Update "spawn boss invasion" get data handler

This is really "spawn arbitrary stuff" and it can create invasions,
pets, and bosses now.
This commit is contained in:
Lucas Nicodemus 2020-05-17 22:44:10 -07:00
parent ea6425a2e2
commit 16df9bb16c
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GPG key ID: A07BD9023D1664DB
3 changed files with 32 additions and 62 deletions

View file

@ -104,6 +104,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* Multiple fields got slightly renamed.
* Modifying ToggleExpert command. Main.expertMode is no longer settable. Using a Main.GameMode int property comparsion.
* GameCulture no longer has static fields to get local language. Using methods to return/compare language.
* Added permission "tshock.npc.spawnpets" which restricts pet spawns. This can cause high network load, so it's restricted. (@hakusaro)
## TShock 4.3.26
* Removed the stat tracking system. (@hakusaro)

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@ -2821,6 +2821,9 @@ namespace TShockAPI
return false;
}
private static readonly int[] invasions = { -1, -2, -3, -4, -5, -6, -7, -8, -10, -11 };
private static readonly int[] pets = { -12, -13, -14 };
private static readonly int[] bosses = { 4, 13, 50, 125, 126, 134, 127, 128, 131, 129, 130, 222, 245, 266, 370, 657 };
private static bool HandleSpawnBoss(GetDataHandlerArgs args)
{
if (args.Player.IsBouncerThrottled())
@ -2828,104 +2831,67 @@ namespace TShockAPI
return true;
}
var spawnboss = false;
var invasion = false;
var plr = args.Data.ReadInt16();
var Type = args.Data.ReadInt16();
var thingType = args.Data.ReadInt16();
NPC npc = new NPC();
npc.SetDefaults(Type);
spawnboss = npc.boss;
if (!spawnboss)
{
switch (Type)
{
case -1:
case -2:
case -3:
case -4:
case -5:
case -6:
case -7:
case -8:
invasion = true;
break;
case 4:
case 13:
case 50:
case 75:
case 125:
case 126:
case 127:
case 128:
case 129:
case 130:
case 131:
case 134:
case 222:
case 245:
case 266:
case 370:
case 398:
case 422:
case 439:
case 493:
case 507:
case 517:
spawnboss = true;
break;
}
}
if (spawnboss && !args.Player.HasPermission(Permissions.summonboss))
npc.SetDefaults(thingType);
if (bosses.Contains(thingType) && !args.Player.HasPermission(Permissions.summonboss))
{
args.Player.SendErrorMessage("You don't have permission to summon a boss.");
return true;
}
if (invasion && !args.Player.HasPermission(Permissions.startinvasion))
if (invasions.Contains(thingType) && !args.Player.HasPermission(Permissions.startinvasion))
{
args.Player.SendErrorMessage("You don't have permission to start an invasion.");
return true;
}
if (!spawnboss && !invasion)
if (pets.Contains(thingType) && !args.Player.HasPermission(Permissions.spawnpets))
{
args.Player.SendErrorMessage("You don't have permission to spawn pets.");
return true;
}
if (plr != args.Player.Index)
return true;
string boss;
switch (Type)
string thing;
switch (thingType)
{
case -8:
boss = "a Moon Lord";
thing = "a Moon Lord";
break;
case -7:
boss = "a Martian invasion";
thing = "a Martian invasion";
break;
case -6:
boss = "an eclipse";
thing = "an eclipse";
break;
case -5:
boss = "a frost moon";
thing = "a frost moon";
break;
case -4:
boss = "a pumpkin moon";
thing = "a pumpkin moon";
break;
case -3:
boss = "the Pirates";
thing = "the Pirates";
break;
case -2:
boss = "the Snow Legion";
thing = "the Snow Legion";
break;
case -1:
boss = "a Goblin Invasion";
thing = "a Goblin Invasion";
break;
default:
boss = String.Format("the {0}", npc.FullName);
thing = String.Format("the {0}", npc.FullName);
break;
}
if (TShock.Config.AnonymousBossInvasions)
TShock.Utils.SendLogs(string.Format("{0} summoned {1}!", args.Player.Name, boss), Color.PaleVioletRed, args.Player);
TShock.Utils.SendLogs(string.Format("{0} summoned {1}!", args.Player.Name, thing), Color.PaleVioletRed, args.Player);
else
TShock.Utils.Broadcast(String.Format("{0} summoned {1}!", args.Player.Name, boss), 175, 75, 255);
TShock.Utils.Broadcast(String.Format("{0} summoned {1}!", args.Player.Name, thing), 175, 75, 255);
return false;
}

View file

@ -189,7 +189,7 @@ namespace TShockAPI
[Description("User can edit the spawnrate.")]
public static readonly string spawnrate = "tshock.npc.spawnrate";
[Description("User can start an invasion.")]
[Description("User can start an invasion. Warning: high network use. Easy to abuse.")]
public static readonly string invade = "tshock.npc.invade";
[Description("User can hurt town NPCs.")]
@ -198,6 +198,9 @@ namespace TShockAPI
[Description("User can spawn bosses.")]
public static readonly string spawnboss = "tshock.npc.spawnboss";
[Description("User can spawn pets. Warning: high network use. Easy to abuse.")]
public static readonly string spawnpets = "tshock.npc.spawnpets";
[Description("User can rename NPCs.")]
public static readonly string renamenpc = "tshock.npc.rename";