From 0c991b74de40aa511148a6cdb297fef60e1155c5 Mon Sep 17 00:00:00 2001 From: Zack Piispanen Date: Wed, 30 May 2012 18:32:29 -0400 Subject: [PATCH] And kill wall checks too --- TShockAPI/GetDataHandlers.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index 5b83a061..24541aa9 100644 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -1758,7 +1758,7 @@ namespace TShockAPI args.Player.TilesCreated.Add(coords, Main.tile[tileX, tileY].Data); } - if ((type == 0 || type == 4) && Main.tileSolid[Main.tile[tileX, tileY].type] && + if ((type == 0 || type == 4 || type == 2) && Main.tileSolid[Main.tile[tileX, tileY].type] && !args.Player.Group.HasPermission(Permissions.ignorekilltiledetection)) { args.Player.TileKillThreshold++;