diff --git a/CHANGELOG.md b/CHANGELOG.md
index e9a0ab61..a9dd9d55 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -68,7 +68,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* Removed _all obsolete methods in TShock marked obsolete prior to this version (all of them)_ (@hakusaro).
* Removed broken noclip detection and attempted prevention. TShock wasn't doing a good job at stopping noclip. It's always worse to claim that you do something that you can't/don't do, so removing this is better than keeping broken detection in. (@hakusaro)
* Replaced `Utils.FindPlayer` with `TSPlayer.FindByNameOrID` to more appropriately be object orientated. (@hakusaro)
-* Removed `Utils.ActivePlayers()` -- use `TShock.Players.Length` instead. (@hakusaro)
+* Removed `Utils.ActivePlayers()` -- use `TSPlayer.ActivePlayers.Count` instead. (@hakusaro)
* Moved `Utils.Kick()` to `TSPlayer` since its first argument was a `TSPlayer` object. (@hakusaro)
* Removed `Utils.ForceKick()`. (@hakusaro)
* Removed `Utils.GetPlayerIP()`. (@hakusaro)
diff --git a/TShockAPI/TSPlayer.cs b/TShockAPI/TSPlayer.cs
index c71141e7..2b51ddd0 100644
--- a/TShockAPI/TSPlayer.cs
+++ b/TShockAPI/TSPlayer.cs
@@ -74,6 +74,18 @@ namespace TShockAPI
///
public static readonly TSPlayer All = new TSPlayer("All");
+ ///
+ /// Gets the number of active players on the server.
+ ///
+ /// The number of active players on the server.
+ public static ICollection ActivePlayers
+ {
+ get
+ {
+ return TShock.Players.Where(p => null != p && p.TPlayer.active) as ICollection;
+ }
+ }
+
///
/// Finds a TSPlayer based on name or ID
///