Fix skeletron summon

This commit is contained in:
Arthri 2024-04-23 20:03:51 +00:00
parent b0396900cc
commit 1db76035a5
2 changed files with 12 additions and 5 deletions

View file

@ -3462,12 +3462,16 @@ namespace TShockAPI
if (OnNPCSpecial(args.Player, args.Data, id, type))
return true;
if (type == 1 && TShock.Config.Settings.DisableDungeonGuardian)
if (type == 1)
{
TShock.Log.ConsoleDebug(GetString("GetDataHandlers / HandleSpecial rejected type 1 for {0}", args.Player.Name));
args.Player.SendMessage(GetString("The Dungeon Guardian returned you to your spawn point."), Color.Purple);
args.Player.Spawn(PlayerSpawnContext.RecallFromItem);
return true;
if (!args.Player.HasPermission(Permissions.summonboss))
{
args.Player.SendErrorMessage(GetString("You do not have permission to summon the Skeletron."));
TShock.Log.ConsoleDebug(GetString($"GetDataHandlers / HandleNpcStrike rejected Skeletron summon from {args.Player.Name}"));
return true;
}
return false;
}
else if (type == 2)
{

View file

@ -92,6 +92,9 @@ Use past tense when adding new entries; sign your name off when you add or chang
* Rewrote the `.dockerignore` file into a denylist. (@timschumi)
* Added a new permission, `tshock.world.time.usemoondial`, for regulating use of Enchanted Moondial. (@Arthri)
* Added a set of new permissions, `tshock.specialeffects.{type}`, for regulating use of new special effects(Packet 51) which are not yet recognized by TShock. (@Arthri)
* Added check for `tshock.npc.summonboss` permission for Skeletron summoning. (@Arthri)
* Fixed `DisableDungeonGuardian` disabling Skeletron summon instead. The config option is useless as of writing. (@Arthri)
* Added CI for Docker images. (@timschumi)
## TShock 5.2
* An additional option `pvpwithnoteam` is added at `PvPMode` to enable PVP with no team. (@CelestialAnarchy, #2617, @ATFGK)