Update player exploit patched

This commit is contained in:
high 2011-06-03 02:16:28 -04:00
parent 100d7d10f3
commit 1e1216f090
2 changed files with 92 additions and 83 deletions

View file

@ -149,18 +149,16 @@ namespace TShockAPI
if (Main.netMode != 2) { return; }
if (e.MsgID == 17)
{
byte type;
int x = 0;
int y = 0;
using (var br = new BinaryReader(new MemoryStream(e.Msg.readBuffer, e.Index, e.Length)))
{
type = br.ReadByte();
x = br.ReadInt32();
y = br.ReadInt32();
}
if (type == 0 && BlacklistTiles[Main.tile[x, y].type] && Main.player[e.Msg.whoAmI].active)
{
players[e.Msg.whoAmI].tileThreshold++;
byte type = br.ReadByte();
int x = br.ReadInt32();
int y = br.ReadInt32();
if (type == 0 && BlacklistTiles[Main.tile[x, y].type] && Main.player[e.Msg.whoAmI].active)
{
players[e.Msg.whoAmI].tileThreshold++;
}
}
return;
}
@ -182,6 +180,15 @@ namespace TShockAPI
Tools.Kick(e.Msg.whoAmI, "Spawn NPC abuse");
e.Handled = true;
}
else if (e.MsgID == 0x0D) //Update Player
{
byte plr = e.Msg.readBuffer[e.Index];
if (plr != e.Msg.whoAmI)
{
Tools.Kick(e.Msg.whoAmI, "Update Player abuse");
e.Handled = true;
}
}
else if (e.MsgID == 0x10)
{
byte ply;