Fix another sendtilesquare exploit

... removing EnableInsecureTileFixes in the process.
This commit is contained in:
MarioE 2013-10-21 17:22:59 -04:00
parent a81165026c
commit 16093fd9ca
2 changed files with 3 additions and 14 deletions

View file

@ -1604,7 +1604,7 @@ namespace TShockAPI
/// <summary>
/// Tiles that can be oriented (e.g., beds, chairs, bathtubs, etc).
/// </summary>
private static byte[] orientableTiles = new byte[] { 15, 79, 90, 128, 137, 209 };
private static byte[] orientableTiles = new byte[] { 15, 79, 90, 105, 128, 137, 139, 209 };
private static bool HandleSendTileSquare(GetDataHandlerArgs args)
{
@ -1667,14 +1667,7 @@ namespace TShockAPI
{
continue;
}
if ((tile.type == 128 && newtile.Type == 128) || (tile.type == 105 && newtile.Type == 105) || (tile.type == 139 && newtile.Type == 139))
{
if (TShock.Config.EnableInsecureTileFixes)
{
return false;
}
}
// Orientable tiles
if (tile.type == newtile.Type && orientableTiles.Contains(tile.type))
{
@ -1846,7 +1839,7 @@ namespace TShockAPI
}
Item selectedItem = args.Player.SelectedItem;
if (type == 0 && !Main.tileCut[Main.tile[tileX, tileY].type] && !breakableTiles.Contains(Main.tile[tileX, tileY].type))
if (action == EditAction.KillTile && !Main.tileCut[Main.tile[tileX, tileY].type] && !breakableTiles.Contains(Main.tile[tileX, tileY].type))
{
// If the tile is an axe tile and they aren't selecting an axe, they're hacking.
if (Main.tileAxe[Main.tile[tileX, tileY].type] && (selectedItem.axe == 0 && selectedItem.explosive == 0 && args.Player.RecentFuse == 0))