pass compile; add void vault code
This commit is contained in:
parent
43f586cde5
commit
1ed95c737e
10 changed files with 112 additions and 75 deletions
|
|
@ -1110,7 +1110,7 @@ namespace TShockAPI
|
|||
/// <returns>True if allowed, otherwise false</returns>
|
||||
private bool OnCreep(int tileType)
|
||||
{
|
||||
if (!Config.AllowCrimsonCreep && (tileType == TileID.Dirt || tileType == TileID.FleshWeeds
|
||||
if (!Config.AllowCrimsonCreep && (tileType == TileID.Dirt || tileType == TileID.CrimsonGrass
|
||||
|| TileID.Sets.Crimson[tileType]))
|
||||
{
|
||||
return false;
|
||||
|
|
@ -1669,7 +1669,7 @@ namespace TShockAPI
|
|||
file.ServerPassword = _cliPassword;
|
||||
}
|
||||
|
||||
Netplay.spamCheck = false;
|
||||
Netplay.SpamCheck = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue