From 155ed75c998e4d598c8ab688d60cb8e5cb8391e2 Mon Sep 17 00:00:00 2001 From: Steven French Date: Sun, 29 Sep 2013 23:21:44 +1300 Subject: [PATCH] uncomment StrikeNPC and SetTime packets --- TShockAPI/TSPlayer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/TShockAPI/TSPlayer.cs b/TShockAPI/TSPlayer.cs index 5adc563c..11765e22 100644 --- a/TShockAPI/TSPlayer.cs +++ b/TShockAPI/TSPlayer.cs @@ -888,7 +888,7 @@ namespace TShockAPI { Main.dayTime = dayTime; Main.time = time; - //NetMessage.SendData((int) PacketTypes.TimeSet, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY); + NetMessage.SendData((int) PacketTypes.TimeSet, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY); NetMessage.syncPlayers(); } @@ -914,7 +914,7 @@ namespace TShockAPI Main.rand = new Random(); Main.npc[npcid].StrikeNPC(damage, knockBack, hitDirection); - //NetMessage.SendData((int) PacketTypes.NpcStrike, -1, -1, "", npcid, damage, knockBack, hitDirection); + NetMessage.SendData((int) PacketTypes.NpcStrike, -1, -1, "", npcid, damage, knockBack, hitDirection); } public void RevertTiles(Dictionary tiles)