
//server commands
Rest.RegisterRedirect("/server/motd", "/v3/server/motd");
@@ -227,7 +229,7 @@ namespace TShockAPI
//player commands
Rest.RegisterRedirect("/lists/players", "/lists/players", "/v2/players/list");
Rest.RegisterRedirect("/players/list", "/v2/players/list");
- Rest.RegisterRedirect("/players/read", "/v3/players/read");
+ Rest.RegisterRedirect("/players/read", "/v3/players/read", "v4/players/read");
Rest.RegisterRedirect("/players/kick", "/v2/players/kick");
Rest.RegisterRedirect("/players/ban", "/v2/players/ban");
Rest.RegisterRedirect("/players/kill", "/v2/players/kill");
@@ -277,6 +279,7 @@ namespace TShockAPI
Rest.Register(new SecureRestCommand("/lists/players", PlayerList));
Rest.Register(new SecureRestCommand("/v2/players/list", PlayerListV2));
Rest.Register(new SecureRestCommand("/v3/players/read", PlayerReadV3, RestPermissions.restuserinfo));
+ Rest.Register(new SecureRestCommand("/v4/players/read", PlayerReadV4, RestPermissions.restuserinfo));
Rest.Register(new SecureRestCommand("/v2/players/kick", PlayerKickV2, RestPermissions.restkick));
Rest.Register(new SecureRestCommand("/v2/players/ban", PlayerBanV2, RestPermissions.restban, RestPermissions.restmanagebans));
Rest.Register(new SecureRestCommand("/v2/players/kill", PlayerKill, RestPermissions.restkill));
@@ -940,9 +943,48 @@ namespace TShockAPI
{"registered", player.User?.Registered},
{"muted", player.mute },
{"position", player.TileX + "," + player.TileY},
- {"inventory", string.Join(", ", inventory.Select(p => (p.name + ":" + p.stack)))},
+ {"inventory", string.Join(", ", inventory.Select(p => (p.Name + ":" + p.stack)))},
{"armor", string.Join(", ", equipment.Select(p => (p.netID + ":" + p.prefix)))},
- {"dyes", string.Join(", ", dyes.Select(p => (p.name)))},
+ {"dyes", string.Join(", ", dyes.Select(p => (p.Name)))},
+ {"buffs", string.Join(", ", player.TPlayer.buffType)}
+ };
+ }
+
+ [Description("Get information for a user.")]
+ [Route("/v4/players/read")]
+ [Permission(RestPermissions.restuserinfo)]
+ [Noun("player", true, "The player to lookup", typeof(String))]
+ [Token]
+ private object PlayerReadV4(RestRequestArgs args)
+ {
+ var ret = PlayerFind(args.Parameters);
+ if (ret is RestObject)
+ {
+ return ret;
+ }
+
+ TSPlayer player = (TSPlayer)ret;
+
+ object items = new
+ {
+ inventory = player.TPlayer.inventory.Where(i => i.active).Select(item => (NetItem)item),
+ equipment = player.TPlayer.armor.Where(i => i.active).Select(item => (NetItem)item),
+ dyes = player.TPlayer.dye.Where(i => i.active).Select(item => (NetItem)item),
+ piggy = player.TPlayer.bank.item.Where(i => i.active).Select(item => (NetItem)item),
+ safe = player.TPlayer.bank2.item.Where(i => i.active).Select(item => (NetItem)item),
+ forge = player.TPlayer.bank3.item.Where(i => i.active).Select(item => (NetItem)item)
+ };
+
+ return new RestObject
+ {
+ {"nickname", player.Name},
+ {"username", player.User?.Name},
+ {"ip", player.IP},
+ {"group", player.Group.Name},
+ {"registered", player.User?.Registered},
+ {"muted", player.mute },
+ {"position", player.TileX + "," + player.TileY},
+ {"items", items},
{"buffs", string.Join(", ", player.TPlayer.buffType)}
};
}
diff --git a/TShockAPI/TSPlayer.cs b/TShockAPI/TSPlayer.cs
index 01d7ca54..42d1b157 100644
--- a/TShockAPI/TSPlayer.cs
+++ b/TShockAPI/TSPlayer.cs
@@ -29,6 +29,7 @@ using OTAPI.Tile;
using Terraria;
using Terraria.DataStructures;
using Terraria.ID;
+using Terraria.Localization;
using TShockAPI.DB;
using TShockAPI.Hooks;
using TShockAPI.Net;
@@ -565,7 +566,7 @@ namespace TShockAPI
{
for (int i = 0; i < 50; i++) //51 is trash can, 52-55 is coins, 56-59 is ammo
{
- if (TPlayer.inventory[i] == null || !TPlayer.inventory[i].active || TPlayer.inventory[i].name == "")
+ if (TPlayer.inventory[i] == null || !TPlayer.inventory[i].active || TPlayer.inventory[i].Name == "")
{
flag = true;
break;
@@ -745,7 +746,7 @@ namespace TShockAPI
SendTileSquare((int) (x/16), (int) (y/16), 15);
TPlayer.Teleport(new Vector2(x, y), style);
- NetMessage.SendData((int)PacketTypes.Teleport, -1, -1, "", 0, TPlayer.whoAmI, x, y, style);
+ NetMessage.SendData((int)PacketTypes.Teleport, -1, -1, NetworkText.Empty, 0, TPlayer.whoAmI, x, y, style);
return true;
}
@@ -755,7 +756,7 @@ namespace TShockAPI
/// Heal health amount.
public void Heal(int health = 600)
{
- NetMessage.SendData((int)PacketTypes.PlayerHealOther, -1, -1, "", this.TPlayer.whoAmI, health);
+ NetMessage.SendData((int)PacketTypes.PlayerHealOther, -1, -1, NetworkText.Empty, this.TPlayer.whoAmI, health);
}
///
@@ -878,7 +879,7 @@ namespace TShockAPI
(TShock.Itembans.ItemIsBanned(name, this) || !TShock.Config.AllowAllowedGroupsToSpawnBannedItems))
return false;
- GiveItem(type,name,width,height,stack,prefix);
+ GiveItem(type, name, width, height, stack, prefix);
return true;
}
@@ -905,8 +906,8 @@ namespace TShockAPI
Main.item[itemid].prefix = (byte) prefix;
Main.item[itemid].noGrabDelay = 1;
Main.item[itemid].velocity = Main.player[this.Index].velocity;
- NetMessage.SendData((int)PacketTypes.ItemDrop, -1, -1, "", itemid, 0f, 0f, 0f);
- NetMessage.SendData((int)PacketTypes.ItemOwner, -1, -1, "", itemid, 0f, 0f, 0f);
+ NetMessage.SendData((int)PacketTypes.ItemDrop, -1, -1, NetworkText.Empty, itemid, 0f, 0f, 0f);
+ NetMessage.SendData((int)PacketTypes.ItemOwner, -1, -1, NetworkText.Empty, itemid, 0f, 0f, 0f);
}
///
@@ -1066,8 +1067,8 @@ namespace TShockAPI
public virtual void SetTeam(int team)
{
Main.player[Index].team = team;
- NetMessage.SendData((int)PacketTypes.PlayerTeam, -1, -1, "", Index);
- NetMessage.SendData((int)PacketTypes.PlayerTeam, -1, Index, "", Index);
+ NetMessage.SendData((int)PacketTypes.PlayerTeam, -1, -1, NetworkText.Empty, Index);
+ NetMessage.SendData((int)PacketTypes.PlayerTeam, -1, Index, NetworkText.Empty, Index);
}
private DateTime LastDisableNotification = DateTime.UtcNow;
@@ -1185,7 +1186,7 @@ namespace TShockAPI
if (RealPlayer && !ConnectionAlive)
return;
- NetMessage.SendData((int) msgType, Index, -1, text, number, number2, number3, number4, number5);
+ NetMessage.SendData((int) msgType, Index, -1, NetworkText.FromLiteral(text), number, number2, number3, number4, number5);
}
///
@@ -1204,7 +1205,7 @@ namespace TShockAPI
if (RealPlayer && !ConnectionAlive)
return;
- NetMessage.SendData((int) msgType, Index, -1, text, ply, number2, number3, number4, number5);
+ NetMessage.SendData((int) msgType, Index, -1, NetworkText.FromFormattable(text), ply, number2, number3, number4, number5);
}
///
@@ -1252,6 +1253,38 @@ namespace TShockAPI
else
return Group.HasPermission(permission);
}
+
+ ///
+ /// Checks to see if a player has permission to use the specific banned item.
+ /// Fires the hook which may be handled to override item ban permission checks.
+ ///
+ /// The to check.
+ /// True if the player has permission to use the banned item.
+ public bool HasPermission(ItemBan bannedItem)
+ {
+ return TShock.Itembans.ItemIsBanned(bannedItem.Name, this);
+ }
+
+ ///
+ /// Checks to see if a player has permission to use the specific banned projectile.
+ /// Fires the hook which may be handled to override projectile ban permission checks.
+ ///
+ /// The to check.
+ /// True if the player has permission to use the banned projectile.
+ public bool HasPermission(ProjectileBan bannedProj)
+ {
+ return TShock.ProjectileBans.ProjectileIsBanned(bannedProj.ID, this);
+ }
+ ///
+ /// Checks to see if a player has permission to use the specific banned tile.
+ /// Fires the hook which may be handled to override tile ban permission checks.
+ ///
+ /// The to check.
+ /// True if the player has permission to use the banned tile.
+ public bool HasPermission(TileBan bannedTile)
+ {
+ return TShock.TileBans.TileIsBanned(bannedTile.ID, this);
+ }
}
public class TSRestPlayer : TSPlayer
diff --git a/TShockAPI/TSServerPlayer.cs b/TShockAPI/TSServerPlayer.cs
index 8c6eac3b..b811e9a8 100644
--- a/TShockAPI/TSServerPlayer.cs
+++ b/TShockAPI/TSServerPlayer.cs
@@ -24,6 +24,7 @@ using Terraria;
using Terraria.Utilities;
using TShockAPI;
using TShockAPI.DB;
+using Terraria.Localization;
namespace TShockAPI
{
@@ -151,16 +152,7 @@ namespace TShockAPI
int spawnTileY;
TShock.Utils.GetRandomClearTileWithInRange(startTileX, startTileY, tileXRange, tileYRange, out spawnTileX,
out spawnTileY);
- int npcid = NPC.NewNPC(spawnTileX * 16, spawnTileY * 16, type, 0);
- // This is for special slimes
- if (type == 1)
- {
- Main.npc[npcid].SetDefaults(name);
- }
- else
- {
- Main.npc[npcid].netDefaults(type);
- }
+ NPC.NewNPC(spawnTileX * 16, spawnTileY * 16, type);
}
}
@@ -171,7 +163,7 @@ namespace TShockAPI
Main.rand = new UnifiedRandom();
Main.npc[npcid].StrikeNPC(damage, knockBack, hitDirection);
- NetMessage.SendData((int)PacketTypes.NpcStrike, -1, -1, "", npcid, damage, knockBack, hitDirection);
+ NetMessage.SendData((int)PacketTypes.NpcStrike, -1, -1, NetworkText.Empty, npcid, damage, knockBack, hitDirection);
}
public void RevertTiles(Dictionary tiles)
diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs
index f4d051e1..022e70e5 100644
--- a/TShockAPI/TShock.cs
+++ b/TShockAPI/TShock.cs
@@ -34,6 +34,7 @@ using Newtonsoft.Json;
using Rests;
using Terraria;
using Terraria.ID;
+using Terraria.Localization;
using TerrariaApi.Server;
using TShockAPI.DB;
using TShockAPI.Hooks;
@@ -42,6 +43,7 @@ using Terraria.Utilities;
using Microsoft.Xna.Framework;
using TShockAPI.Sockets;
using TShockAPI.CLI;
+using TShockAPI.Localization;
namespace TShockAPI
{
@@ -49,7 +51,7 @@ namespace TShockAPI
/// This is the TShock main class. TShock is a plugin on the TerrariaServerAPI, so it extends the base TerrariaPlugin.
/// TShock also complies with the API versioning system, and defines its required API version here.
///
- [ApiVersion(2, 0)]
+ [ApiVersion(2, 1)]
public class TShock : TerrariaPlugin
{
/// VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.
@@ -347,6 +349,7 @@ namespace TShockAPI
ServerApi.Hooks.WorldHalloweenCheck.Register(this, OnHalloweenCheck);
ServerApi.Hooks.NetNameCollision.Register(this, NetHooks_NameCollision);
ServerApi.Hooks.ItemForceIntoChest.Register(this, OnItemForceIntoChest);
+ ServerApi.Hooks.WorldGrassSpread.Register(this, OnWorldGrassSpread);
Hooks.PlayerHooks.PlayerPreLogin += OnPlayerPreLogin;
Hooks.PlayerHooks.PlayerPostLogin += OnPlayerLogin;
Hooks.AccountHooks.AccountDelete += OnAccountDelete;
@@ -355,6 +358,8 @@ namespace TShockAPI
GetDataHandlers.InitGetDataHandler();
Commands.InitCommands();
+ EnglishLanguage.Initialize();
+
if (Config.RestApiEnabled)
RestApi.Start();
@@ -415,6 +420,7 @@ namespace TShockAPI
ServerApi.Hooks.WorldHalloweenCheck.Deregister(this, OnHalloweenCheck);
ServerApi.Hooks.NetNameCollision.Deregister(this, NetHooks_NameCollision);
ServerApi.Hooks.ItemForceIntoChest.Deregister(this, OnItemForceIntoChest);
+ ServerApi.Hooks.WorldGrassSpread.Deregister(this, OnWorldGrassSpread);
TShockAPI.Hooks.PlayerHooks.PlayerPostLogin -= OnPlayerLogin;
if (File.Exists(Path.Combine(SavePath, "tshock.pid")))
@@ -619,7 +625,7 @@ namespace TShockAPI
string path = null;
//Generic method for doing a path sanity check
- Action pathChecker = (p) =>
+ Action pathChecker = (p) =>
{
if (!string.IsNullOrWhiteSpace(p) && p.IndexOfAny(Path.GetInvalidPathChars()) == -1)
{
@@ -708,20 +714,6 @@ namespace TShockAPI
}
})
- .AddFlag("-lang", (l) =>
- {
- int lang;
- if (int.TryParse(l, out lang))
- {
- Lang.lang = lang;
- ServerApi.LogWriter.PluginWriteLine(this, string.Format("Language index set to {0}.", lang), TraceLevel.Verbose);
- }
- else
- {
- ServerApi.LogWriter.PluginWriteLine(this, "Invalid value given for command line argument \"-lang\".", TraceLevel.Warning);
- }
- })
-
.AddFlag("-autocreate", (size) =>
{
if (!string.IsNullOrWhiteSpace(size))
@@ -740,7 +732,7 @@ namespace TShockAPI
.AddFlag("--no-restart", () => NoRestart = true);
CliParser.ParseFromSource(parms);
-
+
/*"-connperip": Todo - Requires an OTAPI modification
{
int limit;
@@ -1094,10 +1086,10 @@ namespace TShockAPI
{
player.Disable(flags: flags);
}
- else if (Itembans.ItemIsBanned(player.TPlayer.inventory[player.TPlayer.selectedItem].name, player))
+ else if (Itembans.ItemIsBanned(EnglishLanguage.GetItemNameById(player.TPlayer.inventory[player.TPlayer.selectedItem].netID), player))
{
- player.Disable($"holding banned item: {player.TPlayer.inventory[player.TPlayer.selectedItem].name}", flags);
- player.SendErrorMessage($"You are holding a banned item: {player.TPlayer.inventory[player.TPlayer.selectedItem].name}");
+ player.Disable($"holding banned item: {player.TPlayer.inventory[player.TPlayer.selectedItem].Name}", flags);
+ player.SendErrorMessage($"You are holding a banned item: {player.TPlayer.inventory[player.TPlayer.selectedItem].Name}");
}
}
else if (!Main.ServerSideCharacter || (Main.ServerSideCharacter && player.IsLoggedIn))
@@ -1108,7 +1100,7 @@ namespace TShockAPI
if (!player.HasPermission(Permissions.ignorestackhackdetection) && (item.stack > item.maxStack || item.stack < 0) &&
item.type != 0)
{
- check = "Remove item " + item.name + " (" + item.stack + ") exceeds max stack of " + item.maxStack;
+ check = "Remove item " + item.Name + " (" + item.stack + ") exceeds max stack of " + item.maxStack;
player.SendErrorMessage(check);
break;
}
@@ -1118,12 +1110,12 @@ namespace TShockAPI
// Please don't remove this for the time being; without it, players wearing banned equipment will only get debuffed once
foreach (Item item in player.TPlayer.armor)
{
- if (Itembans.ItemIsBanned(item.name, player))
+ if (Itembans.ItemIsBanned(EnglishLanguage.GetItemNameById(item.type), player))
{
player.SetBuff(BuffID.Frozen, 330, true);
player.SetBuff(BuffID.Stoned, 330, true);
player.SetBuff(BuffID.Webbed, 330, true);
- check = "Remove armor/accessory " + item.name;
+ check = "Remove armor/accessory " + item.Name;
player.SendErrorMessage("You are wearing banned equipment. {0}", check);
break;
@@ -1131,12 +1123,12 @@ namespace TShockAPI
}
foreach (Item item in player.TPlayer.dye)
{
- if (Itembans.ItemIsBanned(item.name, player))
+ if (Itembans.ItemIsBanned(EnglishLanguage.GetItemNameById(item.type), player))
{
player.SetBuff(BuffID.Frozen, 330, true);
player.SetBuff(BuffID.Stoned, 330, true);
player.SetBuff(BuffID.Webbed, 330, true);
- check = "Remove dye " + item.name;
+ check = "Remove dye " + item.Name;
player.SendErrorMessage("You are wearing banned equipment. {0}", check);
break;
@@ -1144,12 +1136,12 @@ namespace TShockAPI
}
foreach (Item item in player.TPlayer.miscEquips)
{
- if (Itembans.ItemIsBanned(item.name, player))
+ if (Itembans.ItemIsBanned(EnglishLanguage.GetItemNameById(item.type), player))
{
player.SetBuff(BuffID.Frozen, 330, true);
player.SetBuff(BuffID.Stoned, 330, true);
player.SetBuff(BuffID.Webbed, 330, true);
- check = "Remove misc equip " + item.name;
+ check = "Remove misc equip " + item.Name;
player.SendErrorMessage("You are wearing banned equipment. {0}", check);
break;
@@ -1157,12 +1149,12 @@ namespace TShockAPI
}
foreach (Item item in player.TPlayer.miscDyes)
{
- if (Itembans.ItemIsBanned(item.name, player))
+ if (Itembans.ItemIsBanned(EnglishLanguage.GetItemNameById(item.type), player))
{
player.SetBuff(BuffID.Frozen, 330, true);
player.SetBuff(BuffID.Stoned, 330, true);
player.SetBuff(BuffID.Webbed, 330, true);
- check = "Remove misc dye " + item.name;
+ check = "Remove misc dye " + item.Name;
player.SendErrorMessage("You are wearing banned equipment. {0}", check);
break;
@@ -1174,10 +1166,10 @@ namespace TShockAPI
{
player.Disable(flags: flags);
}
- else if (Itembans.ItemIsBanned(player.TPlayer.inventory[player.TPlayer.selectedItem].name, player))
+ else if (Itembans.ItemIsBanned(EnglishLanguage.GetItemNameById(player.TPlayer.inventory[player.TPlayer.selectedItem].netID), player))
{
- player.Disable($"holding banned item: {player.TPlayer.inventory[player.TPlayer.selectedItem].name}", flags);
- player.SendErrorMessage($"You are holding a banned item: {player.TPlayer.inventory[player.TPlayer.selectedItem].name}");
+ player.Disable($"holding banned item: {player.TPlayer.inventory[player.TPlayer.selectedItem].Name}", flags);
+ player.SendErrorMessage($"You are holding a banned item: {player.TPlayer.inventory[player.TPlayer.selectedItem].Name}");
}
}
@@ -1218,24 +1210,50 @@ namespace TShockAPI
if (args.Handled)
return;
- if (!Config.AllowCrimsonCreep && (args.Type == TileID.Dirt || args.Type == TileID.FleshWeeds
- || TileID.Sets.Crimson[args.Type]))
+ if (!OnCreep(args.Type))
{
args.Handled = true;
+ }
+ }
+
+ /// OnWorldGrassSpread - Fired when grass is attempting to spread.
+ /// args - The GrassSpreadEventArgs object.
+ private void OnWorldGrassSpread(GrassSpreadEventArgs args)
+ {
+ if (args.Handled)
return;
+
+ if(!OnCreep(args.Grass))
+ {
+ args.Handled = true;
+ }
+ }
+
+ ///
+ /// Checks if the tile type is allowed to creep
+ ///
+ /// Tile id
+ /// True if allowed, otherwise false
+ private bool OnCreep(int tileType)
+ {
+ if (!Config.AllowCrimsonCreep && (tileType == TileID.Dirt || tileType == TileID.FleshWeeds
+ || TileID.Sets.Crimson[tileType]))
+ {
+ return false;
}
- if (!Config.AllowCorruptionCreep && (args.Type == TileID.Dirt || args.Type == TileID.CorruptThorns
- || TileID.Sets.Corrupt[args.Type]))
+ if (!Config.AllowCorruptionCreep && (tileType == TileID.Dirt || tileType == TileID.CorruptThorns
+ || TileID.Sets.Corrupt[tileType]))
{
- args.Handled = true;
- return;
+ return false;
}
- if (!Config.AllowHallowCreep && (TileID.Sets.Hallow[args.Type]))
+ if (!Config.AllowHallowCreep && (TileID.Sets.Hallow[tileType]))
{
- args.Handled = true;
+ return false;
}
+
+ return true;
}
/// OnStatueSpawn - Fired when a statue spawns.
@@ -1258,7 +1276,7 @@ namespace TShockAPI
{
if (ShuttingDown)
{
- NetMessage.SendData((int)PacketTypes.Disconnect, args.Who, -1, "Server is shutting down...");
+ NetMessage.SendData((int)PacketTypes.Disconnect, args.Who, -1, NetworkText.FromLiteral("Server is shutting down..."));
args.Handled = true;
return;
}
@@ -1387,9 +1405,14 @@ namespace TShockAPI
}
var tsplr = Players[args.Who];
+ if (tsplr == null)
+ {
+ return;
+ }
+
Players[args.Who] = null;
- if (tsplr != null && tsplr.ReceivedInfo)
+ if (tsplr.ReceivedInfo)
{
if (!tsplr.SilentKickInProgress && tsplr.State >= 3)
Utils.Broadcast(tsplr.Name + " has left.", Color.Yellow);
@@ -1413,7 +1436,7 @@ namespace TShockAPI
}
// Fire the OnPlayerLogout hook too, if the player was logged in and they have a TSPlayer object.
- if (tsplr != null && tsplr.IsLoggedIn)
+ if (tsplr.IsLoggedIn)
{
Hooks.PlayerHooks.OnPlayerLogout(tsplr);
}
@@ -1448,17 +1471,38 @@ namespace TShockAPI
return;
}
- if ((args.Text.StartsWith(Config.CommandSpecifier) || args.Text.StartsWith(Config.CommandSilentSpecifier))
- && !string.IsNullOrWhiteSpace(args.Text.Substring(1)))
+ string text = args.Text;
+
+ // Terraria now has chat commands on the client side.
+ // These commands remove the commands prefix (e.g. /me /playing) and send the command id instead
+ // In order for us to keep legacy code we must reverse this and get the prefix using the command id
+ foreach (var item in Terraria.UI.Chat.ChatManager.Commands._localizedCommands)
+ {
+ if (item.Value._name == args.CommandId._name)
+ {
+ if (!String.IsNullOrEmpty(text))
+ {
+ text = item.Key.Value + ' ' + text;
+ }
+ else
+ {
+ text = item.Key.Value;
+ }
+ break;
+ }
+ }
+
+ if ((text.StartsWith(Config.CommandSpecifier) || text.StartsWith(Config.CommandSilentSpecifier))
+ && !string.IsNullOrWhiteSpace(text.Substring(1)))
{
try
{
args.Handled = true;
- if (!Commands.HandleCommand(tsplr, args.Text))
+ if (!Commands.HandleCommand(tsplr, text))
{
// This is required in case anyone makes HandleCommand return false again
tsplr.SendErrorMessage("Unable to parse command. Please contact an administrator for assistance.");
- Log.ConsoleError("Unable to parse command '{0}' from player {1}.", args.Text, tsplr.Name);
+ Log.ConsoleError("Unable to parse command '{0}' from player {1}.", text, tsplr.Name);
}
}
catch (Exception ex)
@@ -1480,7 +1524,7 @@ namespace TShockAPI
}
else if (!TShock.Config.EnableChatAboveHeads)
{
- var text = String.Format(Config.ChatFormat, tsplr.Group.Name, tsplr.Group.Prefix, tsplr.Name, tsplr.Group.Suffix,
+ text = String.Format(Config.ChatFormat, tsplr.Group.Name, tsplr.Group.Prefix, tsplr.Name, tsplr.Group.Suffix,
args.Text);
Hooks.PlayerHooks.OnPlayerChat(tsplr, args.Text, ref text);
Utils.Broadcast(text, tsplr.Group.R, tsplr.Group.G, tsplr.Group.B);
@@ -1491,19 +1535,31 @@ namespace TShockAPI
Player ply = Main.player[args.Who];
string name = ply.name;
ply.name = String.Format(Config.ChatAboveHeadsFormat, tsplr.Group.Name, tsplr.Group.Prefix, tsplr.Name, tsplr.Group.Suffix);
- NetMessage.SendData((int)PacketTypes.PlayerInfo, -1, -1, ply.name, args.Who, 0, 0, 0, 0);
+ //Update the player's name to format text nicely. This needs to be done because Terraria automatically formats messages against our will
+ NetMessage.SendData((int)PacketTypes.PlayerInfo, -1, -1, NetworkText.FromLiteral(ply.name), args.Who, 0, 0, 0, 0);
+
+ //Give that poor player their name back :'c
ply.name = name;
- var text = args.Text;
- Hooks.PlayerHooks.OnPlayerChat(tsplr, args.Text, ref text);
- NetMessage.SendData((int)PacketTypes.ChatText, -1, args.Who, text, args.Who, tsplr.Group.R, tsplr.Group.G, tsplr.Group.B);
- NetMessage.SendData((int)PacketTypes.PlayerInfo, -1, -1, name, args.Who, 0, 0, 0, 0);
+ PlayerHooks.OnPlayerChat(tsplr, args.Text, ref text);
+
+ //This netpacket is used to send chat text from the server to clients, in this case on behalf of a client
+ Terraria.Net.NetPacket packet = Terraria.GameContent.NetModules.NetTextModule.SerializeServerMessage(
+ NetworkText.FromLiteral(text), new Color(tsplr.Group.R, tsplr.Group.G, tsplr.Group.B), (byte)args.Who
+ );
+ //Broadcast to everyone except the player who sent the message.
+ //This is so that we can send them the same nicely formatted message that everyone else gets
+ Terraria.Net.NetManager.Instance.Broadcast(packet, args.Who);
+
+ //Reset their name
+ NetMessage.SendData((int)PacketTypes.PlayerInfo, -1, -1, NetworkText.FromLiteral(name), args.Who, 0, 0, 0, 0);
string msg = String.Format("<{0}> {1}",
String.Format(Config.ChatAboveHeadsFormat, tsplr.Group.Name, tsplr.Group.Prefix, tsplr.Name, tsplr.Group.Suffix),
- text);
+ text
+ );
+ //Send the original sender their nicely formatted message, and do all the loggy things
tsplr.SendMessage(msg, tsplr.Group.R, tsplr.Group.G, tsplr.Group.B);
-
TSPlayer.Server.SendMessage(msg, tsplr.Group.R, tsplr.Group.G, tsplr.Group.B);
Log.Info("Broadcast: {0}", msg);
args.Handled = true;
@@ -1989,7 +2045,7 @@ namespace TShockAPI
{
check = true;
player.SendMessage(
- String.Format("Stack cheat detected. Remove item {0} ({1}) and then rejoin", item.name, inventory[i].stack),
+ String.Format("Stack cheat detected. Remove item {0} ({1}) and then rejoin", item.Name, inventory[i].stack),
Color.Cyan);
}
}
@@ -2008,7 +2064,7 @@ namespace TShockAPI
{
check = true;
player.SendMessage(
- String.Format("Stack cheat detected. Remove armor {0} ({1}) and then rejoin", item.name, armor[index].stack),
+ String.Format("Stack cheat detected. Remove armor {0} ({1}) and then rejoin", item.Name, armor[index].stack),
Color.Cyan);
}
}
@@ -2027,7 +2083,7 @@ namespace TShockAPI
{
check = true;
player.SendMessage(
- String.Format("Stack cheat detected. Remove dye {0} ({1}) and then rejoin", item.name, dye[index].stack),
+ String.Format("Stack cheat detected. Remove dye {0} ({1}) and then rejoin", item.Name, dye[index].stack),
Color.Cyan);
}
}
@@ -2046,7 +2102,7 @@ namespace TShockAPI
{
check = true;
player.SendMessage(
- String.Format("Stack cheat detected. Remove item {0} ({1}) and then rejoin", item.name, miscEquips[index].stack),
+ String.Format("Stack cheat detected. Remove item {0} ({1}) and then rejoin", item.Name, miscEquips[index].stack),
Color.Cyan);
}
}
@@ -2065,7 +2121,7 @@ namespace TShockAPI
{
check = true;
player.SendMessage(
- String.Format("Stack cheat detected. Remove item dye {0} ({1}) and then rejoin", item.name, miscDyes[index].stack),
+ String.Format("Stack cheat detected. Remove item dye {0} ({1}) and then rejoin", item.Name, miscDyes[index].stack),
Color.Cyan);
}
}
@@ -2085,7 +2141,7 @@ namespace TShockAPI
{
check = true;
player.SendMessage(
- String.Format("Stack cheat detected. Remove Piggy-bank item {0} ({1}) and then rejoin", item.name, piggy[index].stack),
+ String.Format("Stack cheat detected. Remove Piggy-bank item {0} ({1}) and then rejoin", item.Name, piggy[index].stack),
Color.Cyan);
}
}
@@ -2105,7 +2161,7 @@ namespace TShockAPI
{
check = true;
player.SendMessage(
- String.Format("Stack cheat detected. Remove Safe item {0} ({1}) and then rejoin", item.name, safe[index].stack),
+ String.Format("Stack cheat detected. Remove Safe item {0} ({1}) and then rejoin", item.Name, safe[index].stack),
Color.Cyan);
}
}
@@ -2124,7 +2180,7 @@ namespace TShockAPI
{
check = true;
player.SendMessage(
- String.Format("Stack cheat detected. Remove trash item {0} ({1}) and then rejoin", item.name, trash.stack),
+ String.Format("Stack cheat detected. Remove trash item {0} ({1}) and then rejoin", item.Name, trash.stack),
Color.Cyan);
}
}
@@ -2144,7 +2200,7 @@ namespace TShockAPI
{
check = true;
player.SendMessage(
- String.Format("Stack cheat detected. Remove Defender's Forge item {0} ({1}) and then rejoin", item.name, forge[index].stack),
+ String.Format("Stack cheat detected. Remove Defender's Forge item {0} ({1}) and then rejoin", item.Name, forge[index].stack),
Color.Cyan);
}
}
@@ -2181,9 +2237,9 @@ namespace TShockAPI
Netplay.ListenPort = file.ServerPort;
}
- if (file.MaxSlots > 235)
- file.MaxSlots = 235;
- Main.maxNetPlayers = file.MaxSlots + 20;
+ if (file.MaxSlots > Main.maxPlayers - file.ReservedSlots)
+ file.MaxSlots = Main.maxPlayers - file.ReservedSlots;
+ Main.maxNetPlayers = file.MaxSlots + file.ReservedSlots;
Netplay.ServerPassword = "";
if (!string.IsNullOrEmpty(_cliPassword))
diff --git a/TShockAPI/TShockAPI.csproj b/TShockAPI/TShockAPI.csproj
index 9f610078..9bf2ebd9 100644
--- a/TShockAPI/TShockAPI.csproj
+++ b/TShockAPI/TShockAPI.csproj
@@ -94,6 +94,7 @@
+
diff --git a/TShockAPI/Utils.cs b/TShockAPI/Utils.cs
index df0c8a72..520bed9c 100644
--- a/TShockAPI/Utils.cs
+++ b/TShockAPI/Utils.cs
@@ -17,21 +17,20 @@ along with this program. If not, see .
*/
using System;
-using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Sockets;
-using System.Security.Cryptography;
using System.Text;
using System.Text.RegularExpressions;
using Terraria;
using Terraria.ID;
using Terraria.Utilities;
using TShockAPI.DB;
-using BCrypt.Net;
using Microsoft.Xna.Framework;
+using Terraria.Localization;
+using TShockAPI.Localization;
namespace TShockAPI
{
@@ -344,16 +343,33 @@ namespace TShockAPI
{
var found = new List();
Item item = new Item();
- string nameLower = name.ToLower();
- for (int i = -48; i < Main.maxItemTypes; i++)
+ string nameLower = name.ToLowerInvariant();
+ var checkEnglish = Language.ActiveCulture != GameCulture.English;
+
+ for (int i = 1; i < Main.maxItemTypes; i++)
{
item.netDefaults(i);
- if (String.IsNullOrWhiteSpace(item.name))
+ if (!String.IsNullOrWhiteSpace(item.Name))
+ {
+ if (item.Name.ToLowerInvariant() == nameLower)
+ return new List { item };
+ if (item.Name.ToLowerInvariant().StartsWith(nameLower))
+ found.Add(item.Clone());
+ }
+
+ if (!checkEnglish)
+ {
continue;
- if (item.name.ToLower() == nameLower)
- return new List { item };
- if (item.name.ToLower().StartsWith(nameLower))
- found.Add(item.Clone());
+ }
+
+ string englishName = EnglishLanguage.GetItemNameById(i).ToLowerInvariant();
+ if (!String.IsNullOrEmpty(englishName))
+ {
+ if (englishName == nameLower)
+ return new List { item };
+ if (englishName.StartsWith(nameLower))
+ found.Add(item.Clone());
+ }
}
return found;
}
@@ -403,7 +419,7 @@ namespace TShockAPI
public NPC GetNPCById(int id)
{
NPC npc = new NPC();
- npc.netDefaults(id);
+ npc.SetDefaults(id);
return npc;
}
@@ -416,13 +432,17 @@ namespace TShockAPI
{
var found = new List();
NPC npc = new NPC();
- string nameLower = name.ToLower();
+ string nameLower = name.ToLowerInvariant();
for (int i = -17; i < Main.maxNPCTypes; i++)
{
- npc.netDefaults(i);
- if (npc.name.ToLower() == nameLower || npc.displayName.ToLower() == nameLower)
+ string englishName = EnglishLanguage.GetNpcNameById(i).ToLowerInvariant();
+
+ npc.SetDefaults(i);
+ if (npc.FullName.ToLowerInvariant() == nameLower || npc.TypeName.ToLowerInvariant() == nameLower
+ || nameLower == englishName)
return new List { npc };
- if (npc.name.ToLower().StartsWith(nameLower) || npc.displayName.ToLower().StartsWith(nameLower))
+ if (npc.FullName.ToLowerInvariant().StartsWith(nameLower) || npc.TypeName.ToLowerInvariant().StartsWith(nameLower)
+ || englishName?.StartsWith(nameLower) == true)
found.Add((NPC)npc.Clone());
}
return found;
@@ -435,7 +455,7 @@ namespace TShockAPI
/// name
public string GetBuffName(int id)
{
- return (id > 0 && id < Main.maxBuffTypes) ? Main.buffName[id] : "null";
+ return (id > 0 && id < Main.maxBuffTypes) ? Lang.GetBuffName(id) : "null";
}
///
@@ -445,7 +465,7 @@ namespace TShockAPI
/// description
public string GetBuffDescription(int id)
{
- return (id > 0 && id < Main.maxBuffTypes) ? Main.buffTip[id] : "null";
+ return (id > 0 && id < Main.maxBuffTypes) ? Lang.GetBuffName(id) : "null";
}
///
@@ -459,14 +479,14 @@ namespace TShockAPI
string buffname;
for (int i = 1; i < Main.maxBuffTypes; i++)
{
- buffname = Main.buffName[i];
+ buffname = Lang.GetBuffName(i);
if (!String.IsNullOrWhiteSpace(buffname) && buffname.ToLower() == nameLower)
return new List {i};
}
var found = new List();
for (int i = 1; i < Main.maxBuffTypes; i++)
{
- buffname = Main.buffName[i];
+ buffname = Lang.GetBuffName(i);
if (!String.IsNullOrWhiteSpace(buffname) && buffname.ToLower().StartsWith(nameLower))
found.Add(i);
}
@@ -480,7 +500,7 @@ namespace TShockAPI
/// Prefix name
public string GetPrefixById(int id)
{
- return id < FirstItemPrefix || id > LastItemPrefix ? "" : Lang.prefix[id] ?? "";
+ return id < FirstItemPrefix || id > LastItemPrefix ? "" : Lang.prefix[id].ToString() ?? "";
}
///
@@ -492,15 +512,16 @@ namespace TShockAPI
{
Item item = new Item();
item.SetDefaults(0);
- string lowerName = name.ToLower();
+ string lowerName = name.ToLowerInvariant();
var found = new List();
for (int i = FirstItemPrefix; i <= LastItemPrefix; i++)
{
item.prefix = (byte)i;
- string prefixName = item.AffixName().Trim().ToLower();
- if (prefixName == lowerName)
+ string prefixName = item.AffixName().Trim().ToLowerInvariant();
+ string englishName = EnglishLanguage.GetPrefixById(i).ToLowerInvariant();
+ if (prefixName == lowerName || englishName == lowerName)
return new List() { i };
- else if (prefixName.StartsWith(lowerName)) // Partial match
+ else if (prefixName.StartsWith(lowerName) || englishName?.StartsWith(lowerName) == true) // Partial match
found.Add(i);
}
return found;
@@ -848,8 +869,13 @@ namespace TShockAPI
/// An enumerable list with the matches
public void SendMultipleMatchError(TSPlayer ply, IEnumerable