Version tick: 4.5.17

This commit is contained in:
Lucas Nicodemus 2022-03-18 20:35:50 -07:00
parent 2f0a9783db
commit 1e5e3cd864
3 changed files with 5 additions and 4 deletions

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@ -13,9 +13,10 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change.
## Upcoming changes
## TShock 4.5.17
* Fixed duplicate characters (twins) after repeatedly logging in as the same character due to connection not being immediately closed during `NetHooks_NameCollision`. (@gohjoseph)
* Fixed mobs not dropping picked up coins. (@gohjoseph)
* You could be here!
## TShock 4.5.16
* Added preliminary support for Terraria 1.4.3.6. (@SignatureBeef, @hakusaro)

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@ -53,5 +53,5 @@ using System.Runtime.InteropServices;
// Also, be sure to release on github with the exact assembly version tag as below
// so that the update manager works correctly (via the Github releases api and mimic)
[assembly: AssemblyVersion("4.5.16")]
[assembly: AssemblyFileVersion("4.5.16")]
[assembly: AssemblyVersion("4.5.17")]
[assembly: AssemblyFileVersion("4.5.17")]

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@ -58,7 +58,7 @@ namespace TShockAPI
/// <summary>VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.</summary>
public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
/// <summary>VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions.</summary>
public static readonly string VersionCodename = "Zelenskyy";
public static readonly string VersionCodename = "Volodymyr Oleksandrovych Zelenskyy";
/// <summary>SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins).</summary>
public static string SavePath = "tshock";