ReSharper redundant code cleanup
This commit is contained in:
parent
fd51214146
commit
1147788154
21 changed files with 148 additions and 150 deletions
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@ -15,10 +15,11 @@ GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using System.Linq;
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using System.Net;
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@ -26,7 +27,6 @@ using System.Text;
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using System.Threading;
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using Terraria;
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using TShockAPI.DB;
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using Region = TShockAPI.DB.Region;
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namespace TShockAPI
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{
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@ -641,12 +641,12 @@ namespace TShockAPI
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#region Stupid commands
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public static void ServerInfo(CommandArgs args)
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{
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args.Player.SendMessage("Memory usage: " + System.Diagnostics.Process.GetCurrentProcess().WorkingSet64);
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args.Player.SendMessage("Allocated memory: " + System.Diagnostics.Process.GetCurrentProcess().VirtualMemorySize64);
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args.Player.SendMessage("Total processor time: " + System.Diagnostics.Process.GetCurrentProcess().TotalProcessorTime);
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args.Player.SendMessage("Ver: " + System.Environment.OSVersion);
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args.Player.SendMessage("Proc count: " + System.Environment.ProcessorCount);
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args.Player.SendMessage("Machine name: " + System.Environment.MachineName);
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args.Player.SendMessage("Memory usage: " + Process.GetCurrentProcess().WorkingSet64);
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args.Player.SendMessage("Allocated memory: " + Process.GetCurrentProcess().VirtualMemorySize64);
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args.Player.SendMessage("Total processor time: " + Process.GetCurrentProcess().TotalProcessorTime);
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args.Player.SendMessage("Ver: " + Environment.OSVersion);
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args.Player.SendMessage("Proc count: " + Environment.ProcessorCount);
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args.Player.SendMessage("Machine name: " + Environment.MachineName);
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}
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#endregion
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@ -938,7 +938,7 @@ namespace TShockAPI
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ThreadPool.QueueUserWorkItem(UpdateManager.CheckUpdate);
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}
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[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope")]
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[SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope")]
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private static void UpdateNow(CommandArgs args)
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{
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Process TServer = Process.GetCurrentProcess();
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@ -1103,7 +1103,7 @@ namespace TShockAPI
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private static void WoF(CommandArgs args)
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{
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if (Main.wof >= 0 || (args.Player.Y / 16f < (float)(Main.maxTilesY - 205)))
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if (Main.wof >= 0 || (args.Player.Y / 16f < (Main.maxTilesY - 205)))
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{
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args.Player.SendMessage("Can't spawn Wall of Flesh!", Color.Red);
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return;
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@ -2855,7 +2855,7 @@ namespace TShockAPI
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count++;
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}
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}
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args.Player.SendMessage("All " + count.ToString() + " items within a radius of " + radius.ToString() + " have been deleted.");
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args.Player.SendMessage("All " + count + " items within a radius of " + radius + " have been deleted.");
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}
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@ -142,16 +142,16 @@ namespace TShockAPI
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public bool SaveWorldOnCrash = true;
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[Description("This will announce a player's location on join")]
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public bool EnableGeoIP = false;
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public bool EnableGeoIP;
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[Description("This will turn on a token requirement for the /status API endpoint.")]
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public bool EnableTokenEndpointAuthentication = false;
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public bool EnableTokenEndpointAuthentication;
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[Description("This is used when the API endpoint /status is queried.")]
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public string ServerNickname = "TShock Server";
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[Description("Enable/Disable the rest api.")]
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public bool RestApiEnabled = false;
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public bool RestApiEnabled;
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[Description("This is the port which the rest api will listen on.")]
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public int RestApiPort = 7878;
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@ -160,7 +160,7 @@ namespace TShockAPI
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public bool DisableTombstones = true;
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[Description("Displays a player's IP on join to everyone who has the log permission")]
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public bool DisplayIPToAdmins = false;
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public bool DisplayIPToAdmins;
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[Description("Some tiles are 'fixed' by not letting TShock handle them. Disabling this may break certain asthetic tiles.")]
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public bool EnableInsecureTileFixes = true;
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@ -169,22 +169,22 @@ namespace TShockAPI
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public bool KickProxyUsers = true;
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[Description("Disables hardmode, can't never be activated. Overrides /starthardmode")]
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public bool DisableHardmode = false;
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public bool DisableHardmode;
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[Description("Disables Dungeon Guardian from being spawned by player packets, this will instead force a respawn")]
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public bool DisableDungeonGuardian = false;
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public bool DisableDungeonGuardian;
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[Description("Enable Server Side Inventory checks, EXPERIMENTAL")]
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public bool ServerSideInventory = false;
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public bool ServerSideInventory;
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[Description("Disables reporting of playercount to the stat system.")]
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public bool DisablePlayerCountReporting = false;
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public bool DisablePlayerCountReporting;
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[Description("Disables clown bomb projectiles from spawning")]
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public bool DisableClownBombs = false;
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public bool DisableClownBombs;
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[Description("Disables snow ball projectiles from spawning")]
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public bool DisableSnowBalls = false;
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public bool DisableSnowBalls;
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[Description("Change ingame chat format, {0} = Group Name, {1} = Group Prefix, {2} = Player Name, {3} = Group Suffix, {4} = Chat Message")]
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public string ChatFormat = "{1}{2}{3}: {4}";
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@ -205,10 +205,10 @@ namespace TShockAPI
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public int ProjectileThreshold = 50;
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[Description("Require all players to register or login before being allowed to play.")]
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public bool RequireLogin = false;
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public bool RequireLogin;
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[Description("Disables Invisibility potions from being used in PvP (Note, they can use them on the client, but the effect isn't sent to the rest of the server)")]
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public bool DisableInvisPvP = false;
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public bool DisableInvisPvP;
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[Description("The maximum distance players disabled for various reasons can move from")]
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public int MaxRangeForDisabled = 10;
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@ -217,13 +217,13 @@ namespace TShockAPI
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public string ServerPassword = "";
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[Description("Protect chests with region and build permissions")]
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public bool RegionProtectChests = false;
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public bool RegionProtectChests;
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[Description("Disable users from being able to login with account password when joining")]
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public bool DisableLoginBeforeJoin = false;
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public bool DisableLoginBeforeJoin;
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[Description("Allows users to register any username with /register")]
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public bool AllowRegisterAnyUsername = false;
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public bool AllowRegisterAnyUsername;
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public static ConfigFile Read(string path)
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{
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@ -57,7 +57,7 @@ namespace TShockAPI.DB
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int count = 0;
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foreach (SqlValue where in wheres)
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{
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sbwheres.Append(where.Name + "=" + where.Value.ToString());
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sbwheres.Append(where.Name + "=" + where.Value);
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if (count != wheres.Count - 1)
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sbwheres.Append(" AND ");
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count++;
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@ -74,7 +74,7 @@ namespace TShockAPI.DB
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int count = 0;
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foreach (SqlValue value in values)
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{
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sbvalues.Append(value.Name + "=" + value.Value.ToString());
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sbvalues.Append(value.Name + "=" + value.Value);
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if (count != values.Count - 1)
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sbvalues.Append(",");
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count++;
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@ -82,7 +82,7 @@ namespace TShockAPI.DB
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count = 0;
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foreach (SqlValue where in wheres)
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{
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sbwheres.Append(where.Name + "=" + where.Value.ToString());
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sbwheres.Append(where.Name + "=" + where.Value);
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if (count != wheres.Count - 1)
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sbwheres.Append(" AND ");
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count++;
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@ -124,7 +124,7 @@ namespace TShockAPI.DB
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foreach (SqlValue where in wheres)
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{
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sbwheres.Append(where.Name + "=" + where.Value.ToString());
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sbwheres.Append(where.Name + "=" + where.Value);
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if (count != wheres.Count - 1)
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sbwheres.Append(" AND ");
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count++;
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@ -186,7 +186,7 @@ namespace TShockAPI.DB
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int count = 0;
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foreach (SqlValue where in wheres)
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{
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sbwheres.Append(where.Name + "=" + where.Value.ToString());
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sbwheres.Append(where.Name + "=" + where.Value);
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if (count != wheres.Count - 1)
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sbwheres.Append(" AND ");
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count++;
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@ -203,7 +203,7 @@ namespace TShockAPI.DB
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int count = 0;
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foreach (SqlValue value in values)
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{
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sbvalues.Append(value.Name + "=" + value.Value.ToString());
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sbvalues.Append(value.Name + "=" + value.Value);
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if (count != values.Count - 1)
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sbvalues.Append("AND");
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count++;
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@ -211,7 +211,7 @@ namespace TShockAPI.DB
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count = 0;
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foreach (SqlValue where in wheres)
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{
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sbwheres.Append(where.Name + "=" + where.Value.ToString());
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sbwheres.Append(where.Name + "=" + where.Value);
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if (count != wheres.Count - 1)
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sbwheres.Append(" AND ");
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count++;
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@ -254,7 +254,7 @@ namespace TShockAPI.DB
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foreach (SqlValue where in wheres)
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{
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sbwheres.Append(where.Name + "=" + where.Value.ToString());
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sbwheres.Append(where.Name + "=" + where.Value);
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if (count != wheres.Count - 1)
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sbwheres.Append(" AND ");
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count++;
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@ -20,7 +20,6 @@ using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using System.Linq;
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using System.Xml;
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@ -18,7 +18,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.Data;
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using MySql.Data.MySqlClient;
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using Terraria;
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@ -1,5 +1,5 @@
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using System.Data;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Data;
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namespace TShockAPI.DB
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{
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@ -19,7 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using System.Xml;
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using MySql.Data.MySqlClient;
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@ -31,7 +31,7 @@ namespace TShockAPI.DB
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{
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private IDbConnection database;
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[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope")]
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[SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope")]
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public WarpManager(IDbConnection db)
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{
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database = db;
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@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Diagnostics.CodeAnalysis;
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namespace TShockAPI.DB
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{
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@ -14,7 +15,7 @@ namespace TShockAPI.DB
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/// <param name="query">Query string with parameters as @0, @1, etc.</param>
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/// <param name="args">Parameters to be put in the query</param>
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/// <returns>Rows affected by query</returns>
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[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Security", "CA2100:Review SQL queries for security vulnerabilities")]
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[SuppressMessage("Microsoft.Security", "CA2100:Review SQL queries for security vulnerabilities")]
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public static int Query(this IDbConnection olddb, string query, params object[] args)
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{
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using (var db = olddb.CloneEx())
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@ -37,7 +38,7 @@ namespace TShockAPI.DB
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/// <param name="query">Query string with parameters as @0, @1, etc.</param>
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/// <param name="args">Parameters to be put in the query</param>
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/// <returns>Query result as IDataReader</returns>
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[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Security", "CA2100:Review SQL queries for security vulnerabilities")]
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[SuppressMessage("Microsoft.Security", "CA2100:Review SQL queries for security vulnerabilities")]
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public static QueryResult QueryReader(this IDbConnection olddb, string query, params object[] args)
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{
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var db = olddb.CloneEx();
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@ -92,8 +93,8 @@ namespace TShockAPI.DB
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return SqlType.Unknown;
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}
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static readonly Dictionary<Type, Func<IDataReader, int, object>> ReadFuncs = new Dictionary<Type, Func<IDataReader, int, object>>()
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{
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static readonly Dictionary<Type, Func<IDataReader, int, object>> ReadFuncs = new Dictionary<Type, Func<IDataReader, int, object>>
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{
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{typeof(bool), (s, i) => s.GetBoolean(i)},
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{typeof(byte), (s, i) => s.GetByte(i)},
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{typeof(Int16), (s, i) => s.GetInt16(i)},
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@ -20,6 +20,7 @@
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using System;
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using System.IO;
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using System.Net;
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using System.Net.Sockets;
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// This code is based on MaxMind's original C# code, which was ported from Java.
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// This version is very simplified and does not support a majority of features for speed.
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@ -141,7 +142,7 @@ namespace MaxMind
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public GeoIPCountry(string filename)
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{
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FileStream fs = new FileStream(filename, FileMode.Open);
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_geodata = (Stream)fs;
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_geodata = fs;
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_close = true;
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}
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@ -192,7 +193,7 @@ namespace MaxMind
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// Converts an IPv4 address into a long, for reading from geo database
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long AddressToLong(IPAddress ip)
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{
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if (ip.AddressFamily != System.Net.Sockets.AddressFamily.InterNetwork)
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if (ip.AddressFamily != AddressFamily.InterNetwork)
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throw new InvalidOperationException("IP address is not IPv4");
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long num = 0;
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@ -15,15 +15,14 @@ GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Streams;
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using System.Text;
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using Terraria;
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using TShockAPI.Net;
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using System.IO.Streams;
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namespace TShockAPI
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{
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@ -121,8 +120,8 @@ namespace TShockAPI
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int plr = args.Data.ReadInt8();
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int slot = args.Data.ReadInt8();
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int stack = args.Data.ReadInt8();
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short prefix = (short) args.Data.ReadInt8();
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int type = (int) args.Data.ReadInt16();
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short prefix = args.Data.ReadInt8();
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int type = args.Data.ReadInt16();
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if (plr != args.Player.Index)
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{
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@ -1,4 +1,5 @@
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using System;
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using System.IO;
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using System.IO.Streams;
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namespace TShockAPI.Net
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@ -9,7 +10,7 @@ namespace TShockAPI.Net
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{
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get { throw new NotImplementedException("Msg ID not implemented"); }
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}
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public void PackFull(System.IO.Stream stream)
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public void PackFull(Stream stream)
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{
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long start = stream.Position;
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stream.WriteInt32(1);
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@ -21,12 +22,12 @@ namespace TShockAPI.Net
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stream.Position = end;
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}
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public virtual void Unpack(System.IO.Stream stream)
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public virtual void Unpack(Stream stream)
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{
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throw new NotImplementedException();
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}
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public virtual void Pack(System.IO.Stream stream)
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public virtual void Pack(Stream stream)
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{
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throw new NotImplementedException();
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}
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|
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|
|
@ -18,8 +18,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.IO;
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using Terraria;
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using System.IO.Streams;
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using Terraria;
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namespace TShockAPI.Net
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{
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|
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|
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@ -18,9 +18,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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|
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using System;
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using System.IO;
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using System.Text;
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using System.IO.Streams;
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using System.Text;
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namespace TShockAPI.Net
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{
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@ -4,9 +4,8 @@ using System.ComponentModel;
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using System.IO;
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using System.Net.Sockets;
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using System.Text;
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using Terraria;
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using Hooks;
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using Terraria;
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namespace TShockAPI
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{
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|
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|
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@ -19,12 +19,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Streams;
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading;
|
||||
using Terraria;
|
||||
using System.IO.Streams;
|
||||
|
||||
namespace TShockAPI
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,6 +4,7 @@ using System.Linq;
|
|||
using HttpServer;
|
||||
using Rests;
|
||||
using Terraria;
|
||||
using TShockAPI.DB;
|
||||
|
||||
namespace TShockAPI
|
||||
{
|
||||
|
|
@ -213,7 +214,7 @@ namespace TShockAPI
|
|||
return returnBlock;
|
||||
}
|
||||
|
||||
var ban = new DB.Ban();
|
||||
var ban = new Ban();
|
||||
if (type == "ip") ban = TShock.Bans.GetBanByIp(verbs["user"]);
|
||||
else if (type == "name") ban = TShock.Bans.GetBanByName(verbs["user"]);
|
||||
else
|
||||
|
|
@ -253,7 +254,7 @@ namespace TShockAPI
|
|||
return returnBlock;
|
||||
}
|
||||
|
||||
var ban = new DB.Ban();
|
||||
var ban = new Ban();
|
||||
if (type == "ip") ban = TShock.Bans.GetBanByIp(verbs["user"]);
|
||||
else if (type == "name") ban = TShock.Bans.GetBanByName(verbs["user"]);
|
||||
else
|
||||
|
|
@ -318,7 +319,7 @@ namespace TShockAPI
|
|||
}
|
||||
Main.bloodMoon = bloodmoon;
|
||||
returnBlock.Add("status", "200");
|
||||
returnBlock.Add("response", "Blood Moon has been set to " + bloodmoon.ToString());
|
||||
returnBlock.Add("response", "Blood Moon has been set to " + bloodmoon);
|
||||
return returnBlock;
|
||||
}
|
||||
#endregion
|
||||
|
|
@ -328,16 +329,16 @@ namespace TShockAPI
|
|||
{
|
||||
var returnBlock = new Dictionary<string, object>();
|
||||
var playerParam = parameters["player"];
|
||||
var found = TShock.Utils.FindPlayer(playerParam.ToString());
|
||||
var found = TShock.Utils.FindPlayer(playerParam);
|
||||
if (found.Count == 0)
|
||||
{
|
||||
returnBlock.Add("status", "400");
|
||||
returnBlock.Add("error", "Name " + playerParam.ToString() + " was not found");
|
||||
returnBlock.Add("error", "Name " + playerParam + " was not found");
|
||||
}
|
||||
else if (found.Count > 1)
|
||||
{
|
||||
returnBlock.Add("status", "400");
|
||||
returnBlock.Add("error", "Name " + playerParam.ToString() + " matches " + playerParam.Count().ToString() + " players");
|
||||
returnBlock.Add("error", "Name " + playerParam + " matches " + playerParam.Count() + " players");
|
||||
}
|
||||
else if (found.Count == 1)
|
||||
{
|
||||
|
|
@ -347,7 +348,7 @@ namespace TShockAPI
|
|||
returnBlock.Add("username", player.UserAccountName == null ? "" : player.UserAccountName);
|
||||
returnBlock.Add("ip", player.IP);
|
||||
returnBlock.Add("group", player.Group.Name);
|
||||
returnBlock.Add("position", player.TileX.ToString() + "," + player.TileY.ToString());
|
||||
returnBlock.Add("position", player.TileX + "," + player.TileY);
|
||||
var activeItems = player.TPlayer.inventory.Where(p => p.active).ToList();
|
||||
returnBlock.Add("inventory", string.Join(", ", activeItems.Select(p => p.name)));
|
||||
returnBlock.Add("buffs", string.Join(", ", player.TPlayer.buffType));
|
||||
|
|
@ -358,22 +359,22 @@ namespace TShockAPI
|
|||
{
|
||||
var returnBlock = new Dictionary<string, object>();
|
||||
var playerParam = parameters["player"];
|
||||
var found = TShock.Utils.FindPlayer(playerParam.ToString());
|
||||
var found = TShock.Utils.FindPlayer(playerParam);
|
||||
var reason = verbs["reason"];
|
||||
if (found.Count == 0)
|
||||
{
|
||||
returnBlock.Add("status", "400");
|
||||
returnBlock.Add("error", "Name " + playerParam.ToString() + " was not found");
|
||||
returnBlock.Add("error", "Name " + playerParam + " was not found");
|
||||
}
|
||||
else if (found.Count > 1)
|
||||
{
|
||||
returnBlock.Add("status", "400");
|
||||
returnBlock.Add("error", "Name " + playerParam.ToString() + " matches " + playerParam.Count().ToString() + " players");
|
||||
returnBlock.Add("error", "Name " + playerParam + " matches " + playerParam.Count() + " players");
|
||||
}
|
||||
else if (found.Count == 1)
|
||||
{
|
||||
var player = found[0];
|
||||
TShock.Utils.ForceKick(player, reason == null ? "Kicked via web" : reason.ToString());
|
||||
TShock.Utils.ForceKick(player, reason == null ? "Kicked via web" : reason);
|
||||
returnBlock.Add("status", "200");
|
||||
returnBlock.Add("response", "Player " + player.Name + " was kicked");
|
||||
}
|
||||
|
|
@ -383,23 +384,23 @@ namespace TShockAPI
|
|||
{
|
||||
var returnBlock = new Dictionary<string, object>();
|
||||
var playerParam = parameters["player"];
|
||||
var found = TShock.Utils.FindPlayer(playerParam.ToString());
|
||||
var found = TShock.Utils.FindPlayer(playerParam);
|
||||
var reason = verbs["reason"];
|
||||
if (found.Count == 0)
|
||||
{
|
||||
returnBlock.Add("status", "400");
|
||||
returnBlock.Add("error", "Name " + playerParam.ToString() + " was not found");
|
||||
returnBlock.Add("error", "Name " + playerParam + " was not found");
|
||||
}
|
||||
else if (found.Count > 1)
|
||||
{
|
||||
returnBlock.Add("status", "400");
|
||||
returnBlock.Add("error", "Name " + playerParam.ToString() + " matches " + playerParam.Count().ToString() + " players");
|
||||
returnBlock.Add("error", "Name " + playerParam + " matches " + playerParam.Count() + " players");
|
||||
}
|
||||
else if (found.Count == 1)
|
||||
{
|
||||
var player = found[0];
|
||||
TShock.Bans.AddBan(player.IP, player.Name, reason == null ? "Banned via web" : reason.ToString());
|
||||
TShock.Utils.ForceKick(player, reason == null ? "Banned via web" : reason.ToString());
|
||||
TShock.Bans.AddBan(player.IP, player.Name, reason == null ? "Banned via web" : reason);
|
||||
TShock.Utils.ForceKick(player, reason == null ? "Banned via web" : reason);
|
||||
returnBlock.Add("status", "200");
|
||||
returnBlock.Add("response", "Player " + player.Name + " was banned");
|
||||
}
|
||||
|
|
|
|||
|
|
@ -57,11 +57,11 @@ namespace TShockAPI
|
|||
string response;
|
||||
if (TShock.Config.DisablePlayerCountReporting)
|
||||
{
|
||||
response = client.DownloadString("http://tshock.co/tickto.php?do=log&fp=" + fp + "&ver=" + TShock.VersionNum + "&os=" + System.Environment.OSVersion.ToString() + "&mono=" + Main.runningMono + "&port=" + Netplay.serverPort + "&plcount=0");
|
||||
response = client.DownloadString("http://tshock.co/tickto.php?do=log&fp=" + fp + "&ver=" + TShock.VersionNum + "&os=" + Environment.OSVersion + "&mono=" + Main.runningMono + "&port=" + Netplay.serverPort + "&plcount=0");
|
||||
}
|
||||
else
|
||||
{
|
||||
response = client.DownloadString("http://tshock.co/tickto.php?do=log&fp=" + fp + "&ver=" + TShock.VersionNum + "&os=" + System.Environment.OSVersion.ToString() + "&mono=" + Main.runningMono + "&port=" + Netplay.serverPort + "&plcount=" + TShock.Utils.ActivePlayers());
|
||||
response = client.DownloadString("http://tshock.co/tickto.php?do=log&fp=" + fp + "&ver=" + TShock.VersionNum + "&os=" + Environment.OSVersion + "&mono=" + Main.runningMono + "&port=" + Netplay.serverPort + "&plcount=" + TShock.Utils.ActivePlayers());
|
||||
}
|
||||
Log.ConsoleInfo("Stat Tracker: " + response + "\n");
|
||||
}
|
||||
|
|
|
|||
|
|
@ -15,13 +15,12 @@ GNU General Public License for more details.
|
|||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using Terraria;
|
||||
|
||||
using TShockAPI.Net;
|
||||
|
||||
namespace TShockAPI
|
||||
|
|
@ -60,21 +59,21 @@ namespace TShockAPI
|
|||
public int UserID = -1;
|
||||
public bool HasBeenNaggedAboutLoggingIn;
|
||||
public bool TPAllow = true;
|
||||
public bool mute = false;
|
||||
public bool TpLock = false;
|
||||
public bool mute;
|
||||
public bool TpLock;
|
||||
Player FakePlayer;
|
||||
public bool RequestedSection = false;
|
||||
public bool RequestedSection;
|
||||
public DateTime LastDeath { get; set; }
|
||||
public bool Dead = false;
|
||||
public bool Dead;
|
||||
public string Country = "??";
|
||||
public int Difficulty;
|
||||
private string CacheIP;
|
||||
public string IgnoreActionsForInventory = "none";
|
||||
public string IgnoreActionsForCheating = "none";
|
||||
public string IgnoreActionsForDisabledArmor = "none";
|
||||
public bool IgnoreActionsForClearingTrashCan = false;
|
||||
public bool IgnoreActionsForClearingTrashCan;
|
||||
public PlayerData PlayerData;
|
||||
public bool RequiresPassword = false;
|
||||
public bool RequiresPassword;
|
||||
|
||||
public bool RealPlayer
|
||||
{
|
||||
|
|
@ -266,8 +265,8 @@ namespace TShockAPI
|
|||
{
|
||||
using (var ms = new MemoryStream())
|
||||
{
|
||||
var msg = new SpawnMsg()
|
||||
{
|
||||
var msg = new SpawnMsg
|
||||
{
|
||||
PlayerIndex = (byte)Index,
|
||||
TileX = tilex,
|
||||
TileY = tiley
|
||||
|
|
@ -281,8 +280,8 @@ namespace TShockAPI
|
|||
{
|
||||
using (var ms = new MemoryStream())
|
||||
{
|
||||
var msg = new ProjectileRemoveMsg()
|
||||
{
|
||||
var msg = new ProjectileRemoveMsg
|
||||
{
|
||||
Index = (short)index,
|
||||
Owner = (byte)owner
|
||||
};
|
||||
|
|
@ -296,7 +295,7 @@ namespace TShockAPI
|
|||
try
|
||||
{
|
||||
int num = (size - 1) / 2;
|
||||
SendData(PacketTypes.TileSendSquare, "", size, (float)(x - num), (float)(y - num));
|
||||
SendData(PacketTypes.TileSendSquare, "", size, (x - num), (y - num));
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
|
|
@ -372,7 +371,7 @@ namespace TShockAPI
|
|||
if ((DateTime.UtcNow - LastThreat).TotalMilliseconds < 5000 && !bypass)
|
||||
return;
|
||||
|
||||
SendData(PacketTypes.PlayerAddBuff, number: Index, number2: (float)type, number3: (float)time);
|
||||
SendData(PacketTypes.PlayerAddBuff, number: Index, number2: type, number3: time);
|
||||
}
|
||||
|
||||
//Todo: Separate this into a few functions. SendTo, SendToAll, etc
|
||||
|
|
@ -476,7 +475,7 @@ namespace TShockAPI
|
|||
public NetItem[] inventory = new NetItem[NetItem.maxNetInventory];
|
||||
public int maxHealth = 100;
|
||||
//public int maxMana = 100;
|
||||
public bool exists = false;
|
||||
public bool exists;
|
||||
|
||||
public PlayerData(TSPlayer player)
|
||||
{
|
||||
|
|
@ -571,14 +570,14 @@ namespace TShockAPI
|
|||
public class NetItem
|
||||
{
|
||||
public static int maxNetInventory = 59;
|
||||
public int netID = 0;
|
||||
public int stack = 0;
|
||||
public int prefix = 0;
|
||||
public int netID;
|
||||
public int stack;
|
||||
public int prefix;
|
||||
|
||||
public static string ToString(NetItem[] inventory)
|
||||
{
|
||||
string inventoryString = "";
|
||||
for (int i = 0; i < NetItem.maxNetInventory; i++)
|
||||
for (int i = 0; i < maxNetInventory; i++)
|
||||
{
|
||||
if (i != 0)
|
||||
inventoryString += "~";
|
||||
|
|
@ -598,9 +597,9 @@ namespace TShockAPI
|
|||
|
||||
public static NetItem[] Parse(string data)
|
||||
{
|
||||
NetItem[] inventory = new NetItem[NetItem.maxNetInventory];
|
||||
NetItem[] inventory = new NetItem[maxNetInventory];
|
||||
int i;
|
||||
for (i = 0; i < NetItem.maxNetInventory; i++)
|
||||
for (i = 0; i < maxNetInventory; i++)
|
||||
{
|
||||
inventory[i] = new NetItem();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -17,8 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
*/
|
||||
/* TShock wouldn't be possible without:
|
||||
* Github
|
||||
* Microsoft Visual Studio 2010
|
||||
* Adrenic
|
||||
* Microsoft Visual Studio 2011
|
||||
* And you, for your continued support and devotion to the evolution of TShock
|
||||
* Kerplunc Gaming
|
||||
* TerrariaGSP
|
||||
|
|
@ -29,12 +28,14 @@ using System.Collections.Generic;
|
|||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Diagnostics;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using Mono.Data.Sqlite;
|
||||
using Hooks;
|
||||
using MaxMind;
|
||||
using Mono.Data.Sqlite;
|
||||
using MySql.Data.MySqlClient;
|
||||
using Rests;
|
||||
using Terraria;
|
||||
|
|
@ -65,7 +66,7 @@ namespace TShockAPI
|
|||
public static IDbConnection DB;
|
||||
public static bool OverridePort;
|
||||
public static PacketBufferer PacketBuffer;
|
||||
public static MaxMind.GeoIPCountry Geo;
|
||||
public static GeoIPCountry Geo;
|
||||
public static SecureRest RestApi;
|
||||
public static RestManager RestManager;
|
||||
public static Utils Utils = new Utils();
|
||||
|
|
@ -105,7 +106,7 @@ namespace TShockAPI
|
|||
|
||||
|
||||
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Security", "CA2122:DoNotIndirectlyExposeMethodsWithLinkDemands")]
|
||||
[SuppressMessage("Microsoft.Security", "CA2122:DoNotIndirectlyExposeMethodsWithLinkDemands")]
|
||||
public override void Initialize()
|
||||
{
|
||||
HandleCommandLine(Environment.GetCommandLineArgs());
|
||||
|
|
@ -185,7 +186,7 @@ namespace TShockAPI
|
|||
|
||||
var geoippath = Path.Combine(SavePath, "GeoIP.dat");
|
||||
if (Config.EnableGeoIP && File.Exists(geoippath))
|
||||
Geo = new MaxMind.GeoIPCountry(geoippath);
|
||||
Geo = new GeoIPCountry(geoippath);
|
||||
|
||||
Console.Title = string.Format("TerrariaShock Version {0} ({1})", Version, VersionCodename);
|
||||
Log.ConsoleInfo(string.Format("TerrariaShock Version {0} ({1}) now running.", Version, VersionCodename));
|
||||
|
|
@ -230,18 +231,18 @@ namespace TShockAPI
|
|||
|
||||
RestObject RestApi_Verify(string username, string password)
|
||||
{
|
||||
var userAccount = TShock.Users.GetUserByName(username);
|
||||
var userAccount = Users.GetUserByName(username);
|
||||
if (userAccount == null)
|
||||
{
|
||||
return new RestObject("401") { Error = "Invalid username/password combination provided. Please re-submit your query with a correct pair." };
|
||||
}
|
||||
|
||||
if (TShock.Utils.HashPassword(password).ToUpper() != userAccount.Password.ToUpper())
|
||||
if (Utils.HashPassword(password).ToUpper() != userAccount.Password.ToUpper())
|
||||
{
|
||||
return new RestObject("401") { Error = "Invalid username/password combination provided. Please re-submit your query with a correct pair." };
|
||||
}
|
||||
|
||||
if (!TShock.Utils.GetGroup(userAccount.Group).HasPermission("api") && userAccount.Group != "superadmin")
|
||||
if (!Utils.GetGroup(userAccount.Group).HasPermission("api") && userAccount.Group != "superadmin")
|
||||
{
|
||||
return new RestObject("403") { Error = "Although your account was successfully found and identified, your account lacks the permission required to use the API. (api)" };
|
||||
}
|
||||
|
|
@ -249,7 +250,7 @@ namespace TShockAPI
|
|||
return new RestObject("200") { Response = "Successful login" }; //Maybe return some user info too?
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
|
|
@ -453,12 +454,12 @@ namespace TShockAPI
|
|||
|
||||
if ((DateTime.UtcNow - LastSave).TotalMinutes >= 15)
|
||||
{
|
||||
foreach (TSPlayer player in TShock.Players)
|
||||
foreach (TSPlayer player in Players)
|
||||
{
|
||||
// prevent null point exceptions
|
||||
if (player != null && player.IsLoggedIn)
|
||||
{
|
||||
TShock.InventoryDB.InsertPlayerData(player);
|
||||
InventoryDB.InsertPlayerData(player);
|
||||
}
|
||||
}
|
||||
LastSave = DateTime.UtcNow;
|
||||
|
|
@ -543,7 +544,7 @@ namespace TShockAPI
|
|||
check = "none";
|
||||
foreach (Item item in player.TPlayer.armor)
|
||||
{
|
||||
if (!player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned(item.name, player))
|
||||
if (!player.Group.HasPermission(Permissions.usebanneditem) && Itembans.ItemIsBanned(item.name, player))
|
||||
{
|
||||
player.SetBuff(30, 120); //Bleeding
|
||||
player.SetBuff(36, 120); //Broken Armor
|
||||
|
|
@ -557,7 +558,7 @@ namespace TShockAPI
|
|||
player.SetBuff(32, 120); //Slow
|
||||
player.SetBuff(23, 120); //Cursed
|
||||
}
|
||||
else if(!player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned(player.TPlayer.inventory[player.TPlayer.selectedItem].name, player))
|
||||
else if(!player.Group.HasPermission(Permissions.usebanneditem) && Itembans.ItemIsBanned(player.TPlayer.inventory[player.TPlayer.selectedItem].name, player))
|
||||
{
|
||||
player.SetBuff(23, 120); //Cursed
|
||||
}
|
||||
|
|
@ -578,9 +579,9 @@ namespace TShockAPI
|
|||
player.Group = Users.GetGroupForIP(player.IP);
|
||||
}
|
||||
|
||||
if (TShock.Utils.ActivePlayers() + 1 > Config.MaxSlots + 20)
|
||||
if (Utils.ActivePlayers() + 1 > Config.MaxSlots + 20)
|
||||
{
|
||||
TShock.Utils.ForceKick(player, Config.ServerFullNoReservedReason);
|
||||
Utils.ForceKick(player, Config.ServerFullNoReservedReason);
|
||||
handler.Handled = true;
|
||||
return;
|
||||
}
|
||||
|
|
@ -592,27 +593,27 @@ namespace TShockAPI
|
|||
|
||||
if (ban != null)
|
||||
{
|
||||
TShock.Utils.ForceKick(player, string.Format("You are banned: {0}", ban.Reason));
|
||||
Utils.ForceKick(player, string.Format("You are banned: {0}", ban.Reason));
|
||||
handler.Handled = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!FileTools.OnWhitelist(player.IP))
|
||||
{
|
||||
TShock.Utils.ForceKick(player, "Not on whitelist.");
|
||||
Utils.ForceKick(player, "Not on whitelist.");
|
||||
handler.Handled = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (TShock.Geo != null)
|
||||
if (Geo != null)
|
||||
{
|
||||
var code = TShock.Geo.TryGetCountryCode(IPAddress.Parse(player.IP));
|
||||
player.Country = code == null ? "N/A" : MaxMind.GeoIPCountry.GetCountryNameByCode(code);
|
||||
var code = Geo.TryGetCountryCode(IPAddress.Parse(player.IP));
|
||||
player.Country = code == null ? "N/A" : GeoIPCountry.GetCountryNameByCode(code);
|
||||
if (code == "A1")
|
||||
{
|
||||
if (TShock.Config.KickProxyUsers)
|
||||
if (Config.KickProxyUsers)
|
||||
{
|
||||
TShock.Utils.ForceKick(player, "Proxies are not allowed");
|
||||
Utils.ForceKick(player, "Proxies are not allowed");
|
||||
handler.Handled = true;
|
||||
return;
|
||||
}
|
||||
|
|
@ -637,7 +638,7 @@ namespace TShockAPI
|
|||
|
||||
if (ban != null)
|
||||
{
|
||||
TShock.Utils.ForceKick(player, string.Format("You are banned: {0}", ban.Reason));
|
||||
Utils.ForceKick(player, string.Format("You are banned: {0}", ban.Reason));
|
||||
handler.Handled = true;
|
||||
return;
|
||||
}
|
||||
|
|
@ -650,7 +651,7 @@ namespace TShockAPI
|
|||
|
||||
if (tsplr != null && tsplr.ReceivedInfo)
|
||||
{
|
||||
TShock.Utils.Broadcast(tsplr.Name + " has left", Color.Yellow);
|
||||
Utils.Broadcast(tsplr.Name + " has left", Color.Yellow);
|
||||
Log.Info(string.Format("{0} left.", tsplr.Name));
|
||||
|
||||
if (tsplr.IsLoggedIn)
|
||||
|
|
@ -678,7 +679,7 @@ namespace TShockAPI
|
|||
return;
|
||||
}
|
||||
|
||||
if (!TShock.Utils.ValidString(text))
|
||||
if (!Utils.ValidString(text))
|
||||
{
|
||||
e.Handled = true;
|
||||
return;
|
||||
|
|
@ -698,7 +699,7 @@ namespace TShockAPI
|
|||
}
|
||||
else if (!tsplr.mute)
|
||||
{
|
||||
TShock.Utils.Broadcast(String.Format(TShock.Config.ChatFormat, tsplr.Group.Name, tsplr.Group.Prefix, tsplr.Name, tsplr.Group.Suffix, text), tsplr.Group.R, tsplr.Group.G, tsplr.Group.B);
|
||||
Utils.Broadcast(String.Format(Config.ChatFormat, tsplr.Group.Name, tsplr.Group.Prefix, tsplr.Name, tsplr.Group.Suffix, text), tsplr.Group.R, tsplr.Group.G, tsplr.Group.B);
|
||||
e.Handled = true;
|
||||
}
|
||||
else if (tsplr.mute)
|
||||
|
|
@ -815,7 +816,7 @@ namespace TShockAPI
|
|||
return;
|
||||
}
|
||||
|
||||
TShock.Utils.ShowFileToUser(player, "motd.txt");
|
||||
Utils.ShowFileToUser(player, "motd.txt");
|
||||
|
||||
if (Config.PvPMode == "always" && !player.TPlayer.hostile)
|
||||
{
|
||||
|
|
@ -879,7 +880,7 @@ namespace TShockAPI
|
|||
|
||||
void OnNpcSetDefaults(SetDefaultsEventArgs<NPC, int> e)
|
||||
{
|
||||
if (TShock.Itembans.ItemIsBanned(e.Object.name, null) )
|
||||
if (Itembans.ItemIsBanned(e.Object.name, null) )
|
||||
{
|
||||
e.Object.SetDefaults(0);
|
||||
}
|
||||
|
|
@ -959,8 +960,8 @@ namespace TShockAPI
|
|||
|
||||
private void OnSaveWorld(bool resettime, HandledEventArgs e)
|
||||
{
|
||||
TShock.Utils.Broadcast("Saving world. Momentary lag might result from this.", Color.Red);
|
||||
Thread SaveWorld = new Thread(TShock.Utils.SaveWorld);
|
||||
Utils.Broadcast("Saving world. Momentary lag might result from this.", Color.Red);
|
||||
Thread SaveWorld = new Thread(Utils.SaveWorld);
|
||||
SaveWorld.Start();
|
||||
e.Handled = true;
|
||||
}
|
||||
|
|
@ -984,7 +985,7 @@ namespace TShockAPI
|
|||
}
|
||||
else
|
||||
{
|
||||
Main.invasionSize = 100 + (Config.InvasionMultiplier * TShock.Utils.ActivePlayers());
|
||||
Main.invasionSize = 100 + (Config.InvasionMultiplier * Utils.ActivePlayers());
|
||||
}
|
||||
|
||||
Main.invasionWarn = 0;
|
||||
|
|
@ -1010,22 +1011,22 @@ namespace TShockAPI
|
|||
switch (random)
|
||||
{
|
||||
case 0:
|
||||
TShock.Utils.Broadcast(string.Format("You call that a lot? {0} goblins killed!", KillCount));
|
||||
Utils.Broadcast(string.Format("You call that a lot? {0} goblins killed!", KillCount));
|
||||
break;
|
||||
case 1:
|
||||
TShock.Utils.Broadcast(string.Format("Fatality! {0} goblins killed!", KillCount));
|
||||
Utils.Broadcast(string.Format("Fatality! {0} goblins killed!", KillCount));
|
||||
break;
|
||||
case 2:
|
||||
TShock.Utils.Broadcast(string.Format("Number of 'noobs' killed to date: {0}", KillCount));
|
||||
Utils.Broadcast(string.Format("Number of 'noobs' killed to date: {0}", KillCount));
|
||||
break;
|
||||
case 3:
|
||||
TShock.Utils.Broadcast(string.Format("Duke Nukem would be proud. {0} goblins killed.", KillCount));
|
||||
Utils.Broadcast(string.Format("Duke Nukem would be proud. {0} goblins killed.", KillCount));
|
||||
break;
|
||||
case 4:
|
||||
TShock.Utils.Broadcast(string.Format("You call that a lot? {0} goblins killed!", KillCount));
|
||||
Utils.Broadcast(string.Format("You call that a lot? {0} goblins killed!", KillCount));
|
||||
break;
|
||||
case 5:
|
||||
TShock.Utils.Broadcast(string.Format("{0} copies of Call of Duty smashed.", KillCount));
|
||||
Utils.Broadcast(string.Format("{0} copies of Call of Duty smashed.", KillCount));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
@ -1038,12 +1039,12 @@ namespace TShockAPI
|
|||
return true;
|
||||
}
|
||||
|
||||
if (type == 17 && !player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Dirt Rod", player)) //Dirt Rod Projectile
|
||||
if (type == 17 && !player.Group.HasPermission(Permissions.usebanneditem) && Itembans.ItemIsBanned("Dirt Rod", player)) //Dirt Rod Projectile
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((type == 42 || type == 65 || type == 68) && !player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Sandgun", player)) //Sandgun Projectiles
|
||||
if ((type == 42 || type == 65 || type == 68) && !player.Group.HasPermission(Permissions.usebanneditem) && Itembans.ItemIsBanned("Sandgun", player)) //Sandgun Projectiles
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
|
@ -1051,7 +1052,7 @@ namespace TShockAPI
|
|||
Projectile proj = new Projectile();
|
||||
proj.SetDefaults(type);
|
||||
|
||||
if (!player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned(proj.name, player))
|
||||
if (!player.Group.HasPermission(Permissions.usebanneditem) && Itembans.ItemIsBanned(proj.name, player))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
|
@ -1066,7 +1067,7 @@ namespace TShockAPI
|
|||
|
||||
public static bool CheckRangePermission(TSPlayer player, int x, int y, int range = 32)
|
||||
{
|
||||
if (TShock.Config.RangeChecks && ((Math.Abs(player.TileX - x) > 32) || (Math.Abs(player.TileY - y) > 32)))
|
||||
if (Config.RangeChecks && ((Math.Abs(player.TileX - x) > 32) || (Math.Abs(player.TileY - y) > 32)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
|
@ -1080,12 +1081,12 @@ namespace TShockAPI
|
|||
player.SendMessage("You do not have permission to build!", Color.Red);
|
||||
return true;
|
||||
}
|
||||
if (!player.Group.HasPermission(Permissions.editspawn) && !TShock.Regions.CanBuild(tileX, tileY, player) && TShock.Regions.InArea(tileX, tileY))
|
||||
if (!player.Group.HasPermission(Permissions.editspawn) && !Regions.CanBuild(tileX, tileY, player) && Regions.InArea(tileX, tileY))
|
||||
{
|
||||
player.SendMessage("Region protected from changes.", Color.Red);
|
||||
return true;
|
||||
}
|
||||
if (TShock.Config.DisableBuild)
|
||||
if (Config.DisableBuild)
|
||||
{
|
||||
if (!player.Group.HasPermission(Permissions.editspawn))
|
||||
{
|
||||
|
|
@ -1093,11 +1094,11 @@ namespace TShockAPI
|
|||
return true;
|
||||
}
|
||||
}
|
||||
if (TShock.Config.SpawnProtection)
|
||||
if (Config.SpawnProtection)
|
||||
{
|
||||
if (!player.Group.HasPermission(Permissions.editspawn))
|
||||
{
|
||||
var flag = TShock.CheckSpawn(tileX, tileY);
|
||||
var flag = CheckSpawn(tileX, tileY);
|
||||
if (flag)
|
||||
{
|
||||
player.SendMessage("Spawn protected from changes.", Color.Red);
|
||||
|
|
@ -1119,7 +1120,7 @@ namespace TShockAPI
|
|||
float num2 = value1.X - value2.X;
|
||||
float num = value1.Y - value2.Y;
|
||||
float num3 = (num2 * num2) + (num * num);
|
||||
return (float)Math.Sqrt((double)num3);
|
||||
return (float)Math.Sqrt(num3);
|
||||
}
|
||||
|
||||
public static bool HackedHealth(TSPlayer player)
|
||||
|
|
@ -1300,7 +1301,7 @@ namespace TShockAPI
|
|||
RconHandler.Password = file.RconPassword;
|
||||
RconHandler.ListenPort = file.RconPort;
|
||||
|
||||
TShock.Utils.HashAlgo = file.HashAlgorithm;
|
||||
Utils.HashAlgo = file.HashAlgorithm;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -15,9 +15,9 @@ GNU General Public License for more details.
|
|||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using System.Net;
|
||||
using System.Threading;
|
||||
using Newtonsoft.Json;
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@ GNU General Public License for more details.
|
|||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
|
|
@ -26,7 +26,6 @@ using System.Security.Cryptography;
|
|||
using System.Text;
|
||||
using Terraria;
|
||||
|
||||
|
||||
namespace TShockAPI
|
||||
{
|
||||
public class Utils
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue