diff --git a/TShockAPI/DB/CharacterManager.cs b/TShockAPI/DB/CharacterManager.cs old mode 100644 new mode 100755 index 30de30fc..aef39940 --- a/TShockAPI/DB/CharacterManager.cs +++ b/TShockAPI/DB/CharacterManager.cs @@ -30,7 +30,7 @@ namespace TShockAPI.DB { database = db; - var table = new SqlTable("Character", + var table = new SqlTable("tsCharacter", new SqlColumn("Account", MySqlDbType.Int32) {Primary = true}, new SqlColumn("Health", MySqlDbType.Int32), new SqlColumn("MaxHealth", MySqlDbType.Int32), @@ -51,7 +51,7 @@ namespace TShockAPI.DB try { - using (var reader = database.QueryReader("SELECT * FROM Character WHERE Account=@0", acctid)) + using (var reader = database.QueryReader("SELECT * FROM tsCharacter WHERE Account=@0", acctid)) { if (reader.Read()) { @@ -84,7 +84,7 @@ namespace TShockAPI.DB { try { - database.Query("INSERT INTO Character (Account, Health, MaxHealth, Mana, MaxMana, Inventory) VALUES (@0, @1, @2, @3, @4, @5);", player.UserID, + database.Query("INSERT INTO tsCharacter (Account, Health, MaxHealth, Mana, MaxMana, Inventory) VALUES (@0, @1, @2, @3, @4, @5);", player.UserID, playerData.health, playerData.maxHealth, playerData.mana, playerData.maxMana, NetItem.ToString(playerData.inventory)); return true; }