diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs
index 6cbc7d45..fb3bf6fb 100644
--- a/TShockAPI/TShock.cs
+++ b/TShockAPI/TShock.cs
@@ -59,7 +59,7 @@ namespace TShockAPI
/// VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.
public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
/// VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions.
- public static readonly string VersionCodename = "Alnilam";
+ public static readonly string VersionCodename = "ζ Ori";
/// SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins).
public static string SavePath = "tshock";
diff --git a/TShockAPI/TShockAPI.csproj b/TShockAPI/TShockAPI.csproj
index 4fb27ae3..3a17b4d9 100644
--- a/TShockAPI/TShockAPI.csproj
+++ b/TShockAPI/TShockAPI.csproj
@@ -18,7 +18,7 @@
Also, be sure to release on github with the exact assembly version tag as below
so that the update manager works correctly (via the Github releases api and mimic)
-->
- 5.0.0
+ 5.1.0
TShock for Terraria
Pryaxis & TShock Contributors
TShockAPI
diff --git a/docs/changelog.md b/docs/changelog.md
index 248284e5..58d5b75a 100644
--- a/docs/changelog.md
+++ b/docs/changelog.md
@@ -78,9 +78,9 @@ Use past tense when adding new entries; sign your name off when you add or chang
* If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change. -->
## Upcoming changes
-* Fixed item giving potentially dropping too many items (@PotatoCider, @punchready)
-* Excluded GeoIP.dat from release bundle (@SignatureBeef)
* Updated the Utils.FindByIdOrName to follow same logic. Now fuzzy match fallback to `StartsWith` and then `Contains`. (@sgkoishi)
+
+## TShock 5.1.0
* Fixed item giving potentially dropping too many items. (@PotatoCider, @punchready)
* Excluded GeoIP.dat from release bundle. (@SignatureBeef)
* Added `TownSlimeRed` to `FishableNpcIDs` list, allowing it to be fished up. (@drunderscore)
@@ -93,7 +93,37 @@ Use past tense when adding new entries; sign your name off when you add or chang
* Changed `PlayerData.RestoreCharacter` to remove all buffs. (@drunderscore)
* Before this change, it was theoretically possible to smuggle buffs onto servers with SSC enabled, by using buff indexes past `22`.
* Allowed Torch God's Favor to place different types of torches and campfires. (@sgkoishi, #2811)
+* Updated translations! Currently, the major projects are at the following completion rates:
+ * Chinese (93%)
+ * Portuguese, Brazilian (89%)
+ * Indonesian (89%)
+ * Russian (56%)
+ * Spanish (24%)
+ * toki pona (10%)
+ * Turkish (8%)
+ * For complete credits, see the table below.
+### Translation credits
+The following translators contributed changes from November 1, 2022 to November 9, 2022 (from TShock 5.0.0 to 5.1.0).
+
+|Contributor | Language | Translated words|
+|-----|-----|-----|
+|Shiva Goddess (ShivaGoddess) | Portuguese, Brazilian | 6979|
+|Ricko (Rickojp) | Portuguese, Brazilian | 3154|
+|RidnRaven (ridwankun2) | Indonesian | 2329|
+|Janet Blackquill (pontaoski) | toki pona | 1216|
+|SGKoishi | Chinese Simplified | 640|
+|Cristofer GamerTVH (cristoferherame) | Spanish | 622|
+|HDSeventh (hdseventh) | Indonesian | 315|
+|EMRE ÇELİK (emre0447) | Turkish | 312|
+|PHPoenX | Russian | 297|
+|./lemon.sh (lemon-sh) | Polish | 206|
+|Сергей Червяков (chsergeyg) | Russian | 182|
+|okaythisisepic | Russian | 80|
+|KomashiOFC | Portuguese, Brazilian | 76|
+|Runesicle | toki pona | 22|
+|Marotheit | Pirate English | 7|
+|ATFGK | Chinese Simplified | 4|
## TShock 5.0.0
* Reduced load/save console spam. (@SignatureBeef, @YehnBeep)