diff --git a/CHANGELOG.md b/CHANGELOG.md index 346f73dc..f5e8467a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3,6 +3,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when adding new entries; sign your name off when you add or change something. This should primarily be things like user changes, not necessarily codebase changes unless it's really relevant or large. ## Upcoming Changes +* API: Added return in OnNameCollision if hook has been handled. (@Patrikkk) * API: Added hooks for item, projectile and tile bans (@deadsurgeon42) * API: Changed `PlayerHooks` permission hook mechanisms to allow negation from hooks (@deadsurgeon42) * API: New WorldGrassSpread hook which shold allow corruption/crimson/hallow creep config options to work (@DeathCradle) @@ -27,6 +28,14 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin * Fixed DumpItems() from trying to dump older versions of certain items (negative item IDs). (@Zaicon) * Added the `/dump-reference-data` command, which when run, runs Utils.Dump() and outputs Terraria reference data to the server folder. (@hakusaro) * Added DateTime datatype support for both MySQL and SQLite. (@Ryozuki) +* Fixed builds to not require a specific version of OTAPI and to not fail when in Release mode (@bartico6) +* Update Assembly Company to Pryaxis (@Ryozuki) +* Removed `/restart` command. (@hakusaro) +* Removed `Permissions.updateplugins` permission. (@hakusaro) +* Removed REST `/v3/server/restart/` route and `/server/restart/` route. (@hakusaro) + +## TShock 4.3.25 +* Fixed a critical exploit in the Terraria protocol that could cause massive unpreventable world corruption as well as a number of other problems. Thanks to @bartico6 for reporting. Fixed by the efforts of @QuiCM, @hakusaro, and tips in the right directioon from @bartico6. ## TShock 4.3.24 * Updated OpenTerraria API to 1.3.5.3 (@DeathCradle) diff --git a/TShockAPI/Commands.cs b/TShockAPI/Commands.cs index b2f08d5f..4f2cba4c 100644 --- a/TShockAPI/Commands.cs +++ b/TShockAPI/Commands.cs @@ -366,10 +366,6 @@ namespace TShockAPI { HelpText = "Reloads the server configuration file." }); - add(new Command(Permissions.maintenance, Restart, "restart") - { - HelpText = "Restarts the server." - }); add(new Command(Permissions.cfgpassword, ServerPassword, "serverpassword") { HelpText = "Changes the server password." @@ -1902,25 +1898,6 @@ namespace TShockAPI TShock.Utils.StopServer(true, reason); } - private static void Restart(CommandArgs args) - { - if (TShock.NoRestart) - { - args.Player.SendErrorMessage("This command has been disabled."); - return; - } - - if (ServerApi.RunningMono) - { - TShock.Log.ConsoleInfo("Sorry, this command has not yet been implemented in Mono."); - } - else - { - string reason = ((args.Parameters.Count > 0) ? "Server shutting down: " + String.Join(" ", args.Parameters) : "Server shutting down!"); - TShock.Utils.RestartServer(true, reason); - } - } - private static void OffNoSave(CommandArgs args) { string reason = ((args.Parameters.Count > 0) ? "Server shutting down: " + String.Join(" ", args.Parameters) : "Server shutting down!"); diff --git a/TShockAPI/Permissions.cs b/TShockAPI/Permissions.cs index bad4148f..d4fb9229 100644 --- a/TShockAPI/Permissions.cs +++ b/TShockAPI/Permissions.cs @@ -125,9 +125,6 @@ namespace TShockAPI [Description("User can reload the configurations file.")] public static readonly string cfgreload = "tshock.cfg.reload"; - [Description("User can download updates to plugins that are currently running.")] - public static readonly string updateplugins = "tshock.cfg.updateplugins"; - [Description("User can create reference files of Terraria IDs and the permission matrix in the server folder.")] public static readonly string createdumps = "tshock.cfg.createdumps"; diff --git a/TShockAPI/Properties/AssemblyInfo.cs b/TShockAPI/Properties/AssemblyInfo.cs index c5fc1426..a4982df5 100644 --- a/TShockAPI/Properties/AssemblyInfo.cs +++ b/TShockAPI/Properties/AssemblyInfo.cs @@ -26,9 +26,9 @@ using System.Runtime.InteropServices; [assembly: AssemblyTitle("TShock for Terraria")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("Nyx Studios & TShock Contributors")] +[assembly: AssemblyCompany("Pryaxis & TShock Contributors")] [assembly: AssemblyProduct("TShockAPI")] -[assembly: AssemblyCopyright("Copyright © Nyx Studios 2011-2017")] +[assembly: AssemblyCopyright("Copyright © Pryaxis & TShock Contributors 2011-2017")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] @@ -53,5 +53,5 @@ using System.Runtime.InteropServices; // Also, be sure to release on github with the exact assembly version tag as below // so that the update manager works correctly (via the Github releases api and mimic) -[assembly: AssemblyVersion("4.3.24")] -[assembly: AssemblyFileVersion("4.3.24")] +[assembly: AssemblyVersion("4.3.25")] +[assembly: AssemblyFileVersion("4.3.25")] diff --git a/TShockAPI/Rest/RestManager.cs b/TShockAPI/Rest/RestManager.cs index 01341d46..636e0407 100644 --- a/TShockAPI/Rest/RestManager.cs +++ b/TShockAPI/Rest/RestManager.cs @@ -205,7 +205,6 @@ namespace TShockAPI Rest.RegisterRedirect("/server/broadcast", "/v2/server/broadcast"); Rest.RegisterRedirect("/server/reload", "/v2/server/reload"); Rest.RegisterRedirect("/server/off", "/v2/server/off"); - Rest.RegisterRedirect("/server/restart", "/v3/server/restart"); Rest.RegisterRedirect("/server/rawcmd", "/v3/server/rawcmd"); //user commands @@ -247,7 +246,6 @@ namespace TShockAPI Rest.Register(new SecureRestCommand("/v2/server/broadcast", ServerBroadcast)); Rest.Register(new SecureRestCommand("/v3/server/reload", ServerReload, RestPermissions.restcfg)); Rest.Register(new SecureRestCommand("/v2/server/off", ServerOff, RestPermissions.restmaintenance)); - Rest.Register(new SecureRestCommand("/v3/server/restart", ServerRestart, RestPermissions.restmaintenance)); Rest.Register(new SecureRestCommand("/v3/server/rawcmd", ServerCommandV3, RestPermissions.restrawcommand)); Rest.Register(new SecureRestCommand("/tokentest", ServerTokenTest)); @@ -335,25 +333,6 @@ namespace TShockAPI return RestResponse("The server is shutting down"); } - [Description("Attempt to restart the server.")] - [Route("/v3/server/restart")] - [Permission(RestPermissions.restmaintenance)] - [Noun("confirm", true, "Confirm that you actually want to restart the server", typeof(bool))] - [Noun("message", false, "The shutdown message.", typeof(String))] - [Noun("nosave", false, "Shutdown without saving.", typeof(bool))] - [Token] - private object ServerRestart(RestRequestArgs args) - { - if (!GetBool(args.Parameters["confirm"], false)) - return RestInvalidParam("confirm"); - - // Inform players the server is shutting down - var reason = string.IsNullOrWhiteSpace(args.Parameters["message"]) ? "Server is restarting" : args.Parameters["message"]; - TShock.Utils.RestartServer(!GetBool(args.Parameters["nosave"], false), reason); - - return RestResponse("The server is shutting down and will attempt to restart"); - } - [Description("Reload config files for the server.")] [Route("/v3/server/reload")] [Permission(RestPermissions.restcfg)] diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs index ee403eab..5d59dc8a 100644 --- a/TShockAPI/TShock.cs +++ b/TShockAPI/TShock.cs @@ -522,6 +522,11 @@ namespace TShockAPI /// args - The NameCollisionEventArgs object. private void NetHooks_NameCollision(NameCollisionEventArgs args) { + if (args.Handled) + { + return; + } + string ip = Utils.GetRealIP(Netplay.Clients[args.Who].Socket.GetRemoteAddress().ToString()); var player = Players.First(p => p != null && p.Name == args.Name && p.Index != args.Who); diff --git a/TShockAPI/TShockAPI.csproj b/TShockAPI/TShockAPI.csproj index 957f805b..a612f444 100644 --- a/TShockAPI/TShockAPI.csproj +++ b/TShockAPI/TShockAPI.csproj @@ -71,11 +71,9 @@ ..\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll - + False - ..\TerrariaServerAPI\TerrariaServerAPI\bin\Debug\OTAPI.dll - ..\TerrariaServerAPI\TerrariaServerAPI\bin\Release\OTAPI.dll - ..\TerrariaServerAPI\TerrariaServerAPI\bin\$(Configuration)\OTAPI.dll + ..\TerrariaServerAPI\TerrariaServerAPI\bin\$(ConfigurationName)\OTAPI.dll diff --git a/TShockAPI/Utils.cs b/TShockAPI/Utils.cs index e99aadd6..8314de92 100644 --- a/TShockAPI/Utils.cs +++ b/TShockAPI/Utils.cs @@ -580,24 +580,6 @@ namespace TShockAPI Netplay.disconnect = true; } - /// - /// Stops the server after kicking all players with a reason message, and optionally saving the world then attempts to - /// restart it. - /// - /// bool perform a world save before stop (default: true) - /// string reason (default: "Server shutting down!") - public void RestartServer(bool save = true, string reason = "Server shutting down!") - { - if (Main.ServerSideCharacter) - foreach (TSPlayer player in TShock.Players) - if (player != null && player.IsLoggedIn && !player.IgnoreActionsForClearingTrashCan) - TShock.CharacterDB.InsertPlayerData(player); - - StopServer(true, reason); - System.Diagnostics.Process.Start(System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase); - Environment.Exit(0); - } - /// /// Reloads all configuration settings, groups, regions and raises the reload event. /// diff --git a/TerrariaServerAPI b/TerrariaServerAPI index e76b7d18..2c25bb68 160000 --- a/TerrariaServerAPI +++ b/TerrariaServerAPI @@ -1 +1 @@ -Subproject commit e76b7d18175163cc9375361494ca6283113c4389 +Subproject commit 2c25bb68fde0e2c40a32d639ff79d614d3fb1580