Add mechanism to upload a specific PlayerData to a player.

This commit is contained in:
DogooFalchion 2016-10-23 18:10:30 -04:00
parent 8f7b8db2a1
commit 156df47777

View file

@ -131,15 +131,15 @@ namespace TShockAPI.DB
string initialItems = String.Join("~", items.Take(NetItem.MaxInventory)); string initialItems = String.Join("~", items.Take(NetItem.MaxInventory));
try try
{ {
database.Query("INSERT INTO tsCharacter (Account, Health, MaxHealth, Mana, MaxMana, Inventory, spawnX, spawnY, questsCompleted) VALUES (@0, @1, @2, @3, @4, @5, @6, @7, @8);", database.Query("INSERT INTO tsCharacter (Account, Health, MaxHealth, Mana, MaxMana, Inventory, spawnX, spawnY, questsCompleted) VALUES (@0, @1, @2, @3, @4, @5, @6, @7, @8);",
user.ID, user.ID,
TShock.ServerSideCharacterConfig.StartingHealth, TShock.ServerSideCharacterConfig.StartingHealth,
TShock.ServerSideCharacterConfig.StartingHealth, TShock.ServerSideCharacterConfig.StartingHealth,
TShock.ServerSideCharacterConfig.StartingMana, TShock.ServerSideCharacterConfig.StartingMana,
TShock.ServerSideCharacterConfig.StartingMana, TShock.ServerSideCharacterConfig.StartingMana,
initialItems, initialItems,
-1, -1,
-1, -1,
0); 0);
return true; return true;
} }
@ -159,7 +159,7 @@ namespace TShockAPI.DB
public bool InsertPlayerData(TSPlayer player) public bool InsertPlayerData(TSPlayer player)
{ {
PlayerData playerData = player.PlayerData; PlayerData playerData = player.PlayerData;
if (!player.IsLoggedIn) if (!player.IsLoggedIn)
return false; return false;
@ -219,5 +219,95 @@ namespace TShockAPI.DB
return false; return false;
} }
/// <summary>
/// Inserts a specific PlayerData into the SSC table for a player.
/// </summary>
/// <param name="player">The player to store the data for.</param>
/// <param name="data">The player data to store.</param>
/// <returns>If the command succeeds.</returns>
public bool InsertSpecificPlayerData(TSPlayer player, PlayerData data)
{
PlayerData playerData = data;
if (!player.IsLoggedIn)
return false;
if (player.HasPermission(Permissions.bypassssc))
{
TShock.Log.ConsoleInfo("Skipping SSC Backup for " + player.User.Name); // Debug code
return true;
}
if (!GetPlayerData(player, player.User.ID).exists)
{
try
{
database.Query(
"INSERT INTO tsCharacter (Account, Health, MaxHealth, Mana, MaxMana, Inventory, extraSlot, spawnX, spawnY, skinVariant, hair, hairDye, hairColor, pantsColor, shirtColor, underShirtColor, shoeColor, hideVisuals, skinColor, eyeColor, questsCompleted) VALUES (@0, @1, @2, @3, @4, @5, @6, @7, @8, @9, @10, @11, @12, @13, @14, @15, @16, @17, @18, @19, @20);",
player.User.ID,
playerData.health,
playerData.maxHealth,
playerData.mana,
playerData.maxMana,
String.Join("~", playerData.inventory),
playerData.extraSlot,
playerData.spawnX,
playerData.spawnX,
playerData.skinVariant,
playerData.hair,
playerData.hairDye,
TShock.Utils.EncodeColor(playerData.hairColor),
TShock.Utils.EncodeColor(playerData.pantsColor),
TShock.Utils.EncodeColor(playerData.shirtColor),
TShock.Utils.EncodeColor(playerData.underShirtColor),
TShock.Utils.EncodeColor(playerData.shoeColor),
TShock.Utils.EncodeBoolArray(playerData.hideVisuals),
TShock.Utils.EncodeColor(playerData.skinColor),
TShock.Utils.EncodeColor(playerData.eyeColor),
playerData.questsCompleted);
return true;
}
catch (Exception ex)
{
TShock.Log.Error(ex.ToString());
}
}
else
{
try
{
database.Query(
"UPDATE tsCharacter SET Health = @0, MaxHealth = @1, Mana = @2, MaxMana = @3, Inventory = @4, spawnX = @6, spawnY = @7, hair = @8, hairDye = @9, hairColor = @10, pantsColor = @11, shirtColor = @12, underShirtColor = @13, shoeColor = @14, hideVisuals = @15, skinColor = @16, eyeColor = @17, questsCompleted = @18, skinVariant = @19, extraSlot = @20 WHERE Account = @5;",
playerData.health,
playerData.maxHealth,
playerData.mana,
playerData.maxMana,
String.Join("~", playerData.inventory),
player.User.ID,
playerData.spawnX,
playerData.spawnX,
playerData.skinVariant,
playerData.hair,
playerData.hairDye,
TShock.Utils.EncodeColor(playerData.hairColor),
TShock.Utils.EncodeColor(playerData.pantsColor),
TShock.Utils.EncodeColor(playerData.shirtColor),
TShock.Utils.EncodeColor(playerData.underShirtColor),
TShock.Utils.EncodeColor(playerData.shoeColor),
TShock.Utils.EncodeBoolArray(playerData.hideVisuals),
TShock.Utils.EncodeColor(playerData.skinColor),
TShock.Utils.EncodeColor(playerData.eyeColor),
playerData.questsCompleted,
playerData.extraSlot ?? 0);
return true;
}
catch (Exception ex)
{
TShock.Log.Error(ex.ToString());
}
}
return false;
}
} }
} }