Remove Utils.ForceKick; use TSPlayer.Kick.

Some anti-cheat calls were changed to "You have been Bounced." I don't
think we need to tell clients why they were disconnected so they can
tune their hacks better.
This commit is contained in:
Lucas Nicodemus 2017-12-27 18:01:53 -07:00
parent 9e91db9ea4
commit 1ea04ffd4f
6 changed files with 28 additions and 38 deletions

View file

@ -982,7 +982,7 @@ namespace TShockAPI
return ret;
TSPlayer player = (TSPlayer)ret;
TShock.Utils.ForceKick(player, null == args.Parameters["reason"] ? "Kicked via web" : args.Parameters["reason"], false, true);
player.Kick(null == args.Parameters["reason"] ? "Kicked via web" : args.Parameters["reason"], false, true, null, true);
return RestResponse("Player " + player.Name + " was kicked");
}
@ -1002,7 +1002,7 @@ namespace TShockAPI
TSPlayer player = (TSPlayer)ret;
var reason = null == args.Parameters["reason"] ? "Banned via web" : args.Parameters["reason"];
TShock.Bans.AddBan2(player.IP, player.Name, "", "", reason);
TShock.Utils.ForceKick(player, reason, false, true);
player.Kick(reason, true, false, null, true);
return RestResponse("Player " + player.Name + " was banned");
}