Merge pull request #1476 from deadsurgeon42/tristate-player-hooks

Turn the player hooks into a tristate #1470
This commit is contained in:
Rodrigo 2017-07-17 17:24:20 +01:00 committed by GitHub
commit 15b9537c5d
6 changed files with 78 additions and 29 deletions

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@ -4,6 +4,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
## Upcoming Changes
* API: Changed `PlayerHooks` permission hook mechanisms to allow negation from hooks (@deadsurgeon42)
* Updated OpenTerraria API to 1.3.5.3 (@DeathCradle)
* Updated Terraria Server API to 1.3.5.3 (@WhiteXZ, @hakusaro)
* Updated TShock core components to 1.3.5.3 (@hakusaro)

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@ -201,8 +201,9 @@ namespace TShockAPI.DB
if (ply.HasPermission(Permissions.usebanneditem))
return true;
if (PlayerHooks.OnPlayerItembanPermission(ply, this))
return true;
PermissionHookResult hookResult = PlayerHooks.OnPlayerItembanPermission(ply, this);
if (hookResult != PermissionHookResult.Unhandled)
return hookResult == PermissionHookResult.Granted;
var cur = ply.Group;
var traversed = new List<Group>();

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@ -206,8 +206,9 @@ namespace TShockAPI.DB
if (ply.HasPermission(Permissions.canusebannedprojectiles))
return true;
if (PlayerHooks.OnPlayerProjbanPermission(ply, this))
return true;
PermissionHookResult hookResult = PlayerHooks.OnPlayerProjbanPermission(ply, this);
if (hookResult != PermissionHookResult.Unhandled)
return hookResult == PermissionHookResult.Granted;
var cur = ply.Group;
var traversed = new List<Group>();

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@ -206,8 +206,9 @@ namespace TShockAPI.DB
if (ply.HasPermission(Permissions.canusebannedtiles))
return true;
if (PlayerHooks.OnPlayerTilebanPermission(ply, this))
return true;
PermissionHookResult hookResult = PlayerHooks.OnPlayerTilebanPermission(ply, this);
if (hookResult != PermissionHookResult.Unhandled)
return hookResult == PermissionHookResult.Granted;
var cur = ply.Group;
var traversed = new List<Group>();

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@ -143,7 +143,7 @@ namespace TShockAPI.Hooks
/// <summary>
/// EventArgs used for the <see cref="PlayerHooks.PlayerPermission"/> event.
/// </summary>
public class PlayerPermissionEventArgs : HandledEventArgs
public class PlayerPermissionEventArgs
{
/// <summary>
/// The player who fired the event.
@ -155,6 +155,11 @@ namespace TShockAPI.Hooks
/// </summary>
public string Permission { get; set; }
/// <summary>
/// <see cref="PermissionHookResult"/> of the hook.
/// </summary>
public PermissionHookResult Result { get; set; }
/// <summary>
/// Initializes a new instance of the PlayerPermissionEventArgs class.
/// </summary>
@ -164,13 +169,14 @@ namespace TShockAPI.Hooks
{
Player = player;
Permission = permission;
Result = PermissionHookResult.Unhandled;
}
}
/// <summary>
/// EventArgs used for the <see cref="PlayerHooks.PlayerItembanPermission"/> event.
/// </summary>
public class PlayerItembanPermissionEventArgs : HandledEventArgs
public class PlayerItembanPermissionEventArgs
{
/// <summary>
/// The player who fired the event.
@ -182,22 +188,28 @@ namespace TShockAPI.Hooks
/// </summary>
public ItemBan BannedItem { get; set; }
/// <summary>
/// <see cref="PermissionHookResult"/> of the hook.
/// </summary>
public PermissionHookResult Result { get; set; }
/// <summary>
/// Initializes a new instance of the PlayerItembanPermissionEventArgs class.
/// </summary>
/// <param name="player">The player who fired the event.</param>
/// <param name="permission">The permission being checked.</param>
/// <param name="bannedItem">The banned item being checked.</param>
public PlayerItembanPermissionEventArgs(TSPlayer player, ItemBan bannedItem)
{
Player = player;
BannedItem = bannedItem;
Result = PermissionHookResult.Unhandled;
}
}
/// <summary>
/// EventArgs used for the <see cref="PlayerHooks.PlayerProjbanPermission"/> event.
/// </summary>
public class PlayerProjbanPermissionEventArgs : HandledEventArgs
public class PlayerProjbanPermissionEventArgs
{
/// <summary>
/// The player who fired the event.
@ -209,6 +221,11 @@ namespace TShockAPI.Hooks
/// </summary>
public ProjectileBan BannedProjectile { get; set; }
/// <summary>
/// <see cref="PermissionHookResult"/> of the hook.
/// </summary>
public PermissionHookResult Result { get; set; }
/// <summary>
/// Initializes a new instance of the PlayerProjbanPermissionEventArgs class.
/// </summary>
@ -218,13 +235,14 @@ namespace TShockAPI.Hooks
{
Player = player;
BannedProjectile = checkedProjectile;
Result = PermissionHookResult.Unhandled;
}
}
/// <summary>
/// EventArgs used for the <see cref="PlayerHooks.PlayerTilebanPermission"/> event.
/// </summary>
public class PlayerTilebanPermissionEventArgs : HandledEventArgs
public class PlayerTilebanPermissionEventArgs
{
/// <summary>
/// The player who fired the event.
@ -236,6 +254,11 @@ namespace TShockAPI.Hooks
/// </summary>
public TileBan BannedTile { get; set; }
/// <summary>
/// <see cref="PermissionHookResult"/> of the hook.
/// </summary>
public PermissionHookResult Result { get; set; }
/// <summary>
/// Initializes a new instance of the PlayerTilebanPermissionEventArgs class.
/// </summary>
@ -245,6 +268,7 @@ namespace TShockAPI.Hooks
{
Player = player;
BannedTile = checkedTile;
Result = PermissionHookResult.Unhandled;
}
}
@ -439,60 +463,79 @@ namespace TShockAPI.Hooks
/// Fires the <see cref="PlayerPermission"/> event.
/// </summary>
/// <param name="player">The player firing the event.</param>
/// <returns>True if the event has been handled.</returns>
public static bool OnPlayerPermission(TSPlayer player, string permission)
/// <returns>Event result if the event has been handled, otherwise <see cref="PermissionHookResult.Unhandled"/>.</returns>
public static PermissionHookResult OnPlayerPermission(TSPlayer player, string permission)
{
if (PlayerPermission == null)
return false;
return PermissionHookResult.Unhandled;
var args = new PlayerPermissionEventArgs(player, permission);
PlayerPermission(args);
return args.Handled;
return args.Result;
}
/// <summary>
/// Fires the <see cref="PlayerItembanPermission"/> event.
/// </summary>
/// <param name="player">The player firing the event.</param>
/// <returns>True if the event has been handled.</returns>
public static bool OnPlayerItembanPermission(TSPlayer player, ItemBan bannedItem)
/// <returns>Event result if the event has been handled, otherwise <see cref="PermissionHookResult.Unhandled"/>.</returns>
public static PermissionHookResult OnPlayerItembanPermission(TSPlayer player, ItemBan bannedItem)
{
if (PlayerItembanPermission == null)
return false;
return PermissionHookResult.Unhandled;
var args = new PlayerItembanPermissionEventArgs(player, bannedItem);
PlayerItembanPermission(args);
return args.Handled;
return args.Result;
}
/// <summary>
/// Fires the <see cref="PlayerProjbanPermission"/> event.
/// </summary>
/// <param name="player">The player firing the event.</param>
/// <returns>True if the event has been handled.</returns>
public static bool OnPlayerProjbanPermission(TSPlayer player, ProjectileBan bannedProj)
/// <returns>Event result if the event has been handled, otherwise <see cref="PermissionHookResult.Unhandled"/>.</returns>
public static PermissionHookResult OnPlayerProjbanPermission(TSPlayer player, ProjectileBan bannedProj)
{
if (PlayerProjbanPermission == null)
return false;
return PermissionHookResult.Unhandled;
var args = new PlayerProjbanPermissionEventArgs(player, bannedProj);
PlayerProjbanPermission(args);
return args.Handled;
return args.Result;
}
/// <summary>
/// Fires the <see cref="PlayerTilebanPermission"/> event.
/// </summary>
/// <param name="player">The player firing the event.</param>
/// <returns>True if the event has been handled.</returns>
public static bool OnPlayerTilebanPermission(TSPlayer player, TileBan bannedTile)
/// <returns>Event result if the event has been handled, otherwise <see cref="PermissionHookResult.Unhandled"/>.</returns>
public static PermissionHookResult OnPlayerTilebanPermission(TSPlayer player, TileBan bannedTile)
{
if (PlayerTilebanPermission == null)
return false;
return PermissionHookResult.Unhandled;
var args = new PlayerTilebanPermissionEventArgs(player, bannedTile);
PlayerTilebanPermission(args);
return args.Handled;
return args.Result;
}
}
/// <summary>
/// Defines the possible outcomes of <see cref="PlayerHooks.PlayerPermission"/> handlers.
/// </summary>
public enum PermissionHookResult
{
/// <summary>Hook doesn't return a result on the permission check.</summary>
Unhandled,
/// <summary>Permission is explicitly denied by a hook.</summary>
Denied,
/// <summary>Permission is explicitly granted by a hook.</summary>
Granted
}
}

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@ -1265,8 +1265,10 @@ namespace TShockAPI
/// <returns>True if the player has that permission.</returns>
public bool HasPermission(string permission)
{
if (PlayerHooks.OnPlayerPermission(this, permission))
return true;
PermissionHookResult hookResult = PlayerHooks.OnPlayerPermission(this, permission);
if (hookResult != PermissionHookResult.Unhandled)
return hookResult == PermissionHookResult.Granted;
if (tempGroup != null)
return tempGroup.HasPermission(permission);