saves worldID to setspawn when using /setspawn command

This commit is contained in:
Twitchy 2011-06-24 20:36:56 +12:00
parent 96988fc7c9
commit 176a5d8f5a

View file

@ -864,6 +864,7 @@ namespace TShockAPI
{
Main.spawnTileX = args.Player.TileX;
Main.spawnTileY = args.Player.TileY;
ConfigurationManager.Spawn_WorldID = Main.worldID;
ConfigurationManager.WriteJsonConfiguration();
args.Player.SendMessage("Set server spawn point to your position");
}