Add fix for duplicating items abusing the disable code. Add in frozen debuff to disable
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@ -1213,6 +1213,7 @@ namespace TShockAPI
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{PacketTypes.LiquidSet, HandleLiquidSet},
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{PacketTypes.PlayerSpawn, HandleSpawn},
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{PacketTypes.ChestGetContents, HandleChestOpen},
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{PacketTypes.ChestOpen, HandleChestActive},
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{PacketTypes.ChestItem, HandleChestItem},
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{PacketTypes.SignNew, HandleSign},
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{PacketTypes.PlayerSlot, HandlePlayerSlot},
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@ -2772,6 +2773,17 @@ namespace TShockAPI
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return false;
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}
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private static bool HandleChestActive(GetDataHandlerArgs args)
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{
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var id = args.Data.ReadInt16();
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var x = args.Data.ReadInt32();
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var y = args.Data.ReadInt32();
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args.Player.ActiveChest = id;
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return false;
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}
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private static bool HandleChestItem(GetDataHandlerArgs args)
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{
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var id = args.Data.ReadInt16();
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