Tabify
This commit is contained in:
parent
902015b285
commit
1790606a70
1 changed files with 43 additions and 51 deletions
|
|
@ -15,14 +15,6 @@ GNU General Public License for more details.
|
|||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
/* TShock wouldn't be possible without:
|
||||
* Github
|
||||
* Microsoft Visual Studio 2011
|
||||
* And you, for your continued support and devotion to the evolution of TShock
|
||||
* Kerplunc Gaming
|
||||
* TerrariaGSP
|
||||
* XNS Technology Group (Xenon Servers)
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
|
|
@ -115,7 +107,7 @@ namespace TShockAPI
|
|||
Directory.CreateDirectory(SavePath);
|
||||
|
||||
#if DEBUG
|
||||
Log.Initialize(Path.Combine(SavePath, "log.txt"), LogLevel.All, false);
|
||||
Log.Initialize(Path.Combine(SavePath, "log.txt"), LogLevel.All, false);
|
||||
#else
|
||||
Log.Initialize(Path.Combine(SavePath, "log.txt"), LogLevel.All & ~LogLevel.Debug, false);
|
||||
#endif
|
||||
|
|
@ -149,11 +141,11 @@ namespace TShockAPI
|
|||
DB = new MySqlConnection();
|
||||
DB.ConnectionString =
|
||||
String.Format("Server={0}; Port={1}; Database={2}; Uid={3}; Pwd={4};",
|
||||
hostport[0],
|
||||
hostport.Length > 1 ? hostport[1] : "3306",
|
||||
Config.MySqlDbName,
|
||||
Config.MySqlUsername,
|
||||
Config.MySqlPassword
|
||||
hostport[0],
|
||||
hostport.Length > 1 ? hostport[1] : "3306",
|
||||
Config.MySqlDbName,
|
||||
Config.MySqlUsername,
|
||||
Config.MySqlPassword
|
||||
);
|
||||
}
|
||||
catch (MySqlException ex)
|
||||
|
|
@ -234,22 +226,22 @@ namespace TShockAPI
|
|||
if (userAccount == null)
|
||||
{
|
||||
return new RestObject("401")
|
||||
{Error = "Invalid username/password combination provided. Please re-submit your query with a correct pair."};
|
||||
{Error = "Invalid username/password combination provided. Please re-submit your query with a correct pair."};
|
||||
}
|
||||
|
||||
if (Utils.HashPassword(password).ToUpper() != userAccount.Password.ToUpper())
|
||||
{
|
||||
return new RestObject("401")
|
||||
{Error = "Invalid username/password combination provided. Please re-submit your query with a correct pair."};
|
||||
{Error = "Invalid username/password combination provided. Please re-submit your query with a correct pair."};
|
||||
}
|
||||
|
||||
if (!Utils.GetGroup(userAccount.Group).HasPermission("api") && userAccount.Group != "superadmin")
|
||||
{
|
||||
return new RestObject("403")
|
||||
{
|
||||
Error =
|
||||
"Although your account was successfully found and identified, your account lacks the permission required to use the API. (api)"
|
||||
};
|
||||
{
|
||||
Error =
|
||||
"Although your account was successfully found and identified, your account lacks the permission required to use the API. (api)"
|
||||
};
|
||||
}
|
||||
|
||||
return new RestObject("200") {Response = "Successful login"}; //Maybe return some user info too?
|
||||
|
|
@ -295,7 +287,7 @@ namespace TShockAPI
|
|||
Log.Error(e.ExceptionObject.ToString());
|
||||
|
||||
if (e.ExceptionObject.ToString().Contains("Terraria.Netplay.ListenForClients") ||
|
||||
e.ExceptionObject.ToString().Contains("Terraria.Netplay.ServerLoop"))
|
||||
e.ExceptionObject.ToString().Contains("Terraria.Netplay.ServerLoop"))
|
||||
{
|
||||
var sb = new List<string>();
|
||||
for (int i = 0; i < Netplay.serverSock.Length; i++)
|
||||
|
|
@ -381,9 +373,9 @@ namespace TShockAPI
|
|||
}
|
||||
|
||||
/*
|
||||
* Hooks:
|
||||
*
|
||||
*/
|
||||
* Hooks:
|
||||
*
|
||||
*/
|
||||
|
||||
public static int AuthToken = -1;
|
||||
|
||||
|
|
@ -545,7 +537,7 @@ namespace TShockAPI
|
|||
foreach (Item item in player.TPlayer.inventory)
|
||||
{
|
||||
if (!player.Group.HasPermission(Permissions.ignorestackhackdetection) && item.stack > item.maxStack &&
|
||||
item.type != 0)
|
||||
item.type != 0)
|
||||
{
|
||||
check = "Remove Item " + item.name + " (" + item.stack + ") exceeds max stack of " + item.maxStack;
|
||||
}
|
||||
|
|
@ -569,14 +561,14 @@ namespace TShockAPI
|
|||
player.SetBuff(23, 120); //Cursed
|
||||
}
|
||||
else if (!player.Group.HasPermission(Permissions.usebanneditem) &&
|
||||
Itembans.ItemIsBanned(player.TPlayer.inventory[player.TPlayer.selectedItem].name, player))
|
||||
Itembans.ItemIsBanned(player.TPlayer.inventory[player.TPlayer.selectedItem].name, player))
|
||||
{
|
||||
player.SetBuff(23, 120); //Cursed
|
||||
}
|
||||
}
|
||||
}
|
||||
Console.Title = string.Format("TerrariaShock Version {0} ({1}) ({2}/{3})", Version, VersionCodename, count,
|
||||
Config.MaxSlots);
|
||||
Config.MaxSlots);
|
||||
}
|
||||
|
||||
private void OnConnect(int ply, HandledEventArgs handler)
|
||||
|
|
@ -752,7 +744,7 @@ namespace TShockAPI
|
|||
{
|
||||
count++;
|
||||
TSPlayer.Server.SendMessage(string.Format("{0} ({1}) [{2}] <{3}>", player.Name, player.IP,
|
||||
player.Group.Name, player.UserAccountName));
|
||||
player.Group.Name, player.UserAccountName));
|
||||
}
|
||||
}
|
||||
TSPlayer.Server.SendMessage(string.Format("{0} players connected.", count));
|
||||
|
|
@ -802,7 +794,7 @@ namespace TShockAPI
|
|||
}
|
||||
|
||||
if ((player.State < 10 || player.Dead) && (int) type > 12 && (int) type != 16 && (int) type != 42 && (int) type != 50 &&
|
||||
(int) type != 38)
|
||||
(int) type != 38)
|
||||
{
|
||||
e.Handled = true;
|
||||
return;
|
||||
|
|
@ -946,16 +938,16 @@ namespace TShockAPI
|
|||
if (e.MsgID == PacketTypes.Disconnect)
|
||||
{
|
||||
Action<ServerSock, string> senddisconnect = (sock, str) =>
|
||||
{
|
||||
if (sock == null || !sock.active)
|
||||
return;
|
||||
sock.kill = true;
|
||||
using (var ms = new MemoryStream())
|
||||
{
|
||||
new DisconnectMsg {Reason = str}.PackFull(ms);
|
||||
SendBytesBufferless(sock, ms.ToArray());
|
||||
}
|
||||
};
|
||||
{
|
||||
if (sock == null || !sock.active)
|
||||
return;
|
||||
sock.kill = true;
|
||||
using (var ms = new MemoryStream())
|
||||
{
|
||||
new DisconnectMsg {Reason = str}.PackFull(ms);
|
||||
SendBytesBufferless(sock, ms.ToArray());
|
||||
}
|
||||
};
|
||||
|
||||
if (e.remoteClient != -1)
|
||||
{
|
||||
|
|
@ -990,8 +982,8 @@ namespace TShockAPI
|
|||
}
|
||||
|
||||
/*
|
||||
* Useful stuff:
|
||||
* */
|
||||
* Useful stuff:
|
||||
* */
|
||||
|
||||
public static void StartInvasion()
|
||||
{
|
||||
|
|
@ -1063,7 +1055,7 @@ namespace TShockAPI
|
|||
}
|
||||
|
||||
if ((type == 42 || type == 65 || type == 68) && !player.Group.HasPermission(Permissions.usebanneditem) &&
|
||||
Itembans.ItemIsBanned("Sandgun", player)) //Sandgun Projectiles
|
||||
Itembans.ItemIsBanned("Sandgun", player)) //Sandgun Projectiles
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
|
@ -1101,7 +1093,7 @@ namespace TShockAPI
|
|||
return true;
|
||||
}
|
||||
if (!player.Group.HasPermission(Permissions.editspawn) && !Regions.CanBuild(tileX, tileY, player) &&
|
||||
Regions.InArea(tileX, tileY))
|
||||
Regions.InArea(tileX, tileY))
|
||||
{
|
||||
player.SendMessage("Region protected from changes.", Color.Red);
|
||||
return true;
|
||||
|
|
@ -1147,9 +1139,9 @@ namespace TShockAPI
|
|||
public static bool HackedHealth(TSPlayer player)
|
||||
{
|
||||
return (player.TPlayer.statManaMax > 400) ||
|
||||
(player.TPlayer.statMana > 400) ||
|
||||
(player.TPlayer.statLifeMax > 400) ||
|
||||
(player.TPlayer.statLife > 400);
|
||||
(player.TPlayer.statMana > 400) ||
|
||||
(player.TPlayer.statLifeMax > 400) ||
|
||||
(player.TPlayer.statLife > 400);
|
||||
}
|
||||
|
||||
public static bool HackedInventory(TSPlayer player)
|
||||
|
|
@ -1207,7 +1199,7 @@ namespace TShockAPI
|
|||
if (player.TPlayer.statLifeMax > playerData.maxHealth)
|
||||
{
|
||||
player.SendMessage("Error: Your max health exceeded (" + playerData.maxHealth + ") which is stored on server",
|
||||
Color.Cyan);
|
||||
Color.Cyan);
|
||||
check = false;
|
||||
}
|
||||
|
||||
|
|
@ -1227,7 +1219,7 @@ namespace TShockAPI
|
|||
item.Prefix(inventory[i].prefix);
|
||||
item.AffixName();
|
||||
player.SendMessage(player.IgnoreActionsForInventory = "Your item (" + item.name + ") needs to be deleted.",
|
||||
Color.Cyan);
|
||||
Color.Cyan);
|
||||
check = false;
|
||||
}
|
||||
else if (playerData.inventory[i].prefix != inventory[i].prefix)
|
||||
|
|
@ -1236,7 +1228,7 @@ namespace TShockAPI
|
|||
item.Prefix(inventory[i].prefix);
|
||||
item.AffixName();
|
||||
player.SendMessage(player.IgnoreActionsForInventory = "Your item (" + item.name + ") needs to be deleted.",
|
||||
Color.Cyan);
|
||||
Color.Cyan);
|
||||
check = false;
|
||||
}
|
||||
else if (inventory[i].stack > playerData.inventory[i].stack)
|
||||
|
|
@ -1264,7 +1256,7 @@ namespace TShockAPI
|
|||
item.Prefix(armor[i - 48].prefix);
|
||||
item.AffixName();
|
||||
player.SendMessage(player.IgnoreActionsForInventory = "Your armor (" + item.name + ") needs to be deleted.",
|
||||
Color.Cyan);
|
||||
Color.Cyan);
|
||||
check = false;
|
||||
}
|
||||
else if (playerData.inventory[i].prefix != armor[i - 48].prefix)
|
||||
|
|
@ -1273,7 +1265,7 @@ namespace TShockAPI
|
|||
item.Prefix(armor[i - 48].prefix);
|
||||
item.AffixName();
|
||||
player.SendMessage(player.IgnoreActionsForInventory = "Your armor (" + item.name + ") needs to be deleted.",
|
||||
Color.Cyan);
|
||||
Color.Cyan);
|
||||
check = false;
|
||||
}
|
||||
else if (armor[i - 48].stack > playerData.inventory[i].stack)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue