Remove /confuse command
This commit is contained in:
parent
19de422304
commit
145885beb3
2 changed files with 3 additions and 24 deletions
|
|
@ -2,6 +2,9 @@
|
||||||
|
|
||||||
This is the rolling changelog for TShock for Terraria. Use past tense when adding new entries; sign your name off when you add or change something. This should primarily be things like user changes, not necessarily codebase changes unless it's really relevant or large.
|
This is the rolling changelog for TShock for Terraria. Use past tense when adding new entries; sign your name off when you add or change something. This should primarily be things like user changes, not necessarily codebase changes unless it's really relevant or large.
|
||||||
|
|
||||||
|
## Upcoming changes
|
||||||
|
* Removed `/confuse` command and Terraria player data resync from @Zidonuke. (@hakusaro)
|
||||||
|
|
||||||
## TShock 4.4.0 (Pre-release 3)
|
## TShock 4.4.0 (Pre-release 3)
|
||||||
* Fixed `/worldmode` command to correctly target world mode. (@Ristellise)
|
* Fixed `/worldmode` command to correctly target world mode. (@Ristellise)
|
||||||
* The following commands have been removed: `tbloodmoon`, `invade`, `dropmeteor`. `fullmoon`, `sandstorm`, `rain`, `eclipse`
|
* The following commands have been removed: `tbloodmoon`, `invade`, `dropmeteor`. `fullmoon`, `sandstorm`, `rain`, `eclipse`
|
||||||
|
|
|
||||||
|
|
@ -337,10 +337,6 @@ namespace TShockAPI
|
||||||
{
|
{
|
||||||
HelpText = "Annoys a player for an amount of time."
|
HelpText = "Annoys a player for an amount of time."
|
||||||
});
|
});
|
||||||
add(new Command(Permissions.annoy, Confuse, "confuse")
|
|
||||||
{
|
|
||||||
HelpText = "Confuses a player for an amount of time."
|
|
||||||
});
|
|
||||||
add(new Command(Permissions.annoy, Rocket, "rocket")
|
add(new Command(Permissions.annoy, Rocket, "rocket")
|
||||||
{
|
{
|
||||||
HelpText = "Rockets a player upwards. Requires SSC."
|
HelpText = "Rockets a player upwards. Requires SSC."
|
||||||
|
|
@ -5208,26 +5204,6 @@ namespace TShockAPI
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void Confuse(CommandArgs args)
|
|
||||||
{
|
|
||||||
if (args.Parameters.Count != 1)
|
|
||||||
{
|
|
||||||
args.Player.SendErrorMessage("Invalid syntax! Proper syntax: {0}confuse <player>", Specifier);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
var players = TSPlayer.FindByNameOrID(args.Parameters[0]);
|
|
||||||
if (players.Count == 0)
|
|
||||||
args.Player.SendErrorMessage("Invalid player!");
|
|
||||||
else if (players.Count > 1)
|
|
||||||
args.Player.SendMultipleMatchError(players.Select(p => p.Name));
|
|
||||||
else
|
|
||||||
{
|
|
||||||
var ply = players[0];
|
|
||||||
ply.Confused = !ply.Confused;
|
|
||||||
args.Player.SendSuccessMessage("{0} is {1} confused.", ply.Name, ply.Confused ? "now" : "no longer");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void Rocket(CommandArgs args)
|
private static void Rocket(CommandArgs args)
|
||||||
{
|
{
|
||||||
if (args.Parameters.Count != 1)
|
if (args.Parameters.Count != 1)
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue