diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs
index 13a0bc71..10f2c525 100644
--- a/TShockAPI/TShock.cs
+++ b/TShockAPI/TShock.cs
@@ -59,7 +59,7 @@ namespace TShockAPI
/// VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.
public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
/// VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions.
- public static readonly string VersionCodename = "Audaciously Artistic";
+ public static readonly string VersionCodename = "Alnilam";
/// SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins).
public static string SavePath = "tshock";
diff --git a/TShockAPI/TShockAPI.csproj b/TShockAPI/TShockAPI.csproj
index 57df14f0..1cb37982 100644
--- a/TShockAPI/TShockAPI.csproj
+++ b/TShockAPI/TShockAPI.csproj
@@ -18,7 +18,7 @@
Also, be sure to release on github with the exact assembly version tag as below
so that the update manager works correctly (via the Github releases api and mimic)
-->
- 5.0.0-beta.0.6
+ 5.0.0
TShock for Terraria
Pryaxis & TShock Contributors
TShockAPI
diff --git a/TerrariaServerAPI b/TerrariaServerAPI
index dd44d199..b2ed9e4a 160000
--- a/TerrariaServerAPI
+++ b/TerrariaServerAPI
@@ -1 +1 @@
-Subproject commit dd44d19973d2b9758dc84813504700f681d27cfc
+Subproject commit b2ed9e4a7c6b35db30871963f12fe650c303d536