Register command no longer has a username param.
Password checking fixed.
This commit is contained in:
parent
8523df9308
commit
1671db928b
2 changed files with 12 additions and 18 deletions
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@ -427,16 +427,17 @@ namespace TShockAPI
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{
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{
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try
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try
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{
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{
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if (args.Parameters.Count == 2)
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if (args.Parameters.Count == 1)
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{
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{
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var user = new User();
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var user = new User();
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user.Name = args.Parameters[0];
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user.Name = args.Player.Name;
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user.Password = args.Parameters[1];
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user.Password = args.Parameters[0];
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user.Group = TShock.Config.DefaultRegistrationGroupName; // FIXME -- we should get this from the DB.
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user.Group = TShock.Config.DefaultRegistrationGroupName; // FIXME -- we should get this from the DB.
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if (TShock.Users.GetUserByName(user.Name) == null) // Cheap way of checking for existance of a user
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if (TShock.Users.GetUserByName(user.Name) == null) // Cheap way of checking for existance of a user
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{
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{
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args.Player.SendMessage("Account " + user.Name + " has been registered.", Color.Green);
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args.Player.SendMessage("Account " + user.Name + " has been registered.", Color.Green);
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args.Player.SendMessage("Your password is " + user.Password);
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TShock.Users.AddUser(user);
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TShock.Users.AddUser(user);
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Log.ConsoleInfo(args.Player.Name + " registered an Account: " + user.Name);
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Log.ConsoleInfo(args.Player.Name + " registered an Account: " + user.Name);
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}
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}
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@ -449,7 +450,7 @@ namespace TShockAPI
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}
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}
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else
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else
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{
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{
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args.Player.SendMessage("Invalid syntax! Proper syntax: /register <username> <password>", Color.Red);
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args.Player.SendMessage("Invalid syntax! Proper syntax: /register <password>", Color.Red);
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}
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}
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}
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}
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catch (UserManagerException ex)
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catch (UserManagerException ex)
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@ -303,18 +303,14 @@ namespace TShockAPI
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args.Player.PlayerData.CopyInventory(args.Player);
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args.Player.PlayerData.CopyInventory(args.Player);
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TShock.InventoryDB.InsertPlayerData(args.Player);
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TShock.InventoryDB.InsertPlayerData(args.Player);
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args.Player.SendMessage("Authenticated as " + args.Player + " successfully.", Color.LimeGreen);
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args.Player.SendMessage("Authenticated as " + args.Player.Name + " successfully.", Color.LimeGreen);
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Log.ConsoleInfo(args.Player.Name + " authenticated successfully as user: " + args.Player);
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Log.ConsoleInfo(args.Player.Name + " authenticated successfully as user: " + args.Player.Name);
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return true;
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return true;
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}
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}
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else
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TShock.Utils.ForceKick(args.Player, "Incorrect User Account Password");
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{
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TShock.Utils.ForceKick(args.Player, "Incorrect Account Password, use the password you created with /register");
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return true;
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return true;
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}
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}
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}
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if (!string.IsNullOrEmpty(TShock.Config.ServerPassword))
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else if (!string.IsNullOrEmpty(TShock.Config.ServerPassword))
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{
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{
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if(TShock.Config.ServerPassword == password)
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if(TShock.Config.ServerPassword == password)
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{
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{
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@ -324,12 +320,9 @@ namespace TShockAPI
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NetMessage.SendData((int)PacketTypes.WorldInfo, args.Player.Index);
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NetMessage.SendData((int)PacketTypes.WorldInfo, args.Player.Index);
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return true;
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return true;
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}
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}
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else
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{
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TShock.Utils.ForceKick(args.Player, "Incorrect Server Password");
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TShock.Utils.ForceKick(args.Player, "Incorrect Server Password");
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return true;
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return true;
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}
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}
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}
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TShock.Utils.ForceKick(args.Player, "Bad Password Attempt");
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TShock.Utils.ForceKick(args.Player, "Bad Password Attempt");
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return true;
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return true;
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