Merge pull request #1857 from Olink/fix-1849

Fix 1849
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Lucas Nicodemus 2020-05-22 14:21:49 -07:00 committed by GitHub
commit 0e81459455
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2 changed files with 10 additions and 0 deletions

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@ -2,6 +2,9 @@
This is the rolling changelog for TShock for Terraria. Use past tense when adding new entries; sign your name off when you add or change something. This should primarily be things like user changes, not necessarily codebase changes unless it's really relevant or large.
## TShock 4.4.0 (Pre-release ?)
* Fix bed spawn issues when trying to remove spawn point in SSC (@Olink)
## TShock 4.4.0 (Pre-release 6)
* Updates to OTAPI 2.0.0.35 (@DeathCradle).

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@ -2079,6 +2079,13 @@ namespace TShockAPI
if (OnPlayerSpawn(args.Player, args.Data, player, spawnx, spawny, respawnTimer, context))
return true;
if ((Main.ServerSideCharacter) && (spawnx == -1 && spawny == -1)) //this means they want to spawn to vanilla spawn
{
args.Player.sX = Main.spawnTileX;
args.Player.sY = Main.spawnTileY;
args.Player.Teleport(args.Player.sX * 16, (args.Player.sY * 16) - 48);
}
if ((Main.ServerSideCharacter) && (args.Player.sX > 0) && (args.Player.sY > 0) && (args.TPlayer.SpawnX > 0) && ((args.TPlayer.SpawnX != args.Player.sX) && (args.TPlayer.SpawnY != args.Player.sY)))
{