fix: allow evil grass to grow during world generation even when Allow...Creep is false
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1 changed files with 5 additions and 0 deletions
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@ -1263,6 +1263,11 @@ namespace TShockAPI
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/// <returns>True if allowed, otherwise false</returns>
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/// <returns>True if allowed, otherwise false</returns>
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private bool OnCreep(int tileType)
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private bool OnCreep(int tileType)
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{
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{
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if (WorldGen.generatingWorld)
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{
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return true;
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}
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if (!Config.Settings.AllowCrimsonCreep && (tileType == TileID.Dirt || tileType == TileID.CrimsonGrass
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if (!Config.Settings.AllowCrimsonCreep && (tileType == TileID.Dirt || tileType == TileID.CrimsonGrass
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|| TileID.Sets.Crimson[tileType]))
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|| TileID.Sets.Crimson[tileType]))
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{
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{
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