From 0619092ba5e9a140e136c451e7c7ed5c654db40f Mon Sep 17 00:00:00 2001 From: Patrikkk Date: Tue, 2 Jun 2020 11:41:41 +0200 Subject: [PATCH] Fix identing after conflict resolve merge. --- TShockAPI/GetDataHandlers.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index 00172763..a73c7aef 100644 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -152,7 +152,7 @@ namespace TShockAPI { PacketTypes.PlayerHurtV2, HandlePlayerDamageV2 }, { PacketTypes.PlayerDeathV2, HandlePlayerKillMeV2 }, { PacketTypes.Emoji, HandleEmoji }, - { PacketTypes.SyncRevengeMarker, HandleSyncRevengeMarker }, + { PacketTypes.SyncRevengeMarker, HandleSyncRevengeMarker }, { PacketTypes.FishOutNPC, HandleFishOutNPC }, { PacketTypes.FoodPlatterTryPlacing, HandleFoodPlatterTryPlacing }, { PacketTypes.SyncCavernMonsterType, HandleSyncCavernMonsterType } @@ -3603,7 +3603,7 @@ namespace TShockAPI return false; } - private static bool HandleSyncRevengeMarker(GetDataHandlerArgs args) + private static bool HandleSyncRevengeMarker(GetDataHandlerArgs args) { int uniqueID = args.Data.ReadInt32(); Vector2 location = args.Data.ReadVector2(); @@ -3615,7 +3615,7 @@ namespace TShockAPI float baseValue = args.Data.ReadSingle(); bool spawnedFromStatus = args.Data.ReadBoolean(); - return false; + return false; } private static bool HandleFishOutNPC(GetDataHandlerArgs args)