diff --git a/TShockAPI/Handlers/SendTileRectHandler.cs b/TShockAPI/Handlers/SendTileRectHandler.cs index 64d9d8a7..3aa4b14c 100644 --- a/TShockAPI/Handlers/SendTileRectHandler.cs +++ b/TShockAPI/Handlers/SendTileRectHandler.cs @@ -266,7 +266,7 @@ namespace TShockAPI.Handlers { for (int y = rect.Y; y < rect.Y + rect.Height; y++) { - if (Main.tile[x, y].active() && !(Main.tile[x, y].type != TileID.RollingCactus && (Main.tileCut[Main.tile[x, y].type] || TileID.Sets.BreakableWhenPlacing[Main.tile[x, y].type]))) + if (Main.tile[x, y].active()) // the client will kill tiles that auto break before placing the object { return false; }