diff --git a/TShockAPI/Bouncer.cs b/TShockAPI/Bouncer.cs
index e8a2b43c..cdb4e3c6 100644
--- a/TShockAPI/Bouncer.cs
+++ b/TShockAPI/Bouncer.cs
@@ -1843,7 +1843,7 @@ namespace TShockAPI
byte style = args.Style;
// if npc released outside allowed tile
- if ( x >= Main.maxTilesX * 16 - 16 || x < 0 || y >= Main.maxTilesY * 16 - 16 || y < 0)
+ if (x >= Main.maxTilesX * 16 - 16 || x < 0 || y >= Main.maxTilesY * 16 - 16 || y < 0)
{
TShock.Log.ConsoleDebug("Bouncer / OnReleaseNPC rejected out of bounds from {0}", args.Player.Name);
args.Handled = true;
@@ -1860,7 +1860,7 @@ namespace TShockAPI
// if released npc not from its item (from crafted packet)
// e.g. using bunny item to release golden bunny
- if(args.Player.TPlayer.lastVisualizedSelectedItem.makeNPC != type && args.Player.TPlayer.lastVisualizedSelectedItem.placeStyle != style)
+ if (args.Player.TPlayer.lastVisualizedSelectedItem.makeNPC != type && args.Player.TPlayer.lastVisualizedSelectedItem.placeStyle != style)
{
TShock.Log.ConsoleDebug("Bouncer / OnReleaseNPC rejected npc release from {0}", args.Player.Name);
args.Player.Kick("Trying to release different critter exploit!", true);
diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs
index 4e1ae400..a3da07f8 100644
--- a/TShockAPI/GetDataHandlers.cs
+++ b/TShockAPI/GetDataHandlers.cs
@@ -1666,7 +1666,7 @@ namespace TShockAPI
}
///
- /// Called when player release a NPC, for checking critter released from item.
+ /// Called when player release a NPC, for checking critter released from item.
///
public static HandlerList ReleaseNPC = new HandlerList();
private static bool OnReleaseNpc(TSPlayer player, MemoryStream data, int _x, int _y, short _type, byte _style)