Removed duplicate changelog entries
merge union is a crazy tool
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CHANGELOG.md
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CHANGELOG.md
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@ -34,23 +34,19 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
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* Fixed `/tempgroup` breaking on durations greater than roughly 24 days. (@punchready)
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* Fixed player not being checked for permissions to use the Shellphone (Ocean), Shellphone (Underworld) and Shellphone (Spawn). (@hufang360)
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* Updated to OTAPI 3.1.10-alpha, which allows FreeBSD .NET 6 to use Re-Logic's Linux platform. (@SignatureBeef)
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* Update Github CI to not tarball files for Windows only. (@PotatoCider)
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* Updated Github CI to not tarball files for Windows only. (@PotatoCider)
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* Allow Blood Butcherer and Shimmer buffs to be applied to NPCs by players. (@drunderscore)
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* In OTAPI 3.1.11-alpha, chest stacking was fixed. (@SignatureBeef)
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* In OTAPI 3.1.12-alpha, "server world deletions" were fixed. (@SignatureBeef)
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* Fixed NetTile errors by implementing new packet read/write data. (@SignatureBeef)
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* Fixed Inferno Fork causing kick from rejected abnormal buff. (@Stealownz)
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* Prevented Server Broadcast from executing without a message. (@PackmanDude, @punchready)
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* Update Github CI to not tarball files for Windows only. (@PotatoCider)
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* Allow Blood Butcherer and Shimmer buffs to be applied to NPCs by players. (@drunderscore)
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* Added `LiquidType.Shimmer`. (@drunderscore)
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* Made Bouncer allow Bottomless Honey Bucket usage. (@drunderscore)
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* Made Bouncer reject Shimmer placement without bucket or whilst banned. (@drunderscore)
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* Fixed Bouncer rejecting Explosive Bunny critter release when using the Bunny Cannon, if the player had since stopped selecting the Explosive Bunny. (@drunderscore)
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* Update Github CI to not tarball files for Windows only (@PotatoCider)
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* Allow Blood Butcherer and Shimmer buffs to be applied to NPCs by players (@drunderscore)
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* Always allow breaking of tiles that are in `BreakableWhenPlacing` set. This will allow you to place tiles over other tiles (like piles) properly, without being rejected. (@drunderscore)
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* Allow the Axe of Regrowth and the Rubblemaker to pass Bouncer checks. (@drunderscore)
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* Allowed breaking of tiles that are in `BreakableWhenPlacing` set. This will allow you to place tiles over other tiles (like piles) properly, without being rejected. (@drunderscore)
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* Allowed the Axe of Regrowth and the Rubblemaker to pass Bouncer checks. (@drunderscore)
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* The Axe of Regrowth places a `Saplings` where a tree used to be, which previously failed.
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* The Rubblemaker places rubble (which are echo piles), of varying styles, which previously failed.
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