From 0f13de4ee3399db284b7e6ee68443be9ff95237b Mon Sep 17 00:00:00 2001 From: Lucas Nicodemus Date: Mon, 28 Feb 2022 14:04:34 -0800 Subject: [PATCH] Version tick: 4.5.15 --- CHANGELOG.md | 2 ++ TShockAPI/Properties/AssemblyInfo.cs | 4 ++-- TShockAPI/TShock.cs | 2 +- 3 files changed, 5 insertions(+), 3 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 23a958f4..e99d9db5 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -13,6 +13,8 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin * If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change. ## Upcoming changes + +## TShock 4.5.15 * Added preliminary support for Terraria 1.4.3.5. (@SignatureBeef, @hakusaro) ## TShock 4.5.14 diff --git a/TShockAPI/Properties/AssemblyInfo.cs b/TShockAPI/Properties/AssemblyInfo.cs index 9b2f98ef..ace87f43 100644 --- a/TShockAPI/Properties/AssemblyInfo.cs +++ b/TShockAPI/Properties/AssemblyInfo.cs @@ -53,5 +53,5 @@ using System.Runtime.InteropServices; // Also, be sure to release on github with the exact assembly version tag as below // so that the update manager works correctly (via the Github releases api and mimic) -[assembly: AssemblyVersion("4.5.14")] -[assembly: AssemblyFileVersion("4.5.14")] +[assembly: AssemblyVersion("4.5.15")] +[assembly: AssemblyFileVersion("4.5.15")] diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs index 8a0ac2a9..ce5b59bf 100644 --- a/TShockAPI/TShock.cs +++ b/TShockAPI/TShock.cs @@ -58,7 +58,7 @@ namespace TShockAPI /// VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info. public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version; /// VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions. - public static readonly string VersionCodename = "Minutes to Midnight"; + public static readonly string VersionCodename = "Zelenskyy"; /// SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins). public static string SavePath = "tshock";