Minor fixes

This commit is contained in:
stacey 2021-05-12 15:48:38 -04:00 committed by GitHub
parent 0d686ea80f
commit 0eadfaba52
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@ -5961,11 +5961,11 @@ namespace TShockAPI
{
if (args.Parameters.Count < 1 || args.Parameters.Count > 2)
{
args.Player.SendErrorMessage("Invalid syntax! Proper syntax: {0}buff <buff id/name> [time(seconds)]", Specifier);
args.Player.SendErrorMessage("Invalid syntax! Proper syntax: {0}buff <buff name or ID> [time in seconds]", Specifier);
return;
}
int id = 0;
int time = 60;
int time = 35791393;
if (!int.TryParse(args.Parameters[0], out id))
{
var found = TShock.Utils.GetBuffByName(args.Parameters[0]);
@ -5989,7 +5989,7 @@ namespace TShockAPI
if (time < 0 || time > 35791393)
time = 35791393;
args.Player.SetBuff(id, time * 60);
args.Player.SendSuccessMessage(string.Format("You have buffed yourself with {0}({1}) for {2} seconds!",
args.Player.SendSuccessMessage(string.Format("You have buffed yourself with {0} ({1}) for {2} seconds!",
TShock.Utils.GetBuffName(id), TShock.Utils.GetBuffDescription(id), (time)));
}
else