Is the debug code just not being called then?

This commit is contained in:
Lucas Nicodemus 2012-01-21 00:23:53 -07:00
parent c3d37846bd
commit 0918675965
2 changed files with 8 additions and 5 deletions

View file

@ -48,5 +48,5 @@ using System.Runtime.InteropServices;
// Build Number
// MMdd of the build
[assembly: AssemblyVersion("3.4.5.0120")]
[assembly: AssemblyFileVersion("3.4.5.0120")]
[assembly: AssemblyVersion("3.4.5.0121")]
[assembly: AssemblyFileVersion("3.4.5.0121")]

View file

@ -1090,13 +1090,15 @@ namespace TShockAPI
{
if (!player.Group.HasPermission(Permissions.canbuild))
{
if (TShock.Config.AllowIce && tileType == 0 && (actionType != 1 || actionType != 3))
if (TShock.Config.AllowIce && actionType != 1)
{
foreach (Point p in player.IceTiles)
{
if (p.X == tileX && p.Y == tileY)
if (p.X == tileX && p.Y == tileY && (tileType == 0 || tileType == 127))
{
player.IceTiles.Remove(p);
player.SendMessage("Removing IceTile: " + p.X + ", " + p.Y);
player.SendMessage("IceTile size: " + player.IceTiles.Count);
return false;
}
}
@ -1104,11 +1106,12 @@ namespace TShockAPI
return true;
}
if (TShock.Config.AllowIce)
if (TShock.Config.AllowIce && actionType == 1)
{
if (tileType == 127)
{
player.IceTiles.Add(new Point(tileX, tileY));
player.SendMessage("Added new IceTile: " + tileX + ", " + tileY);
return false;
}
}