Update CHANGELOG.md

Loggin latest change of adding DisplayDollItemSyncHandler.
Updating missing author for previous changes.
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Patrikkk 2020-06-19 14:26:25 +02:00
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@ -27,13 +27,14 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* Improved clarity for insufficient permission related error messages. (@moisterrific)
* Remove redundant Boulder placement check that prevented placing chests on them, as it is no longer possible to place a chest on a boulder, so nothing crashes the server. "1.2.3: Boulders with Chests on them no longer crash the game if the boulder is hit." (@kevzhao2, @Patrikkk)
* Adding DisplayDollItemSync event. An event that is called when a player modifies the slot of a DisplayDoll (Mannequin). This event provides information about the current item in the displaydoll, as well as the item that the player is about to set. (@Patrikkk)
* Adding DisplayDollItemSyncHandler, which checks for building permissions of the player at the position of the DisplayDoll. (If they do not have permissions, it means they are hacking as they could not even open the doll in the first place.) (@Patrikkk)
## TShock 4.4.0 (Pre-release 11)
* New permission `tshock.tp.pylon` to enable teleporting via Teleportation Pylons (@QuiCM)
* New permission `tshock.journey.research` to enable sharing research via item sacrifice (@QuiCM)
* Add Emoji event to GetDataHandler. This packet is received when a player tries to display an emote. (who?)
* Adding EmojiHandler to handle an exploit. Adding `tshock.sendemoji` permission and checks. Added this permission to guest group by default. (who?)
* Handled SyncCavernMonsterType packet to prevent an exploit where players could modify the server's cavern monster types and make the server spawn any NPCs - including bosses - onto other players. (who?)
* Add Emoji event to GetDataHandler. This packet is received when a player tries to display an emote. (@Patrikkk)
* Adding EmojiHandler to handle an exploit. Adding `tshock.sendemoji` permission and checks. Added this permission to guest group by default. (@Patrikkk)
* Handled SyncCavernMonsterType packet to prevent an exploit where players could modify the server's cavern monster types and make the server spawn any NPCs - including bosses - onto other players. (@Patrikkk)
* Added LandGolfBallInCup event which is accessible for developers to work with, as well as LandGolfBallInCup handler to handle exploits where players could send direct packets to trigger and imitate golf ball cup landing anywhere in the game world. Added two public lists in Handlers.LandGolfBallInCupHandler: GolfBallProjectileIDs and GolfClubItemIDs. (@Patrikkk)
* Added SyncTilePicking event. This is called when a player damages a tile. Implementing SyncTilePickingHandler and patching tile damaging related exploits. (Preventing player sending invalid world position data which disconnects other players.)
* Fixed the issue where mobs could not be fished out during bloodmoon because of Bouncer checks. (@Patrikkk)