Clamping damage on /slap to avoid abuse.

Closes #157
This commit is contained in:
Lucas Nicodemus 2011-07-01 03:43:51 -06:00
parent a4e148e9ef
commit 0dec79e0b5

View file

@ -1116,6 +1116,10 @@ namespace TShockAPI
{
int.TryParse(args.Parameters[1], out damage);
}
if (!args.Player.Group.HasPermission("kill"))
{
damage = Tools.Clamp(damage, 15, 0);
}
plr.DamagePlayer(damage);
Tools.Broadcast(string.Format("{0} slapped {1} for {2} damage.",
args.Player.Name, plr.Name, damage));