Now logs null sockets on unhandled exception in serverloop/listenforclients. Hopefully to track down the null error in terraria.
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2 changed files with 21 additions and 2 deletions
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@ -36,5 +36,5 @@ using System.Runtime.InteropServices;
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("3.1.3.0723")]
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[assembly: AssemblyFileVersion("3.1.3.0723")]
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[assembly: AssemblyVersion("3.1.4.0724")]
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[assembly: AssemblyFileVersion("3.1.4.0724")]
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