From 0770e3d125edf052debcac49c63ba9c3b4cab2fa Mon Sep 17 00:00:00 2001 From: Chris <2648373+QuiCM@users.noreply.github.com> Date: Mon, 1 Jun 2020 16:42:11 +0930 Subject: [PATCH] Comment out dangerous debug code --- TShockAPI/Handlers/SendTileSquareHandler.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/TShockAPI/Handlers/SendTileSquareHandler.cs b/TShockAPI/Handlers/SendTileSquareHandler.cs index a5f4534e..15732007 100644 --- a/TShockAPI/Handlers/SendTileSquareHandler.cs +++ b/TShockAPI/Handlers/SendTileSquareHandler.cs @@ -388,7 +388,7 @@ namespace TShockAPI.Handlers // Uncommenting this function will send the same tile square 10 blocks above you for visualisation. This will modify your world and overwrite existing blocks. // Use in test worlds only. - Debug.DisplayTileSetInGame(tileX, tileY - 10, size, size, tiles, args.Player); + //Debug.DisplayTileSetInGame(tileX, tileY - 10, size, size, tiles, args.Player); Debug.VisualiseTileSetDiff(tileX, tileY, size, size, tiles); // If we are handling this event then we have updated the server's Main.tile state the way we want it.