Merge branch 'general-devel' of https://github.com/nyxstudios/TShock into general-devel

This commit is contained in:
White 2015-07-07 11:14:24 +09:30
commit 0794b89407
5 changed files with 29 additions and 13 deletions

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@ -7,6 +7,11 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* Fixed a bug where /user group failing would output no error. (@nicatronTg) * Fixed a bug where /user group failing would output no error. (@nicatronTg)
* Fixed a bug where /user group would fail. @(Enerdy) * Fixed a bug where /user group would fail. @(Enerdy)
* Added the ability to disable backup autosave messages. (@nicatronTg) * Added the ability to disable backup autosave messages. (@nicatronTg)
* Fixed /buff malfunctioning when entering an invalid buff name. (@Enerdy)
* Fixed projectiles 435-438 (martian invasion) freezing everyone under certain conditions. (@Enerdy)
* DisableTombstones now works properly with the new golden gravestones. (@Enerdy)
* REST module now properly catches exceptions during Start(). (@Patrikkk)
* Added /expert command to toggle expert mode. (@WhiteXZ)
## TShock 4.3.0.0 ## TShock 4.3.0.0

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@ -2419,15 +2419,15 @@ namespace TShockAPI
private static bool HandleProjectileNew(GetDataHandlerArgs args) private static bool HandleProjectileNew(GetDataHandlerArgs args)
{ {
var ident = args.Data.ReadInt16(); short ident = args.Data.ReadInt16();
var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle()); var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle()); var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
var knockback = args.Data.ReadSingle(); float knockback = args.Data.ReadSingle();
var dmg = args.Data.ReadInt16(); short dmg = args.Data.ReadInt16();
var owner = args.Data.ReadInt8(); byte owner = args.Data.ReadInt8();
var type = args.Data.ReadInt16(); short type = args.Data.ReadInt16();
var bits = (BitsByte) args.Data.ReadInt8(); BitsByte bits = args.Data.ReadInt8();
owner = (byte)args.Player.Index; //owner = (byte)args.Player.Index;
float[] ai = new float[Projectile.maxAI]; float[] ai = new float[Projectile.maxAI];
for (int i = 0; i < Projectile.maxAI; i++) for (int i = 0; i < Projectile.maxAI; i++)
@ -2474,7 +2474,7 @@ namespace TShockAPI
bool hasPermission = !TShock.CheckProjectilePermission(args.Player, index, type); bool hasPermission = !TShock.CheckProjectilePermission(args.Player, index, type);
if (!TShock.Config.IgnoreProjUpdate && !hasPermission && !args.Player.Group.HasPermission(Permissions.ignoreprojectiledetection)) if (!TShock.Config.IgnoreProjUpdate && !hasPermission && !args.Player.Group.HasPermission(Permissions.ignoreprojectiledetection))
{ {
if (type == 100 || type == 164 || type == 180 || type == 261 || (type > 289 && type < 298) || (type >= 325 && type <= 328) || (type >= 345 && type <= 352)) if (type == 100 || type == 164 || type == 180 || type == 261 || (type > 289 && type < 298) || (type >= 325 && type <= 328) || (type >= 345 && type <= 352) || (type >= 435 && type <= 438))
{ {
TShock.Log.Debug("Certain projectiles have been ignored for cheat detection."); TShock.Log.Debug("Certain projectiles have been ignored for cheat detection.");
} }

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@ -79,12 +79,20 @@ namespace Rests
public virtual void Start() public virtual void Start()
{ {
if (listener == null) try
{ {
listener = HttpListener.Create(Ip, Port); listener = HttpListener.Create(Ip, Port);
listener.RequestReceived += OnRequest; listener.RequestReceived += OnRequest;
listener.Start(int.MaxValue); listener.Start(int.MaxValue);
} }
catch (Exception ex)
{
TShock.Log.Error("Fatal Startup Exception");
TShock.Log.Error(ex.ToString());
TShock.Log.ConsoleError("Invalid REST configuration: \nYou may already have a REST service bound to port {0}. \nPlease adjust your configuration and restart the server. \nPress any key to exit.", Port);
Console.ReadLine();
Environment.Exit(1);
}
} }
public void Start(IPAddress ip, int port) public void Start(IPAddress ip, int port)

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@ -422,15 +422,18 @@ namespace TShockAPI
public List<int> GetBuffByName(string name) public List<int> GetBuffByName(string name)
{ {
string nameLower = name.ToLower(); string nameLower = name.ToLower();
string buffname;
for (int i = 1; i < Main.maxBuffTypes; i++) for (int i = 1; i < Main.maxBuffTypes; i++)
{ {
if (Main.buffName[i].ToLower() == nameLower) buffname = Main.buffName[i];
if (!String.IsNullOrWhiteSpace(buffname) && buffname.ToLower() == nameLower)
return new List<int> {i}; return new List<int> {i};
} }
var found = new List<int>(); var found = new List<int>();
for (int i = 1; i < Main.maxBuffTypes; i++) for (int i = 1; i < Main.maxBuffTypes; i++)
{ {
if (Main.buffName[i].ToLower().StartsWith(nameLower)) buffname = Main.buffName[i];
if (!String.IsNullOrWhiteSpace(buffname) && buffname.ToLower().StartsWith(nameLower))
found.Add(i); found.Add(i);
} }
return found; return found;

@ -1 +1 @@
Subproject commit d0bd38b5b12a6c0cb4cc54706550e94153856ce4 Subproject commit fa9e1e19757cde7b92c44687224f7435a8193c18