From 169d1a02d49e5ed9c5642eb8ea4740cf6c71646f Mon Sep 17 00:00:00 2001 From: Deathmax Date: Mon, 4 Jul 2011 17:56:07 +0800 Subject: [PATCH] Added a little message to remind players to enable PvP on join for forced PvP. --- TShockAPI/TShock.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs index 4a6b2df5..738b748e 100755 --- a/TShockAPI/TShock.cs +++ b/TShockAPI/TShock.cs @@ -503,6 +503,7 @@ namespace TShockAPI if (Config.AlwaysPvP) { player.SetPvP(true); + player.SendMessage("PvP is forced! Enable PvP else you can't deal damage to other people. (People can kill you)", Color.Red); } if (player.Group.HasPermission("causeevents") && Config.InfiniteInvasion) {