Add handling for liquid net module
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3 changed files with 36 additions and 2 deletions
29
TShockAPI/Handlers/NetModules/LiquidHandler.cs
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29
TShockAPI/Handlers/NetModules/LiquidHandler.cs
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@ -0,0 +1,29 @@
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using System.IO;
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namespace TShockAPI.Handlers.NetModules
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{
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/// <summary>
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/// Handles the NetLiquidModule. Rejects all incoming net liquid requests, as clients should never send them
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/// </summary>
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public class LiquidHandler : INetModuleHandler
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{
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/// <summary>
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/// Does nothing. We should not deserialize this data
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/// </summary>
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/// <param name="data"></param>
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public void Deserialize(MemoryStream data)
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{
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// No need to deserialize
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}
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/// <summary>
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/// Rejects the packet. Clients should not send this to us
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/// </summary>
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/// <param name="player"></param>
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/// <param name="rejectPacket"></param>
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public void HandlePacket(TSPlayer player, out bool rejectPacket)
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{
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rejectPacket = true;
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}
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}
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}
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@ -1,5 +1,4 @@
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using System;
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using Terraria;
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using Terraria;
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using static TShockAPI.GetDataHandlers;
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using static TShockAPI.GetDataHandlers;
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namespace TShockAPI.Handlers.NetModules
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namespace TShockAPI.Handlers.NetModules
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@ -48,6 +47,11 @@ namespace TShockAPI.Handlers.NetModules
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handler = new PylonHandler();
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handler = new PylonHandler();
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break;
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break;
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}
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}
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case NetModulesTypes.Liquid:
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{
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handler = new LiquidHandler();
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break;
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}
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default:
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default:
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{
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{
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// As of 1.4.x.x, this is now used for more things:
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// As of 1.4.x.x, this is now used for more things:
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@ -92,6 +92,7 @@
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<Compile Include="Handlers\NetModules\CreativePowerHandler.cs" />
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<Compile Include="Handlers\NetModules\CreativePowerHandler.cs" />
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<Compile Include="Handlers\NetModules\CreativeUnlocksHandler.cs" />
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<Compile Include="Handlers\NetModules\CreativeUnlocksHandler.cs" />
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<Compile Include="Handlers\NetModules\INetModuleHandler.cs" />
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<Compile Include="Handlers\NetModules\INetModuleHandler.cs" />
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<Compile Include="Handlers\NetModules\LiquidHandler.cs" />
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<Compile Include="Handlers\NetModules\NetModulePacketHandler.cs" />
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<Compile Include="Handlers\NetModules\NetModulePacketHandler.cs" />
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<Compile Include="Handlers\NetModules\PylonHandler.cs" />
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<Compile Include="Handlers\NetModules\PylonHandler.cs" />
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<Compile Include="Handlers\SendTileSquareHandler.cs" />
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<Compile Include="Handlers\SendTileSquareHandler.cs" />
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