Add some more hacking checks
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parent
8c3ae80184
commit
1a242bca6b
2 changed files with 40 additions and 12 deletions
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@ -1742,7 +1742,14 @@ namespace TShockAPI
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KillTileNoItem,
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PlaceWire,
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KillWire,
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PoundTile
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PoundTile,
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PlaceActuator,
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KillActuator,
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PlaceWire2,
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KillWire2,
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PlaceWire3,
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KillWire3,
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SlopeTile
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}
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public enum EditType
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{
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@ -1927,19 +1934,38 @@ namespace TShockAPI
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}
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}
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}
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else if (action == EditAction.PlaceWire)
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else if (action == EditAction.PlaceWire || action == EditAction.PlaceWire2 || action == EditAction.PlaceWire3)
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{
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// If they aren't selecting the wrench, they're hacking.
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if (args.TPlayer.inventory[args.TPlayer.selectedItem].type != 509)
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// If they aren't selecting a wrench, they're hacking.
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if (selectedItem.type != 509 && selectedItem.type != 850 && selectedItem.type != 851)
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{
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args.Player.SendTileSquare(tileX, tileY, 1);
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return true;
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}
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}
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else if (action == EditAction.KillWire)
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else if (action == EditAction.KillActuator || action == EditAction.KillWire ||
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action == EditAction.KillWire2 || action == EditAction.KillWire3)
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{
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// If they aren't selecting the wire cutter, they're hacking.
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if (args.TPlayer.inventory[args.TPlayer.selectedItem].type != 510)
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if (selectedItem.type != 510)
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{
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args.Player.SendTileSquare(tileX, tileY, 1);
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return true;
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}
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}
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else if (action == EditAction.PlaceActuator)
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{
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// If they aren't selecting the actuator, they're hacking.
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if (selectedItem.type != 849)
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{
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args.Player.SendTileSquare(tileX, tileY, 1);
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return true;
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}
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}
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else if (action == EditAction.PoundTile || action == EditAction.SlopeTile)
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{
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// If they aren't selecting a hammer, they're hacking.
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if (selectedItem.hammer == 0)
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{
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args.Player.SendTileSquare(tileX, tileY, 1);
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return true;
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@ -596,7 +596,6 @@ namespace TShockAPI
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Lighting.lightMode = 2;
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ComputeMaxStyles();
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FixChestStacks();
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StatTracker = new StatTracker();
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}
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@ -607,13 +606,16 @@ namespace TShockAPI
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for (int i = 0; i < Main.maxItemTypes; i++)
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{
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item.netDefaults(i);
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if (GetDataHandlers.MaxPlaceStyles.ContainsKey(item.createTile))
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if (item.placeStyle > 0)
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{
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if (item.placeStyle > GetDataHandlers.MaxPlaceStyles[item.createTile])
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GetDataHandlers.MaxPlaceStyles[item.createTile] = item.placeStyle;
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if (GetDataHandlers.MaxPlaceStyles.ContainsKey(item.createTile))
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{
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if (item.placeStyle > GetDataHandlers.MaxPlaceStyles[item.createTile])
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GetDataHandlers.MaxPlaceStyles[item.createTile] = item.placeStyle;
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}
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else
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GetDataHandlers.MaxPlaceStyles.Add(item.createTile, item.placeStyle);
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}
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else
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GetDataHandlers.MaxPlaceStyles.Add(item.createTile, item.placeStyle);
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}
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}
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private void FixChestStacks()
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